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add locking to SAM when adding/removing sockets

pull/464/head
Jeff Becker 9 years ago
parent
commit
751b95d4af
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GPG Key ID: AB950234D6EA286B
  1. 2
      HTTPServer.cpp
  2. 32
      SAM.cpp
  3. 25
      SAM.h

2
HTTPServer.cpp

@ -749,7 +749,7 @@ namespace util @@ -749,7 +749,7 @@ namespace util
s << "&" << HTTP_PARAM_BASE32_ADDRESS << "=" << ident.ToBase32 () << ">";
s << i2p::client::context.GetAddressBook ().ToAddress(ident) << "</a><br>\r\n" << std::endl;
s << "<b>Streams:</b><br>\r\n";
for (auto it: session->sockets)
for (auto it: session->ListSockets())
{
switch (it->GetSocketType ())
{

32
SAM.cpp

@ -47,16 +47,19 @@ namespace client @@ -47,16 +47,19 @@ namespace client
break;
case eSAMSocketTypeStream:
{
if (m_Session)
m_Session->sockets.remove (shared_from_this ());
if (m_Session) {
m_Session->DelSocket (shared_from_this ());
m_Session = nullptr;
}
break;
}
case eSAMSocketTypeAcceptor:
{
if (m_Session)
{
m_Session->sockets.remove (shared_from_this ());
m_Session->DelSocket (shared_from_this ());
m_Session->localDestination->StopAcceptingStreams ();
m_Session = nullptr;
}
break;
}
@ -64,7 +67,7 @@ namespace client @@ -64,7 +67,7 @@ namespace client
;
}
m_SocketType = eSAMSocketTypeTerminated;
m_Socket.close ();
if (m_Socket.is_open()) m_Socket.close ();
}
void SAMSocket::ReceiveHandshake ()
@ -369,7 +372,7 @@ namespace client @@ -369,7 +372,7 @@ namespace client
void SAMSocket::Connect (std::shared_ptr<const i2p::data::LeaseSet> remote)
{
m_SocketType = eSAMSocketTypeStream;
m_Session->sockets.push_back (shared_from_this ());
m_Session->AddSocket (shared_from_this ());
m_Stream = m_Session->localDestination->CreateStream (remote);
m_Stream->Send ((uint8_t *)m_Buffer, 0); // connect
I2PReceive ();
@ -402,7 +405,7 @@ namespace client @@ -402,7 +405,7 @@ namespace client
if (!m_Session->localDestination->IsAcceptingStreams ())
{
m_SocketType = eSAMSocketTypeAcceptor;
m_Session->sockets.push_back (shared_from_this ());
m_Session->AddSocket (shared_from_this ());
m_Session->localDestination->AcceptStreams (std::bind (&SAMSocket::HandleI2PAccept, shared_from_this (), std::placeholders::_1));
SendMessageReply (SAM_STREAM_STATUS_OK, strlen(SAM_STREAM_STATUS_OK), false);
}
@ -676,19 +679,20 @@ namespace client @@ -676,19 +679,20 @@ namespace client
SAMSession::~SAMSession ()
{
for (auto it: sockets)
it->SetSocketType (eSAMSocketTypeTerminated);
CloseStreams();
i2p::client::context.DeleteLocalDestination (localDestination);
}
void SAMSession::CloseStreams ()
{
for (auto it: sockets)
{
it->CloseStream ();
it->SetSocketType (eSAMSocketTypeTerminated);
}
sockets.clear ();
{
std::lock_guard<std::mutex> lock(m_SocketsMutex);
for (auto sock : m_Sockets) {
sock->CloseStream();
}
}
// XXX: should this be done inside locked parts?
m_Sockets.clear();
}
SAMBridge::SAMBridge (const std::string& address, int port):

25
SAM.h

@ -134,7 +134,30 @@ namespace client @@ -134,7 +134,30 @@ namespace client
struct SAMSession
{
std::shared_ptr<ClientDestination> localDestination;
std::list<std::shared_ptr<SAMSocket> > sockets;
std::list<std::shared_ptr<SAMSocket> > m_Sockets;
std::mutex m_SocketsMutex;
/** safely add a socket to this session */
void AddSocket(std::shared_ptr<SAMSocket> sock) {
std::lock_guard<std::mutex> lock(m_SocketsMutex);
m_Sockets.push_back(sock);
}
/** safely remove a socket from this session */
void DelSocket(std::shared_ptr<SAMSocket> sock) {
std::lock_guard<std::mutex> lock(m_SocketsMutex);
m_Sockets.remove(sock);
}
/** get a list holding a copy of all sam sockets from this session */
std::list<std::shared_ptr<SAMSocket> > ListSockets() {
std::list<std::shared_ptr<SAMSocket> > l;
{
std::lock_guard<std::mutex> lock(m_SocketsMutex);
for( auto & sock : m_Sockets ) l.push_back(sock);
}
return l;
}
SAMSession (std::shared_ptr<ClientDestination> dest);
~SAMSession ();

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