PHP-GTK Client for Gemini Protocol
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# Yoda - Browser for [Gemini protocol](https://geminiprotocol.net)
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Rust / GTK 4 implementation
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> [!IMPORTANT]
> Project in development!
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>
## Install
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### Stable
``` bash
cargo install Yoda
```
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### Repository
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``` bash
git clone https://github.com/YGGverse/Yoda.git
cd Yoda
git checkout Rust-GTK4
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cargo run
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```
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## Development
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Guide and protocol draft
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### `browser`
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#### Filesystem
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* Use [modern path pattern](https://doc.rust-lang.org/edition-guide/rust-2018/path-changes.html#no-more-modrs)
* One module implements one GTK widget, it may include additional helper files in same location (like template, CSS or DB API)
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* For children widget - create children module, located according to hierarchy
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#### Codebase
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* Every module should be as minimal as possible, separate:
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* different tasks
* massive structures
* structures with implementation
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* Every module must:
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* encapsulate it members: compose childs and stay composable for parents
* access 1 level of childs, never parents (e.g. through `super`)
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* implement only one public API `struct` per file (same as one file for one class)
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* implementable `struct` is public, where it members - private
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* contain main `struct` implementation:
* at least one constructor that must:
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* have common for application name: `new`
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* return unwrapped (except `Option`, `Result`), activated new `Self` object
* grant ownership for new `Self` object created
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* public `activate` action if the new object can not be activated on construct
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* public `link` getter for GTK `widget` (parental composition)
* Public API oriented to simple (`integer`, `boolean`), standard (`std::*`) or system-wide (`gio`, `glib`, etc) data types usage to reduce internal dependencies from app implementation
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#### Database
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* [SQLite](https://sqlite.org) used to operate with user profile: for example, restore and save widget sessions, manage auth, history, bookmarks, etc
* Database stored in system config directory (could be detected simply using browser tools menu)
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* Every `browser` mod may have own table, where table must:
* contain same name as mod location, for example `app_browser_widget` for `src/app/browser/widget.rs`
* every table include autoincrement `id` column and parental primary ID if exist
* column name for parental ID must have absolute namespace prefix, for example `app_browser_id` column for `app_browser_widget` table. For example, if the table has few parental keys, column set could be `id`, `parent_one_id`, `parent_two_id`, `some_data`
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* _todo_
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* [ ] version control for auto-migrations
* [x] transactions support for update operations
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#### GTK
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* Operate with [action objects](https://docs.gtk.org/gio/class.SimpleAction.html) instead of names like `win.action`. This allows to follow encapsulation, by the our goal, module must know nothing about parent presets. For example, define some action in parent, then delegate object created as construction argument
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* Started refactory on separate widgets implementation to separated mods, because widgets may contain own tables in database and require additional mods dependencies like ORM API _todo_
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### Contribution
* before commit, make sure:
* new branch created for every new PR `git checkout -b 'contribution-name'`
* new code follows common [rustfmt](https://rust-lang.github.io/rustfmt/) style `cargo fmt --check`
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## See also
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* [CPP-GTK4](https://github.com/YGGverse/Yoda/tree/CPP-GTK4) - C++ / GTK 4 implementation
* [PHP-GTK3](https://github.com/YGGverse/Yoda/tree/PHP-GTK3) - PHP / GTK 3 experimental branch