You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
89 lines
2.3 KiB
89 lines
2.3 KiB
7 years ago
|
/***
|
||
|
*
|
||
|
* Copyright (c) 1996-2001, Valve LLC. All rights reserved.
|
||
|
*
|
||
|
* This product contains software technology licensed from Id
|
||
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
||
|
* All Rights Reserved.
|
||
|
*
|
||
|
* This source code contains proprietary and confidential information of
|
||
|
* Valve LLC and its suppliers. Access to this code is restricted to
|
||
|
* persons who have executed a written SDK license with Valve. Any access,
|
||
|
* use or distribution of this code by or to any unlicensed person is illegal.
|
||
|
*
|
||
|
****/
|
||
|
#ifndef OSPREY_H
|
||
|
#define OSPREY_H
|
||
|
|
||
|
#define OSPREY_MAX_CARRY 24
|
||
|
|
||
|
class COsprey : public CBaseMonster
|
||
|
{
|
||
|
public:
|
||
|
int Save(CSave &save);
|
||
|
int Restore(CRestore &restore);
|
||
|
static TYPEDESCRIPTION m_SaveData[];
|
||
|
int ObjectCaps(void) { return CBaseMonster::ObjectCaps() & ~FCAP_ACROSS_TRANSITION; }
|
||
|
|
||
|
virtual void Spawn(void);
|
||
|
virtual void Precache(void);
|
||
|
int Classify(void) { return CLASS_MACHINE; };
|
||
|
int BloodColor(void) { return DONT_BLEED; }
|
||
|
void Killed(entvars_t *pevAttacker, int iGib);
|
||
|
|
||
|
void UpdateGoal(void);
|
||
|
BOOL HasDead(void);
|
||
|
void EXPORT FlyThink(void);
|
||
|
void EXPORT DeployThink(void);
|
||
|
void Flight(void);
|
||
|
void EXPORT HitTouch(CBaseEntity *pOther);
|
||
|
virtual void EXPORT FindAllThink(void);
|
||
|
void EXPORT HoverThink(void);
|
||
|
virtual CBaseMonster *MakeGrunt(Vector vecSrc);
|
||
|
void EXPORT CrashTouch(CBaseEntity *pOther);
|
||
|
void EXPORT DyingThink(void);
|
||
|
void EXPORT CommandUse(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value);
|
||
|
|
||
|
// int TakeDamage( entvars_t* pevInflictor, entvars_t* pevAttacker, float flDamage, int bitsDamageType );
|
||
|
void TraceAttack(entvars_t *pevAttacker, float flDamage, Vector vecDir, TraceResult *ptr, int bitsDamageType);
|
||
|
void ShowDamage(void);
|
||
|
|
||
|
CBaseEntity *m_pGoalEnt;
|
||
|
Vector m_vel1;
|
||
|
Vector m_vel2;
|
||
|
Vector m_pos1;
|
||
|
Vector m_pos2;
|
||
|
Vector m_ang1;
|
||
|
Vector m_ang2;
|
||
|
float m_startTime;
|
||
|
float m_dTime;
|
||
|
|
||
|
Vector m_velocity;
|
||
|
|
||
|
float m_flIdealtilt;
|
||
|
float m_flRotortilt;
|
||
|
|
||
|
float m_flRightHealth;
|
||
|
float m_flLeftHealth;
|
||
|
|
||
|
int m_iUnits;
|
||
|
EHANDLE m_hGrunt[OSPREY_MAX_CARRY];
|
||
|
Vector m_vecOrigin[OSPREY_MAX_CARRY];
|
||
|
EHANDLE m_hRepel[4];
|
||
|
|
||
|
int m_iSoundState;
|
||
|
int m_iSpriteTexture;
|
||
|
|
||
|
int m_iPitch;
|
||
|
|
||
|
int m_iExplode;
|
||
|
int m_iTailGibs;
|
||
|
int m_iBodyGibs;
|
||
|
int m_iEngineGibs;
|
||
|
|
||
|
int m_iDoLeftSmokePuff;
|
||
|
int m_iDoRightSmokePuff;
|
||
|
};
|
||
|
|
||
|
#endif // OSPREY_H
|