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@ -30,12 +30,12 @@ namespace stream
@@ -30,12 +30,12 @@ namespace stream
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void Stream::HandleNextPacket (Packet * packet) |
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{ |
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const uint8_t * end = packet->buf + packet->len, * buf = packet->buf; |
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const uint8_t * buf = packet->buf; |
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buf += 4; // sendStreamID
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if (!m_SendStreamID) |
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m_SendStreamID = be32toh (*(uint32_t *)buf); |
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buf += 4; // receiveStreamID
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m_LastReceivedSequenceNumber = be32toh (*(uint32_t *)buf); |
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uint32_t receivedSeqn = be32toh (*(uint32_t *)buf); |
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buf += 4; // sequenceNum
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buf += 4; // ackThrough
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int nackCount = buf[0]; |
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@ -68,17 +68,37 @@ namespace stream
@@ -68,17 +68,37 @@ namespace stream
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} |
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// we have reached payload section
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LogPrint ("seqn=",m_LastReceivedSequenceNumber,", flags=", flags); |
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std::string str((const char *)buf, end-buf); |
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LogPrint ("Payload: ", str); |
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packet->offset = buf - packet->buf; |
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if (packet->GetLength () > 0) |
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m_ReceiveQueue.Put (packet); |
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else |
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delete packet; |
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SendQuickAck (); |
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LogPrint ("seqn=", receivedSeqn, ", flags=", flags); |
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if (!receivedSeqn || receivedSeqn == m_LastReceivedSequenceNumber + 1) |
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{ |
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// we have received next message
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packet->offset = buf - packet->buf; |
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if (packet->GetLength () > 0) |
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m_ReceiveQueue.Put (packet); |
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else |
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delete packet; |
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m_LastReceivedSequenceNumber = receivedSeqn; |
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SendQuickAck (); |
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} |
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else |
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{ |
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if (receivedSeqn <= m_LastReceivedSequenceNumber) |
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{ |
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// we have received duplicate. Most likely our outbound tunnel is dead
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LogPrint ("Duplicate message ", receivedSeqn, " received"); |
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m_OutboundTunnel = i2p::tunnel::tunnels.GetNextOutboundTunnel (); // pick another tunnel
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if (m_OutboundTunnel) |
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SendQuickAck (); // resend ack for previous message again
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} |
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else |
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{ |
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LogPrint ("Missing messages from ", m_LastReceivedSequenceNumber + 1, " to ", receivedSeqn - 1); |
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// actually do nothing. just wait for missing message again
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} |
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delete packet; // packet dropped
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} |
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if (flags & PACKET_FLAG_CLOSE) |
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{ |
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LogPrint ("Closed"); |
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