|
|
|
@ -139,9 +139,9 @@ impl Widget {
@@ -139,9 +139,9 @@ impl Widget {
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
pub fn update(&self, progress_fraction: Option<f64>) { |
|
|
|
|
// Skip update animation for Non value
|
|
|
|
|
// Skip update animation for None value
|
|
|
|
|
if let Some(value) = progress_fraction { |
|
|
|
|
// Update shared fraction value for async progressbar function, animate on changed only
|
|
|
|
|
// Update shared fraction on new value was changed
|
|
|
|
|
if value != self.progress.fraction.replace(value) { |
|
|
|
|
// Start new frame on previous process function completed (`source_id` changed to None)
|
|
|
|
|
// If previous process still active, we have just updated shared fraction value before, to use it inside the active process
|
|
|
|
@ -167,8 +167,11 @@ impl Widget {
@@ -167,8 +167,11 @@ impl Widget {
|
|
|
|
|
// Deactivate
|
|
|
|
|
progress.source_id.replace(None); |
|
|
|
|
|
|
|
|
|
// Reset (to hide progress widget)
|
|
|
|
|
gobject.set_progress_fraction(0.0); |
|
|
|
|
// Reset on 100% (to hide progress bar)
|
|
|
|
|
// or, just await for new value request
|
|
|
|
|
if gobject.progress_fraction() == 1.0 { |
|
|
|
|
gobject.set_progress_fraction(0.0); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Stop iteration
|
|
|
|
|
ControlFlow::Break |
|
|
|
|