#ifndef TUNNEL_H__ #define TUNNEL_H__ #include #include #include #include #include #include #include #include "Queue.h" #include "TunnelConfig.h" #include "TunnelPool.h" #include "TransitTunnel.h" #include "TunnelEndpoint.h" #include "TunnelGateway.h" #include "TunnelBase.h" #include "I2NPProtocol.h" namespace i2p { namespace tunnel { const int TUNNEL_EXPIRATION_TIMEOUT = 660; // 11 minutes const int TUNNEL_EXPIRATION_THRESHOLD = 60; // 1 minute const int TUNNEL_CREATION_TIMEOUT = 30; // 30 seconds const int STANDARD_NUM_RECORDS = 5; // in VariableTunnelBuild message enum TunnelState { eTunnelStatePending, eTunnelStateBuildReplyReceived, eTunnelStateBuildFailed, eTunnelStateEstablished, eTunnelStateTestFailed, eTunnelStateFailed, eTunnelStateExpiring }; class OutboundTunnel; class InboundTunnel; class Tunnel: public TunnelBase { public: Tunnel (TunnelConfig * config); ~Tunnel (); void Build (uint32_t replyMsgID, OutboundTunnel * outboundTunnel = 0); TunnelConfig * GetTunnelConfig () const { return m_Config; } TunnelState GetState () const { return m_State; }; void SetState (TunnelState state) { m_State = state; }; bool IsEstablished () const { return m_State == eTunnelStateEstablished; }; bool IsFailed () const { return m_State == eTunnelStateFailed; }; TunnelPool * GetTunnelPool () const { return m_Pool; }; void SetTunnelPool (TunnelPool * pool) { m_Pool = pool; }; bool HandleTunnelBuildResponse (uint8_t * msg, size_t len); // implements TunnelBase void EncryptTunnelMsg (I2NPMessage * tunnelMsg); uint32_t GetNextTunnelID () const { return m_Config->GetFirstHop ()->tunnelID; }; const i2p::data::IdentHash& GetNextIdentHash () const { return m_Config->GetFirstHop ()->router->GetIdentHash (); }; private: TunnelConfig * m_Config; TunnelPool * m_Pool; // pool, tunnel belongs to, or null TunnelState m_State; }; class OutboundTunnel: public Tunnel { public: OutboundTunnel (TunnelConfig * config): Tunnel (config), m_Gateway (this) {}; void SendTunnelDataMsg (const uint8_t * gwHash, uint32_t gwTunnel, i2p::I2NPMessage * msg); void SendTunnelDataMsg (const std::vector& msgs); // multiple messages const i2p::data::RouterInfo * GetEndpointRouter () const { return GetTunnelConfig ()->GetLastHop ()->router; }; size_t GetNumSentBytes () const { return m_Gateway.GetNumSentBytes (); }; // implements TunnelBase uint32_t GetTunnelID () const { return GetNextTunnelID (); }; private: std::mutex m_SendMutex; TunnelGateway m_Gateway; }; class InboundTunnel: public Tunnel { public: InboundTunnel (TunnelConfig * config): Tunnel (config), m_Endpoint (true) {}; void HandleTunnelDataMsg (I2NPMessage * msg); size_t GetNumReceivedBytes () const { return m_Endpoint.GetNumReceivedBytes (); }; // implements TunnelBase uint32_t GetTunnelID () const { return GetTunnelConfig ()->GetLastHop ()->nextTunnelID; }; private: TunnelEndpoint m_Endpoint; }; class Tunnels { public: Tunnels (); ~Tunnels (); void Start (); void Stop (); InboundTunnel * GetInboundTunnel (uint32_t tunnelID); Tunnel * GetPendingTunnel (uint32_t replyMsgID); InboundTunnel * GetNextInboundTunnel (); OutboundTunnel * GetNextOutboundTunnel (); TunnelPool * GetExploratoryPool () const { return m_ExploratoryPool; }; TransitTunnel * GetTransitTunnel (uint32_t tunnelID); void AddTransitTunnel (TransitTunnel * tunnel); void AddOutboundTunnel (OutboundTunnel * newTunnel); void AddInboundTunnel (InboundTunnel * newTunnel); void PostTunnelData (I2NPMessage * msg); template TTunnel * CreateTunnel (TunnelConfig * config, OutboundTunnel * outboundTunnel = 0); TunnelPool * CreateTunnelPool (i2p::garlic::GarlicDestination& localDestination, int numHops); void DeleteTunnelPool (TunnelPool * pool); void StopTunnelPool (TunnelPool * pool); private: void Run (); void ManageTunnels (); void ManageOutboundTunnels (); void ManageInboundTunnels (); void ManageTransitTunnels (); void ManagePendingTunnels (); void ManageTunnelPools (); void CreateZeroHopsInboundTunnel (); private: bool m_IsRunning; std::thread * m_Thread; std::map m_PendingTunnels; // by replyMsgID std::mutex m_InboundTunnelsMutex; std::map m_InboundTunnels; std::mutex m_OutboundTunnelsMutex; std::list m_OutboundTunnels; std::mutex m_TransitTunnelsMutex; std::map m_TransitTunnels; std::mutex m_PoolsMutex; std::map m_Pools; TunnelPool * m_ExploratoryPool; i2p::util::Queue m_Queue; public: // for HTTP only const decltype(m_OutboundTunnels)& GetOutboundTunnels () const { return m_OutboundTunnels; }; const decltype(m_InboundTunnels)& GetInboundTunnels () const { return m_InboundTunnels; }; const decltype(m_TransitTunnels)& GetTransitTunnels () const { return m_TransitTunnels; }; }; extern Tunnels tunnels; } } #endif