Yoda/src/app/browser/widget.rs

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Rust
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mod database;
use database::Database;
use gtk::{prelude::GtkWindowExt, ApplicationWindow, Box, HeaderBar};
use std::sync::Arc;
// Default options
const DEFAULT_HEIGHT: i32 = 480;
const DEFAULT_WIDTH: i32 = 640;
const MAXIMIZED: bool = false;
pub struct Widget {
database: Arc<Database>,
application_window: ApplicationWindow,
}
impl Widget {
// Construct
pub fn new(
profile_database_connection: Arc<sqlite::Connection>,
titlebar: &HeaderBar,
child: &Box,
) -> Self {
// Init database
let database = match Database::init(profile_database_connection) {
Ok(database) => Arc::new(database),
Err(error) => panic!("{error}"), // @TODO
};
// Init GTK
let application_window = ApplicationWindow::builder()
.titlebar(titlebar)
.child(child)
.default_height(DEFAULT_HEIGHT)
.default_width(DEFAULT_WIDTH)
.maximized(MAXIMIZED)
.build();
// Return new struct
Self {
database,
application_window,
}
}
// Actions
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pub fn clean(&self, app_browser_id: &i64) {
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match self.database.records(app_browser_id) {
Ok(records) => {
for record in records {
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match self.database.delete(&record.id) {
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Ok(_) => {
// Delegate clean action to childs
// nothing yet..
}
Err(error) => panic!("{error}"), // @TODO
}
}
}
Err(error) => panic!("{error}"), // @TODO
}
}
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pub fn restore(&self, app_browser_id: &i64) {
match self.database.records(app_browser_id) {
Ok(records) => {
for record in records {
// Restore widget
self.application_window.set_maximized(record.is_maximized);
self.application_window
.set_default_size(record.default_width, record.default_height);
// Delegate restore action to childs
// nothing yet..
}
}
Err(error) => panic!("{error}"), // @TODO
}
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}
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pub fn save(&self, app_browser_id: &i64) {
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match self.database.add(
app_browser_id,
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&self.application_window.default_width(),
&self.application_window.default_height(),
&self.application_window.is_maximized(),
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) {
Ok(_) => {
// Delegate save action to childs
// let id = self.database.last_insert_id();
// nothing yet..
}
Err(error) => panic!("{error}"), // @TODO
}
}
// Getters
pub fn application_window(&self) -> &ApplicationWindow {
&self.application_window
}
}