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update socket connection

CPP-GTK4
yggverse 3 months ago
parent
commit
3c9b964a6b
  1. 47
      src/app/browser/main/tab/page.cpp
  2. 5
      src/app/browser/main/tab/page.hpp

47
src/app/browser/main/tab/page.cpp

@ -248,7 +248,7 @@ void Page::navigation_reload( @@ -248,7 +248,7 @@ void Page::navigation_reload(
);
}
// Reset page data
// Reset page meta data
mime = MIME::UNDEFINED;
title = _("Update");
@ -272,23 +272,26 @@ void Page::navigation_reload( @@ -272,23 +272,26 @@ void Page::navigation_reload(
if (g_uri_get_scheme(uri) == Glib::ustring("gemini"))
{
// Create new socket connection
GioSocketClient = Gio::SocketClient::create();
socket__client = Gio::SocketClient::create();
GioSocketClient->set_tls(
socket__client->set_tls(
true
);
GioSocketClient->set_tls_validation_flags(
socket__client->set_tls_validation_flags(
Gio::TlsCertificateFlags::NO_FLAGS
);
GioSocketClient->set_timeout(
socket__client->set_timeout(
15 // @TODO
);
GioSocketClient->connect_to_uri_async(
pageNavigation->get_request_text(), 1965,
[this](const Glib::RefPtr<Gio::AsyncResult> & result)
socket__client->connect_to_uri_async(
g_uri_to_string(
uri
),
1965, // default port @TODO
[this](const Glib::RefPtr<Gio::AsyncResult> & RESULT)
{
// Update
title = _("Connect");
@ -306,8 +309,8 @@ void Page::navigation_reload( @@ -306,8 +309,8 @@ void Page::navigation_reload(
try
{
GioSocketConnection = GioSocketClient->connect_to_uri_finish(
result
socket__connection = socket__client->connect_to_uri_finish(
RESULT
);
}
@ -324,14 +327,20 @@ void Page::navigation_reload( @@ -324,14 +327,20 @@ void Page::navigation_reload(
}
// Connection established, begin request
if (GioSocketConnection != nullptr)
if (socket__connection != nullptr)
{
const Glib::ustring request = pageNavigation->get_request_text() + "\r\n";
// Build gemini protocol request
const Glib::ustring SOCKET__REQUEST = Glib::ustring::sprintf(
"%s\r\n",
g_uri_to_string(
uri
)
);
GioSocketConnection->get_output_stream()->write_async(
request.data(),
request.size(),
[this](const Glib::RefPtr<Gio::AsyncResult> & result)
socket__connection->get_output_stream()->write_async(
SOCKET__REQUEST.data(),
SOCKET__REQUEST.size(),
[this](const Glib::RefPtr<Gio::AsyncResult>&)
{
// Update
title = _("Request");
@ -348,10 +357,10 @@ void Page::navigation_reload( @@ -348,10 +357,10 @@ void Page::navigation_reload(
action__update->activate();
// Response
GioSocketConnection->get_input_stream()->read_all_async( // | read_async @TODO
socket__connection->get_input_stream()->read_all_async( // | read_async @TODO
buffer,
sizeof(buffer) - 1,
[this](const Glib::RefPtr<Gio::AsyncResult> & result)
[this](const Glib::RefPtr<Gio::AsyncResult>&)
{
// Update
title = _("Reading");
@ -434,7 +443,7 @@ void Page::navigation_reload( @@ -434,7 +443,7 @@ void Page::navigation_reload(
action__update->activate();
}
GioSocketConnection->close();
socket__connection->close();
}
);
}

5
src/app/browser/main/tab/page.hpp

@ -100,8 +100,9 @@ namespace app::browser::main::tab @@ -100,8 +100,9 @@ namespace app::browser::main::tab
// Socket
char buffer[0xfffff]; // 1Mb
Glib::RefPtr<Gio::SocketClient> GioSocketClient;
Glib::RefPtr<Gio::SocketConnection> GioSocketConnection;
// Shared socket connectors (for async operations)
Glib::RefPtr<Gio::SocketClient> socket__client;
Glib::RefPtr<Gio::SocketConnection> socket__connection;
// Components
page::Content * pageContent;

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