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/*
* Copyright (c) 2013-2020, The PurpleI2P Project
*
* This file is part of Purple i2pd project and licensed under BSD3
*
* See full license text in LICENSE file at top of project tree
*/
#ifndef TUNNEL_H__
#define TUNNEL_H__
#include <inttypes.h>
#include <map>
#include <unordered_map>
#include <list>
#include <vector>
#include <string>
#include <thread>
#include <mutex>
#include <memory>
#include "Queue.h"
#include "Crypto.h"
#include "TunnelConfig.h"
#include "TunnelPool.h"
#include "TransitTunnel.h"
#include "TunnelEndpoint.h"
#include "TunnelGateway.h"
#include "TunnelBase.h"
#include "I2NPProtocol.h"
namespace i2p
{
namespace tunnel
{
const int TUNNEL_EXPIRATION_TIMEOUT = 660; // 11 minutes
const int TUNNEL_EXPIRATION_THRESHOLD = 60; // 1 minute
const int TUNNEL_RECREATION_THRESHOLD = 90; // 1.5 minutes
const int TUNNEL_CREATION_TIMEOUT = 30; // 30 seconds
const int STANDARD_NUM_RECORDS = 4; // in VariableTunnelBuild message
const int MAX_NUM_RECORDS = 8;
const int HIGH_LATENCY_PER_HOP = 250; // in milliseconds
enum TunnelState
{
eTunnelStatePending,
eTunnelStateBuildReplyReceived,
eTunnelStateBuildFailed,
eTunnelStateEstablished,
eTunnelStateTestFailed,
eTunnelStateFailed,
eTunnelStateExpiring
};
class OutboundTunnel;
class InboundTunnel;
class Tunnel: public TunnelBase
{
struct TunnelHop
{
std::shared_ptr<const i2p::data::IdentityEx> ident;
i2p::crypto::TunnelDecryption decryption;
};
public:
Tunnel (std::shared_ptr<const TunnelConfig> config);
~Tunnel ();
void Build (uint32_t replyMsgID, std::shared_ptr<OutboundTunnel> outboundTunnel = nullptr);
std::shared_ptr<const TunnelConfig> GetTunnelConfig () const { return m_Config; }
std::vector<std::shared_ptr<const i2p::data::IdentityEx> > GetPeers () const;
std::vector<std::shared_ptr<const i2p::data::IdentityEx> > GetInvertedPeers () const;
TunnelState GetState () const { return m_State; };
void SetState (TunnelState state);
bool IsEstablished () const { return m_State == eTunnelStateEstablished; };
bool IsFailed () const { return m_State == eTunnelStateFailed; };
bool IsRecreated () const { return m_IsRecreated; };
void SetIsRecreated () { m_IsRecreated = true; };
int GetNumHops () const { return m_Hops.size (); };
virtual bool IsInbound() const = 0;
std::shared_ptr<TunnelPool> GetTunnelPool () const { return m_Pool; };
void SetTunnelPool (std::shared_ptr<TunnelPool> pool) { m_Pool = pool; };
bool HandleTunnelBuildResponse (uint8_t * msg, size_t len);
virtual void Print (std::stringstream&) const {};
// implements TunnelBase
void SendTunnelDataMsg (std::shared_ptr<i2p::I2NPMessage> msg);
void EncryptTunnelMsg (std::shared_ptr<const I2NPMessage> in, std::shared_ptr<I2NPMessage> out);
/** @brief add latency sample */
void AddLatencySample(const uint64_t ms) { m_Latency = (m_Latency + ms) >> 1; }
/** @brief get this tunnel's estimated latency */
uint64_t GetMeanLatency() const { return m_Latency; }
/** @brief return true if this tunnel's latency fits in range [lowerbound, upperbound] */
bool LatencyFitsRange(uint64_t lowerbound, uint64_t upperbound) const;
bool LatencyIsKnown() const { return m_Latency > 0; }
