PHP-GTK Client for Gemini Protocol
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# Yoda - Browser for [Gemini protocol](https://geminiprotocol.net)
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C++ / GTK 4 branch, see also [PHP-GTK3](https://github.com/YGGverse/Yoda/tree/PHP-GTK3) and [Rust-GTK4](https://github.com/YGGverse/Yoda/tree/Rust-GTK4) implementation
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> [!IMPORTANT]
> Project in development!
>
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## Build
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### Linux
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``` bash
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apt install git\
libglib2.0-dev\
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libglibmm-2.68-dev\
libgtkmm-4.0-dev\
libpangomm-2.48-dev\
libsqlite3-dev
```
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* `git clone https://github.com/YGGverse/Yoda.git`
* `cd Yoda`
* `git checkout CPP-GTK4`
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* `make`
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#### Update
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* `git pull`
* `make clean`
* `make`
## Localization
### Official
* [Crowdin](https://crowdin.com/project/yoda-browser)
### Personal
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* `apt install intltool`
* `cd po`
* `intltool-update --pot`
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## Development
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### Introduction
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Project structure and codebase in development, it promise to grow. This section would help with understand what is going on, before you start to work with code.
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#### `src/app`
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Currently, main application sources located at `src/app` folder, written by following principles:
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* Every file implement (extend) one of GTK 4 Widgets, according to the functional subject (e.g. `class Browser : public Gtk::ApplicationWindow`)
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* `src/app` does not contain other class types like models or libraries (another folders and namespaces at `src` root are reserved for these needs)
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* Namespaces match filesystem path, where directory namespaces are lowercase
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* Every file work with it own, 1th level child only, to prevent massive logic levels keeping in mind
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* All classes (but window) never work with parents (including their dependencies) but may receive system data types as the arguments in constructors
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* To access any children features, deeper or higher than 1th level of current class, use delegation methods (actions, getters and setters)
* One file - one class. If the file requires additional (GTK) component, this component should be placed at similar folder with same name as parent filename. So we have simple hierarchy navigation logic - from app to window, from window to it container, etc.
* At this moment, all constants named with uppercase, const everything that not mutable
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* `#include` application `.hpp` files in `.cpp`. For system libraries, use headers only. Do not place system dependencies in `.cpp`
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* App interact SQLite database, where table name match related class namespace, it may contain optional feature postfix (separated with double line)
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* App class tables in database wanted to store user data between app sessions and must contain only fields that related to this class (e.g. private and public variable values); also may contain primary key fields, to their parent (table) according to the namespace hierarchy
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* Follow encapsulation, do not use static dependencies like external action names, use `SimpleAction` objects instead of `win.action_name`, etc
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### Environment
``` bash
pkg-config --cflags --libs gio-2.0\
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glibmm-2.68\
gtkmm-4.0\
pangomm-2.48\
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sqlite3
```
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### Contribution
* `cd Yoda`
* `git checkout CPP-GTK4`
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* `git pull`
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* `git checkout -b 'contribution-name'`
### Documentation
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#### Components
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* [GTK](https://gtk.org) - free and open-source cross-platform widget toolkit
* [gtkmm](https://gtkmm.org) - official C++ interface for GTK
* [SQLite](https://sqlite.org) - profile database