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improved window size reculculation algorithm

pull/2101/head
orignal 3 months ago
parent
commit
604bdf314f
  1. 198
      libi2pd/Streaming.cpp
  2. 11
      libi2pd/Streaming.h

198
libi2pd/Streaming.cpp

@ -68,18 +68,19 @@ namespace stream
Stream::Stream (boost::asio::io_service& service, StreamingDestination& local, Stream::Stream (boost::asio::io_service& service, StreamingDestination& local,
std::shared_ptr<const i2p::data::LeaseSet> remote, int port): m_Service (service), std::shared_ptr<const i2p::data::LeaseSet> remote, int port): m_Service (service),
m_SendStreamID (0), m_SequenceNumber (0), m_SendStreamID (0), m_SequenceNumber (0), m_DropWindowDelaySequenceNumber (0),
m_TunnelsChangeSequenceNumber (0), m_LastReceivedSequenceNumber (-1), m_PreviousReceivedSequenceNumber (-1), m_TunnelsChangeSequenceNumber (0), m_LastReceivedSequenceNumber (-1), m_PreviousReceivedSequenceNumber (-1),
m_LastConfirmedReceivedSequenceNumber (0), // for limit inbound speed m_LastConfirmedReceivedSequenceNumber (0), // for limit inbound speed
m_Status (eStreamStatusNew), m_IsAckSendScheduled (false), m_IsNAcked (false), m_IsFirstACK (false), m_Status (eStreamStatusNew), m_IsAckSendScheduled (false), m_IsNAcked (false), m_IsFirstACK (false),
m_IsResendNeeded (false), m_IsFirstRttSample (false), m_IsSendTime (true), m_IsWinDropped (true), m_IsResendNeeded (false), m_IsFirstRttSample (false), m_IsSendTime (true), m_IsWinDropped (false),
m_IsTimeOutResend (false), m_LocalDestination (local), m_IsTimeOutResend (false), m_LocalDestination (local),
m_RemoteLeaseSet (remote), m_ReceiveTimer (m_Service), m_SendTimer (m_Service), m_ResendTimer (m_Service), m_RemoteLeaseSet (remote), m_ReceiveTimer (m_Service), m_SendTimer (m_Service), m_ResendTimer (m_Service),
m_AckSendTimer (m_Service), m_NumSentBytes (0), m_NumReceivedBytes (0), m_Port (port), m_AckSendTimer (m_Service), m_NumSentBytes (0), m_NumReceivedBytes (0), m_Port (port),
m_RTT (INITIAL_RTT), m_SlowRTT (INITIAL_RTT), m_WindowSize (INITIAL_WINDOW_SIZE), m_LastWindowDropSize (0), m_WindowIncCounter (0), m_RTO (INITIAL_RTO), m_RTT (INITIAL_RTT), m_SlowRTT (INITIAL_RTT), m_WindowSize (INITIAL_WINDOW_SIZE), m_LastWindowDropSize (0),
m_WindowDropTargetSize (0), m_WindowIncCounter (0), m_RTO (INITIAL_RTO),
m_AckDelay (local.GetOwner ()->GetStreamingAckDelay ()), m_PrevRTTSample (INITIAL_RTT), m_AckDelay (local.GetOwner ()->GetStreamingAckDelay ()), m_PrevRTTSample (INITIAL_RTT),
m_PrevRTT (INITIAL_RTT), m_Jitter (0), m_MinPacingTime (0), m_Jitter (0), m_MinPacingTime (0),
m_PacingTime (INITIAL_PACING_TIME), m_PacingTimeRem (0), m_DropWindowDelayTime (0), m_LastSendTime (0), m_PacingTime (INITIAL_PACING_TIME), m_PacingTimeRem (0), m_LastSendTime (0),
m_LastACKSendTime (0), m_PacketACKInterval (1), m_PacketACKIntervalRem (0), // for limit inbound speed m_LastACKSendTime (0), m_PacketACKInterval (1), m_PacketACKIntervalRem (0), // for limit inbound speed
m_NumResendAttempts (0), m_NumPacketsToSend (0), m_MTU (STREAMING_MTU) m_NumResendAttempts (0), m_NumPacketsToSend (0), m_MTU (STREAMING_MTU)
{ {