bool IsSlow () const { return LatencyIsKnown() && (int)m_Latency > HIGH_LATENCY_PER_HOP*GetNumHops (); }
protected:
void PrintHops (std::stringstream& s) const;
private:
std::shared_ptr<const TunnelConfig> m_Config;
std::vector<std::unique_ptr<TunnelHop> > m_Hops;
std::shared_ptr<TunnelPool> m_Pool; // pool, tunnel belongs to, or null
TunnelState m_State;
bool m_IsRecreated;
uint64_t m_Latency; // in milliseconds
};
class OutboundTunnel: public Tunnel
{
public:
OutboundTunnel (std::shared_ptr<const TunnelConfig> config):
Tunnel (config), m_Gateway (this), m_EndpointIdentHash (config->GetLastIdentHash ()) {};
void SendTunnelDataMsg (const uint8_t * gwHash, uint32_t gwTunnel, std::shared_ptr<i2p::I2NPMessage> msg);
virtual void SendTunnelDataMsg (const std::vector<TunnelMessageBlock>& msgs); // multiple messages
const i2p::data::IdentHash& GetEndpointIdentHash () const { return m_EndpointIdentHash; };
virtual size_t GetNumSentBytes () const { return m_Gateway.GetNumSentBytes (); };
void Print (std::stringstream& s) const;
// implements TunnelBase
void HandleTunnelDataMsg (std::shared_ptr<const i2p::I2NPMessage> tunnelMsg);
bool IsInbound() const { return false; }
private:
std::mutex m_SendMutex;
TunnelGateway m_Gateway;
i2p::data::IdentHash m_EndpointIdentHash;
};
class InboundTunnel: public Tunnel, public std::enable_shared_from_this<InboundTunnel>
{
public:
InboundTunnel (std::shared_ptr<const TunnelConfig> config): Tunnel (config), m_Endpoint (true) {};
void HandleTunnelDataMsg (std::shared_ptr<const I2NPMessage> msg);
virtual size_t GetNumReceivedBytes () const { return m_Endpoint.GetNumReceivedBytes (); };
void Print (std::stringstream& s) const;
bool IsInbound() const { return true; }
// override TunnelBase
void Cleanup () { m_Endpoint.Cleanup (); };
private:
TunnelEndpoint m_Endpoint;
};
class ZeroHopsInboundTunnel: public InboundTunnel
{
public:
ZeroHopsInboundTunnel ();
void SendTunnelDataMsg (std::shared_ptr<i2p::I2NPMessage> msg);
void Print (std::stringstream& s) const;
size_t GetNumReceivedBytes () const { return m_NumReceivedBytes; };
private:
size_t m_NumReceivedBytes;
};
class ZeroHopsOutboundTunnel: public OutboundTunnel
{
public:
ZeroHopsOutboundTunnel ();
void SendTunnelDataMsg (const std::vector<TunnelMessageBlock>& msgs);
void Print (std::stringstream& s) const;
size_t GetNumSentBytes () const { return m_NumSentBytes; };
private:
size_t m_NumSentBytes;
};
class Tunnels
{
public:
Tunnels ();
~Tunnels ();
void Start ();
void Stop ();
std::shared_ptr<InboundTunnel> GetPendingInboundTunnel (uint32_t replyMsgID);
std::shared_ptr<OutboundTunnel> GetPendingOutboundTunnel (uint32_t replyMsgID);
std::shared_ptr<InboundTunnel> GetNextInboundTunnel ();
std::shared_ptr<OutboundTunnel> GetNextOutboundTunnel ();
std::shared_ptr<TunnelPool> GetExploratoryPool () const { return m_ExploratoryPool; };
std::shared_ptr<TunnelBase> GetTunnel (uint32_t tunnelID);
int GetTransitTunnelsExpirationTimeout ();
void AddTransitTunnel (std::shared_ptr<TransitTunnel> tunnel);
void AddOutboundTunnel (std::shared_ptr<OutboundTunnel> newTunnel);
void AddInboundTunnel (std::shared_ptr<InboundTunnel> newTunnel);
