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I2P: End-to-End encrypted and anonymous Internet
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176 lines
5.2 KiB
176 lines
5.2 KiB
#ifndef TUNNEL_H__ |
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#define TUNNEL_H__ |
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#include <inttypes.h> |
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#include <map> |
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#include <list> |
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#include <vector> |
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#include <string> |
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#include <thread> |
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#include <mutex> |
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#include "Queue.h" |
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#include "TunnelConfig.h" |
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#include "TunnelPool.h" |
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#include "TransitTunnel.h" |
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#include "TunnelEndpoint.h" |
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#include "TunnelGateway.h" |
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#include "TunnelBase.h" |
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#include "I2NPProtocol.h" |
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namespace i2p |
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{ |
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namespace tunnel |
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{ |
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const int TUNNEL_EXPIRATION_TIMEOUT = 660; // 11 minutes |
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const int TUNNEL_EXPIRATION_THRESHOLD = 60; // 1 minute |
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const int TUNNEL_CREATION_TIMEOUT = 30; // 30 seconds |
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const int STANDARD_NUM_RECORDS = 5; // in VariableTunnelBuild message |
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enum TunnelState |
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{ |
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eTunnelStatePending, |
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eTunnelStateBuildReplyReceived, |
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eTunnelStateBuildFailed, |
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eTunnelStateEstablished, |
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eTunnelStateTestFailed, |
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eTunnelStateFailed, |
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eTunnelStateExpiring |
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}; |
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class OutboundTunnel; |
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class InboundTunnel; |
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class Tunnel: public TunnelBase |
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{ |
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public: |
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Tunnel (TunnelConfig * config); |
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~Tunnel (); |
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void Build (uint32_t replyMsgID, OutboundTunnel * outboundTunnel = 0); |
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TunnelConfig * GetTunnelConfig () const { return m_Config; } |
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TunnelState GetState () const { return m_State; }; |
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void SetState (TunnelState state) { m_State = state; }; |
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bool IsEstablished () const { return m_State == eTunnelStateEstablished; }; |
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bool IsFailed () const { return m_State == eTunnelStateFailed; }; |
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TunnelPool * GetTunnelPool () const { return m_Pool; }; |
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void SetTunnelPool (TunnelPool * pool) { m_Pool = pool; }; |
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bool HandleTunnelBuildResponse (uint8_t * msg, size_t len); |
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// implements TunnelBase |
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void EncryptTunnelMsg (I2NPMessage * tunnelMsg); |
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uint32_t GetNextTunnelID () const { return m_Config->GetFirstHop ()->tunnelID; }; |
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const i2p::data::IdentHash& GetNextIdentHash () const { return m_Config->GetFirstHop ()->router->GetIdentHash (); }; |
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private: |
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TunnelConfig * m_Config; |
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TunnelPool * m_Pool; // pool, tunnel belongs to, or null |
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TunnelState m_State; |
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}; |
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class OutboundTunnel: public Tunnel |
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{ |
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public: |
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OutboundTunnel (TunnelConfig * config): Tunnel (config), m_Gateway (this) {}; |
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void SendTunnelDataMsg (const uint8_t * gwHash, uint32_t gwTunnel, i2p::I2NPMessage * msg); |
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void SendTunnelDataMsg (const std::vector<TunnelMessageBlock>& msgs); // multiple messages |
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std::shared_ptr<const i2p::data::RouterInfo> GetEndpointRouter () const |
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{ return GetTunnelConfig ()->GetLastHop ()->router; }; |
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size_t GetNumSentBytes () const { return m_Gateway.GetNumSentBytes (); }; |
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// implements TunnelBase |
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uint32_t GetTunnelID () const { return GetNextTunnelID (); }; |
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private: |
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std::mutex m_SendMutex; |
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TunnelGateway m_Gateway; |
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}; |
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class InboundTunnel: public Tunnel |
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{ |
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public: |
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InboundTunnel (TunnelConfig * config): Tunnel (config), m_Endpoint (true) {}; |
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void HandleTunnelDataMsg (I2NPMessage * msg); |
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size_t GetNumReceivedBytes () const { return m_Endpoint.GetNumReceivedBytes (); }; |
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// implements TunnelBase |
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uint32_t GetTunnelID () const { return GetTunnelConfig ()->GetLastHop ()->nextTunnelID; }; |
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private: |
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TunnelEndpoint m_Endpoint; |
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}; |
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class Tunnels |
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{ |
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public: |
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Tunnels (); |
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~Tunnels (); |
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void Start (); |
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void Stop (); |
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InboundTunnel * GetInboundTunnel (uint32_t tunnelID); |
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Tunnel * GetPendingTunnel (uint32_t replyMsgID); |
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InboundTunnel * GetNextInboundTunnel (); |
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OutboundTunnel * GetNextOutboundTunnel (); |
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TunnelPool * GetExploratoryPool () const { return m_ExploratoryPool; }; |
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TransitTunnel * GetTransitTunnel (uint32_t tunnelID); |
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void AddTransitTunnel (TransitTunnel * tunnel); |
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void AddOutboundTunnel (OutboundTunnel * newTunnel); |
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void AddInboundTunnel (InboundTunnel * newTunnel); |
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void PostTunnelData (I2NPMessage * msg); |
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template<class TTunnel> |
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TTunnel * CreateTunnel (TunnelConfig * config, OutboundTunnel * outboundTunnel = 0); |
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TunnelPool * CreateTunnelPool (i2p::garlic::GarlicDestination * localDestination, int numInboundHops, int numOuboundHops); |
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void DeleteTunnelPool (TunnelPool * pool); |
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void StopTunnelPool (TunnelPool * pool); |
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private: |
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void Run (); |
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void ManageTunnels (); |
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void ManageOutboundTunnels (); |
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void ManageInboundTunnels (); |
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void ManageTransitTunnels (); |
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void ManagePendingTunnels (); |
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void ManageTunnelPools (); |
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void CreateZeroHopsInboundTunnel (); |
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private: |
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bool m_IsRunning; |
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std::thread * m_Thread; |
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std::map<uint32_t, Tunnel *> m_PendingTunnels; // by replyMsgID |
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std::mutex m_InboundTunnelsMutex; |
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std::map<uint32_t, InboundTunnel *> m_InboundTunnels; |
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std::mutex m_OutboundTunnelsMutex; |
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std::list<OutboundTunnel *> m_OutboundTunnels; |
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std::mutex m_TransitTunnelsMutex; |
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std::map<uint32_t, TransitTunnel *> m_TransitTunnels; |
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std::mutex m_PoolsMutex; |
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std::list<TunnelPool *> m_Pools; |
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TunnelPool * m_ExploratoryPool; |
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i2p::util::Queue<I2NPMessage> m_Queue; |
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public: |
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// for HTTP only |
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const decltype(m_OutboundTunnels)& GetOutboundTunnels () const { return m_OutboundTunnels; }; |
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const decltype(m_InboundTunnels)& GetInboundTunnels () const { return m_InboundTunnels; }; |
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const decltype(m_TransitTunnels)& GetTransitTunnels () const { return m_TransitTunnels; }; |
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}; |
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extern Tunnels tunnels; |
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} |
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} |
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#endif
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