#ifndef NETDB_H__ #define NETDB_H__ #include #include #include #include #include #include #include #include "Base.h" #include "Gzip.h" #include "FS.h" #include "Queue.h" #include "I2NPProtocol.h" #include "RouterInfo.h" #include "LeaseSet.h" #include "Tunnel.h" #include "TunnelPool.h" #include "Reseed.h" #include "NetDbRequests.h" #include "Family.h" namespace i2p { namespace data { const int NETDB_MIN_ROUTERS = 90; const int NETDB_FLOODFILL_EXPIRATION_TIMEOUT = 60*60; // 1 hour, in seconds const int NETDB_INTRODUCEE_EXPIRATION_TIMEOUT = 65*60; const int NETDB_MIN_EXPIRATION_TIMEOUT = 90*60; // 1.5 hours const int NETDB_MAX_EXPIRATION_TIMEOUT = 27*60*60; // 27 hours const int NETDB_PUBLISH_INTERVAL = 60*40; /** function for visiting a leaseset stored in a floodfill */ typedef std::function)> LeaseSetVisitor; /** function for visiting a router info we have locally */ typedef std::function)> RouterInfoVisitor; /** function for visiting a router info and determining if we want to use it */ typedef std::function)> RouterInfoFilter; class NetDb { public: NetDb (); ~NetDb (); void Start (); void Stop (); bool AddRouterInfo (const uint8_t * buf, int len); bool AddRouterInfo (const IdentHash& ident, const uint8_t * buf, int len); bool AddLeaseSet (const IdentHash& ident, const uint8_t * buf, int len, std::shared_ptr from); std::shared_ptr FindRouter (const IdentHash& ident) const; std::shared_ptr FindLeaseSet (const IdentHash& destination) const; std::shared_ptr FindRouterProfile (const IdentHash& ident) const; void RequestDestination (const IdentHash& destination, RequestedDestination::RequestComplete requestComplete = nullptr); void HandleDatabaseStoreMsg (std::shared_ptr msg); void HandleDatabaseSearchReplyMsg (std::shared_ptr msg); void HandleDatabaseLookupMsg (std::shared_ptr msg); std::shared_ptr GetRandomRouter () const; std::shared_ptr GetRandomRouter (std::shared_ptr compatibleWith) const; std::shared_ptr GetHighBandwidthRandomRouter (std::shared_ptr compatibleWith) const; std::shared_ptr GetRandomPeerTestRouter () const; std::shared_ptr GetRandomIntroducer () const; std::shared_ptr GetClosestFloodfill (const IdentHash& destination, const std::set& excluded, bool closeThanUsOnly = false) const; std::vector GetClosestFloodfills (const IdentHash& destination, size_t num, std::set& excluded, bool closeThanUsOnly = false) const; std::shared_ptr GetClosestNonFloodfill (const IdentHash& destination, const std::set& excluded) const; std::shared_ptr GetRandomRouterInFamily(const std::string & fam) const; void SetUnreachable (const IdentHash& ident, bool unreachable); void PostI2NPMsg (std::shared_ptr msg); /** set hidden mode, aka don't publish our RI to netdb and don't explore */ void SetHidden(bool hide); void Reseed (); Families& GetFamilies () { return m_Families; }; // for web interface int GetNumRouters () const { return m_RouterInfos.size (); }; int GetNumFloodfills () const { return m_Floodfills.size (); }; int GetNumLeaseSets () const { return m_LeaseSets.size (); }; /** visit all lease sets we currently store */ void VisitLeaseSets(LeaseSetVisitor v); /** visit all router infos we have currently on disk, usually insanely expensive, does not access in memory RI */ void VisitStoredRouterInfos(RouterInfoVisitor v); /** visit all router infos we have loaded in memory, cheaper than VisitLocalRouterInfos but locks access while visiting */ void VisitRouterInfos(RouterInfoVisitor v); /** visit N random router that match using filter, then visit them with a visitor, return number of RouterInfos that were visited */ size_t VisitRandomRouterInfos(RouterInfoFilter f, RouterInfoVisitor v, size_t n); private: void Load (); bool LoadRouterInfo (const std::string & path); void SaveUpdated (); void Run (); // exploratory thread void Explore (int numDestinations); void Publish (); void ManageLeaseSets (); void ManageRequests (); void ManageLookupResponses (); template std::shared_ptr GetRandomRouter (Filter filter) const; private: mutable std::mutex m_LeaseSetsMutex; std::map > m_LeaseSets; mutable std::mutex m_RouterInfosMutex; std::map > m_RouterInfos; mutable std::mutex m_FloodfillsMutex; std::list > m_Floodfills; bool m_IsRunning; uint64_t m_LastLoad; std::thread * m_Thread; i2p::util::Queue > m_Queue; // of I2NPDatabaseStoreMsg GzipInflator m_Inflator; Reseeder * m_Reseeder; Families m_Families; i2p::fs::HashedStorage m_Storage; friend class NetDbRequests; NetDbRequests m_Requests; std::map, uint64_t> > m_LookupResponses; // ident->(closest FFs, timestamp) /** true if in hidden mode */ bool m_HiddenMode; }; extern NetDb netdb; } } #endif