@ -95,18 +96,18 @@ namespace stream
} }
Stream::Stream (boost::asio::io_service& service, StreamingDestination& local): Stream::Stream (boost::asio::io_service& service, StreamingDestination& local):
m_Service (service), m_SendStreamID (0), m_SequenceNumber (0), m_Service (service), m_SendStreamID (0), m_SequenceNumber (0), m_DropWindowDelaySequenceNumber (0),
m_TunnelsChangeSequenceNumber (0), m_LastReceivedSequenceNumber (-1), m_PreviousReceivedSequenceNumber (-1), m_TunnelsChangeSequenceNumber (0), m_LastReceivedSequenceNumber (-1), m_PreviousReceivedSequenceNumber (-1),
m_LastConfirmedReceivedSequenceNumber (0), // for limit inbound speed m_LastConfirmedReceivedSequenceNumber (0), // for limit inbound speed
m_Status (eStreamStatusNew), m_IsAckSendScheduled (false), m_IsNAcked (false), m_IsFirstACK (false), m_Status (eStreamStatusNew), m_IsAckSendScheduled (false), m_IsNAcked (false), m_IsFirstACK (false),
m_IsResendNeeded (false), m_IsFirstRttSample (false), m_IsSendTime (true), m_IsWinDropped (true), m_IsResendNeeded (false), m_IsFirstRttSample (false), m_IsSendTime (true), m_IsWinDropped (false),
m_IsTimeOutResend (false), m_LocalDestination (local), m_IsTimeOutResend (false), m_LocalDestination (local),
m_ReceiveTimer (m_Service), m_SendTimer (m_Service), m_ResendTimer (m_Service), m_AckSendTimer (m_Service), m_ReceiveTimer (m_Service), m_SendTimer (m_Service), m_ResendTimer (m_Service), m_AckSendTimer (m_Service),
m_NumSentBytes (0), m_NumReceivedBytes (0), m_Port (0), m_RTT (INITIAL_RTT), m_SlowRTT (INITIAL_RTT), m_NumSentBytes (0), m_NumReceivedBytes (0), m_Port (0), m_RTT (INITIAL_RTT), m_SlowRTT (INITIAL_RTT),
m_WindowSize (INITIAL_WINDOW_SIZE), m_LastWindowDropSize (0), m_WindowIncCounter (0), m_WindowSize (INITIAL_WINDOW_SIZE), m_LastWindowDropSize (0), m_WindowDropTargetSize (0), m_WindowIncCounter (0),
m_RTO (INITIAL_RTO), m_AckDelay (local.GetOwner ()->GetStreamingAckDelay ()), m_RTO (INITIAL_RTO), m_AckDelay (local.GetOwner ()->GetStreamingAckDelay ()),
m_PrevRTTSample (INITIAL_RTT), m_PrevRTT (INITIAL_RTT), m_Jitter (0), m_MinPacingTime (0), m_PrevRTTSample (INITIAL_RTT), m_Jitter (0), m_MinPacingTime (0),
m_PacingTime (INITIAL_PACING_TIME), m_PacingTimeRem (0), m_DropWindowDelayTime (0), m_LastSendTime (0), m_PacingTime (INITIAL_PACING_TIME), m_PacingTimeRem (0), m_LastSendTime (0),
m_LastACKSendTime (0), m_PacketACKInterval (1), m_PacketACKIntervalRem (0), // for limit inbound speed m_LastACKSendTime (0), m_PacketACKInterval (1), m_PacketACKIntervalRem (0), // for limit inbound speed
m_NumResendAttempts (0), m_NumPacketsToSend (0), m_MTU (STREAMING_MTU) m_NumResendAttempts (0), m_NumPacketsToSend (0), m_MTU (STREAMING_MTU)
{ {
@ -339,8 +340,15 @@ namespace stream
} }
if (delayRequested >= DELAY_CHOKING) if (delayRequested >= DELAY_CHOKING)
{ {
m_WindowSize = 1; if (!m_IsWinDropped)
m_WindowIncCounter = 0; {
m_WindowDropTargetSize = MIN_WINDOW_SIZE;
m_LastWindowDropSize = 0;
m_WindowIncCounter = 0;
m_IsWinDropped = true; // don't drop window twice
m_DropWindowDelaySequenceNumber = m_SequenceNumber;
UpdatePacingTime ();
}
} }
} }
optionData += 2; optionData += 2;
