I2P: End-to-End encrypted and anonymous Internet https://i2pd.website/
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#ifndef TUNNEL_GATEWAY_H__
#define TUNNEL_GATEWAY_H__
#include <inttypes.h>
#include <vector>
#include "I2NPProtocol.h"
#include "TunnelBase.h"
namespace i2p
{
namespace tunnel
{
class TunnelGatewayBuffer
{
public:
TunnelGatewayBuffer (uint32_t tunnelID): m_TunnelID (tunnelID),
m_CurrentTunnelDataMsg (nullptr), m_RemainingSize (0) {};
~TunnelGatewayBuffer ();
void PutI2NPMsg (const TunnelMessageBlock& block);
const std::vector<I2NPMessage *>& GetTunnelDataMsgs () const { return m_TunnelDataMsgs; };
void ClearTunnelDataMsgs ();
void CompleteCurrentTunnelDataMessage ();
private:
void CreateCurrentTunnelDataMessage ();
private:
uint32_t m_TunnelID;
std::vector<I2NPMessage *> m_TunnelDataMsgs;
I2NPMessage * m_CurrentTunnelDataMsg;
size_t m_RemainingSize;
};
class TunnelGateway
{
public:
TunnelGateway (TunnelBase * tunnel):
m_Tunnel (tunnel), m_Buffer (tunnel->GetNextTunnelID ()), m_NumSentBytes (0) {};
void SendTunnelDataMsg (const TunnelMessageBlock& block);
void PutTunnelDataMsg (const TunnelMessageBlock& block);
void SendBuffer ();
size_t GetNumSentBytes () const { return m_NumSentBytes; };
private:
TunnelBase * m_Tunnel;
TunnelGatewayBuffer m_Buffer;
size_t m_NumSentBytes;
};
}
}
#endif