You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
61 lines
1.6 KiB
61 lines
1.6 KiB
9 years ago
|
/***
|
||
|
*
|
||
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
||
|
*
|
||
|
* This product contains software technology licensed from Id
|
||
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
||
|
* All Rights Reserved.
|
||
|
*
|
||
|
* Use, distribution, and modification of this source code and/or resulting
|
||
|
* object code is restricted to non-commercial enhancements to products from
|
||
|
* Valve LLC. All other use, distribution, or modification is prohibited
|
||
|
* without written permission from Valve LLC.
|
||
|
*
|
||
|
****/
|
||
|
#include "extdll.h"
|
||
|
#include "plane.h"
|
||
|
|
||
|
//=========================================================
|
||
|
// Plane
|
||
|
//=========================================================
|
||
|
CPlane :: CPlane ( void )
|
||
|
{
|
||
|
m_fInitialized = FALSE;
|
||
|
}
|
||
|
|
||
|
//=========================================================
|
||
|
// InitializePlane - Takes a normal for the plane and a
|
||
|
// point on the plane and
|
||
|
//=========================================================
|
||
|
void CPlane :: InitializePlane ( const Vector &vecNormal, const Vector &vecPoint )
|
||
|
{
|
||
|
m_vecNormal = vecNormal;
|
||
|
m_flDist = DotProduct ( m_vecNormal, vecPoint );
|
||
|
m_fInitialized = TRUE;
|
||
|
}
|
||
|
|
||
|
|
||
|
//=========================================================
|
||
|
// PointInFront - determines whether the given vector is
|
||
|
// in front of the plane.
|
||
|
//=========================================================
|
||
|
BOOL CPlane :: PointInFront ( const Vector &vecPoint )
|
||
|
{
|
||
|
float flFace;
|
||
|
|
||
|
if ( !m_fInitialized )
|
||
|
{
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
flFace = DotProduct ( m_vecNormal, vecPoint ) - m_flDist;
|
||
|
|
||
|
if ( flFace >= 0 )
|
||
|
{
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
return FALSE;
|
||
|
}
|
||
|
|