std::shared_ptr<InboundTunnel> CreateInboundTunnel (std::shared_ptr<TunnelConfig> config, std::shared_ptr<OutboundTunnel> outboundTunnel);
std::shared_ptr<OutboundTunnel> CreateOutboundTunnel (std::shared_ptr<TunnelConfig> config);
void PostTunnelData (std::shared_ptr<I2NPMessage> msg);
void PostTunnelData (const std::vector<std::shared_ptr<I2NPMessage> >& msgs);
void AddPendingTunnel (uint32_t replyMsgID, std::shared_ptr<InboundTunnel> tunnel);
void AddPendingTunnel (uint32_t replyMsgID, std::shared_ptr<OutboundTunnel> tunnel);
std::shared_ptr<TunnelPool> CreateTunnelPool (int numInboundHops,
int numOuboundHops, int numInboundTunnels, int numOutboundTunnels);
void DeleteTunnelPool (std::shared_ptr<TunnelPool> pool);
void StopTunnelPool (std::shared_ptr<TunnelPool> pool);
private:
template<class TTunnel>
std::shared_ptr<TTunnel> CreateTunnel (std::shared_ptr<TunnelConfig> config, std::shared_ptr<OutboundTunnel> outboundTunnel = nullptr);
template<class TTunnel>
std::shared_ptr<TTunnel> GetPendingTunnel (uint32_t replyMsgID, const std::map<uint32_t, std::shared_ptr<TTunnel> >& pendingTunnels);
void HandleTunnelGatewayMsg (std::shared_ptr<TunnelBase> tunnel, std::shared_ptr<I2NPMessage> msg);
void Run ();
void ManageTunnels ();
void ManageOutboundTunnels ();
void ManageInboundTunnels ();
void ManageTransitTunnels ();
void ManagePendingTunnels ();
template<class PendingTunnels>
void ManagePendingTunnels (PendingTunnels& pendingTunnels);
void ManageTunnelPools (uint64_t ts);
std::shared_ptr<ZeroHopsInboundTunnel> CreateZeroHopsInboundTunnel ();
std::shared_ptr<ZeroHopsOutboundTunnel> CreateZeroHopsOutboundTunnel ();
private:
bool m_IsRunning;
std::thread * m_Thread;
std::map<uint32_t, std::shared_ptr<InboundTunnel> > m_PendingInboundTunnels; // by replyMsgID
std::map<uint32_t, std::shared_ptr<OutboundTunnel> > m_PendingOutboundTunnels; // by replyMsgID
std::list<std::shared_ptr<InboundTunnel> > m_InboundTunnels;
std::list<std::shared_ptr<OutboundTunnel> > m_OutboundTunnels;
std::list<std::shared_ptr<TransitTunnel> > m_TransitTunnels;
std::unordered_map<uint32_t, std::shared_ptr<TunnelBase> > m_Tunnels; // tunnelID->tunnel known by this id
std::mutex m_PoolsMutex;
std::list<std::shared_ptr<TunnelPool>> m_Pools;
std::shared_ptr<TunnelPool> m_ExploratoryPool;
i2p::util::Queue<std::shared_ptr<I2NPMessage> > m_Queue;
// some stats
int m_NumSuccesiveTunnelCreations, m_NumFailedTunnelCreations;
public:
// for HTTP only
const decltype(m_OutboundTunnels)& GetOutboundTunnels () const { return m_OutboundTunnels; };
const decltype(m_InboundTunnels)& GetInboundTunnels () const { return m_InboundTunnels; };
const decltype(m_TransitTunnels)& GetTransitTunnels () const { return m_TransitTunnels; };
size_t CountTransitTunnels() const;
size_t CountInboundTunnels() const;
size_t CountOutboundTunnels() const;
int GetQueueSize () { return m_Queue.GetSize (); };
int GetTunnelCreationSuccessRate () const // in percents
{
int totalNum = m_NumSuccesiveTunnelCreations + m_NumFailedTunnelCreations;
return totalNum ? m_NumSuccesiveTunnelCreations*100/totalNum : 0;
}
};
extern Tunnels tunnels;
}
}
#endif