Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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//---------------------------------------------------------
//---------------------------------------------------------
//- ---
//- vgui_radio.h ---
//- ---
//---------------------------------------------------------
//---------------------------------------------------------
//- header de la radio ---
//---------------------------------------------------------
//---------------------------------------------------------
class CRadio : public CMenuPanel
{
public:
CTransparentPanel *m_pWindow; // cadre
int m_iHead;
char m_cText [256];
CImageLabel *m_pTextBox;
CImageLabel *m_pHeadTextBox;
CImageLabel *m_pHead;
TextPanel *m_pText;
TextPanel *m_pRadioheadText;
// Label *m_pText;
// Label *m_pRadioheadText;
// polices
CSchemeManager *pSchemes; //polices de caract
SchemeHandle_t hRadioFont;
Font *pRadioFont;
void CreateRadioText ( char source [], char dest [] );
CRadio(int iTrans, int iRemoveMe, int x,int y,int wide,int tall); //constructeur
virtual void Initialize( void ); //aucun int
virtual void Reset( void ); //idem
};