#ifndef LEASE_SET_H__ #define LEASE_SET_H__ #include #include #include #include #include "Identity.h" namespace i2p { namespace tunnel { class InboundTunnel; class TunnelPool; } namespace data { const int LEASE_ENDDATE_THRESHOLD = 51000; // in milliseconds struct Lease { IdentHash tunnelGateway; uint32_t tunnelID; uint64_t endDate; // 0 means invalid bool isUpdated; // trasient }; struct LeaseCmp { bool operator() (std::shared_ptr l1, std::shared_ptr l2) const { if (l1->tunnelID != l2->tunnelID) return l1->tunnelID < l2->tunnelID; else return l1->tunnelGateway < l2->tunnelGateway; }; }; const size_t MAX_LS_BUFFER_SIZE = 3072; const size_t LEASE_SIZE = 44; // 32 + 4 + 8 const uint8_t MAX_NUM_LEASES = 16; class LeaseSet: public RoutingDestination { public: LeaseSet (const uint8_t * buf, size_t len, bool storeLeases = true); ~LeaseSet () { delete[] m_Buffer; }; void Update (const uint8_t * buf, size_t len); bool IsNewer (const uint8_t * buf, size_t len) const; void PopulateLeases (); // from buffer std::shared_ptr GetIdentity () const { return m_Identity; }; const uint8_t * GetBuffer () const { return m_Buffer; }; size_t GetBufferLen () const { return m_BufferLen; }; bool IsValid () const { return m_IsValid; }; const std::vector > GetNonExpiredLeases (bool withThreshold = true) const; bool HasExpiredLeases () const; bool IsExpired () const; bool IsEmpty () const { return m_Leases.empty (); }; uint64_t GetExpirationTime () const { return m_ExpirationTime; }; bool operator== (const LeaseSet& other) const { return m_BufferLen == other.m_BufferLen && !memcmp (m_Buffer, other.m_Buffer, m_BufferLen); }; // implements RoutingDestination const IdentHash& GetIdentHash () const { return m_Identity->GetIdentHash (); }; const uint8_t * GetEncryptionPublicKey () const { return m_EncryptionKey; }; bool IsDestination () const { return true; }; private: void ReadFromBuffer (bool readIdentity = true); uint64_t ExtractTimestamp (const uint8_t * buf, size_t len) const; // min expiration time private: bool m_IsValid, m_StoreLeases; // we don't need to store leases for floodfill std::set, LeaseCmp> m_Leases; uint64_t m_ExpirationTime; // in milliseconds std::shared_ptr m_Identity; uint8_t m_EncryptionKey[256]; uint8_t * m_Buffer; size_t m_BufferLen; }; class LocalLeaseSet { public: LocalLeaseSet (std::shared_ptr identity, const uint8_t * encryptionPublicKey, std::vector > tunnels); ~LocalLeaseSet () { delete[] m_Buffer; }; const uint8_t * GetBuffer () const { return m_Buffer; }; uint8_t * GetSignature () { return m_Buffer + m_BufferLen - GetSignatureLen (); }; size_t GetBufferLen () const { return m_BufferLen; }; size_t GetSignatureLen () const { return m_Identity->GetSignatureLen (); }; const IdentHash& GetIdentHash () const { return m_Identity->GetIdentHash (); }; bool IsExpired () const; bool operator== (const LeaseSet& other) const { return m_BufferLen == other.GetBufferLen () && !memcmp (other.GetBuffer (), other.GetBuffer (), m_BufferLen); }; private: uint64_t m_ExpirationTime; // in milliseconds std::shared_ptr m_Identity; uint8_t * m_Buffer; size_t m_BufferLen; }; } } #endif