@ -451,6 +459,7 @@ namespace stream
void Stream::ProcessAck (Packet * packet) void Stream::ProcessAck (Packet * packet)
{ {
srand (time(NULL));
bool acknowledged = false; bool acknowledged = false;
auto ts = i2p::util::GetMillisecondsSinceEpoch (); auto ts = i2p::util::GetMillisecondsSinceEpoch ();
uint32_t ackThrough = packet->GetAckThrough (); uint32_t ackThrough = packet->GetAckThrough ();
@ -464,6 +473,7 @@ namespace stream
m_IsNAcked = false; m_IsNAcked = false;
m_IsResendNeeded = false; m_IsResendNeeded = false;
int nackCount = packet->GetNACKCount (); int nackCount = packet->GetNACKCount ();
int ackCount = 0;
for (auto it = m_SentPackets.begin (); it != m_SentPackets.end ();) for (auto it = m_SentPackets.begin (); it != m_SentPackets.end ();)
{ {
auto seqn = (*it)->GetSeqn (); auto seqn = (*it)->GetSeqn ();
@ -502,59 +512,42 @@ namespace stream
m_SentPackets.erase (it++); m_SentPackets.erase (it++);
m_LocalDestination.DeletePacket (sentPacket); m_LocalDestination.DeletePacket (sentPacket);
acknowledged = true; acknowledged = true;
ackCount++;
if (m_WindowSize < MAX_WINDOW_SIZE && !m_IsFirstACK) if (m_WindowSize < MAX_WINDOW_SIZE && !m_IsFirstACK)
m_WindowIncCounter++; if (m_RTT < rand () % INITIAL_RTT) // dirty
m_WindowIncCounter++;
} }
else else
break; break;
} }
if (rttSample != INT_MAX) if (rttSample != INT_MAX)
{ {
if (m_IsFirstRttSample) if (m_IsFirstRttSample && !m_IsFirstACK)
{ {
m_RTT = rttSample; m_RTT = rttSample;
m_SlowRTT = rttSample; m_SlowRTT = rttSample;
m_PrevRTTSample = rttSample; m_PrevRTTSample = rttSample;
if (m_RoutingSession)
m_RoutingSession->SetSharedRoutingPath (
std::make_shared<i2p::garlic::GarlicRoutingPath> (
i2p::garlic::GarlicRoutingPath{m_CurrentOutboundTunnel, m_CurrentRemoteLease, (int)m_RTT, 0}));
m_IsFirstRttSample = false; m_IsFirstRttSample = false;
} }
else else
m_RTT = RTT_EWMA_ALPHA * m_RTT + (1.0 - RTT_EWMA_ALPHA) * rttSample; m_RTT = RTT_EWMA_ALPHA * rttSample + (1.0 - RTT_EWMA_ALPHA) * m_RTT;
// calculate jitter // calculate jitter
int jitter = 0; double jitter = 0;
if (rttSample > m_PrevRTTSample) if (rttSample > m_PrevRTTSample)
jitter = rttSample - m_PrevRTTSample; jitter = rttSample - m_PrevRTTSample;
else if (rttSample < m_PrevRTTSample) else if (rttSample < m_PrevRTTSample)
jitter = m_PrevRTTSample - rttSample; jitter = m_PrevRTTSample - rttSample;
else else
jitter = std::round (rttSample / 10); // 10% jitter = std::round (rttSample / 10); // 10%
jitter += 5; // for low-latency connections jitter += 1; // for low-latency connections
m_Jitter = std::round (RTT_EWMA_ALPHA * jitter + (1.0 - RTT_EWMA_ALPHA) * m_Jitter); m_Jitter = (0.025 * jitter) + (1.0 - 0.025) * m_Jitter;
m_PrevRTTSample = rttSample;
// //
// delay-based CC // delay-based CC
if ((m_PrevRTT > m_SlowRTT + m_Jitter) && (m_RTT > m_SlowRTT + m_Jitter) && !m_IsWinDropped) // Drop window if RTT grows too fast, late detection if ((m_RTT > m_SlowRTT + m_Jitter && rttSample > m_RTT && rttSample > m_PrevRTTSample) && !m_IsWinDropped) // Drop window if RTT grows too fast, late detection
{ ProcessWindowDrop ();
if (m_LastWindowDropSize)
m_LastWindowDropSize = (m_LastWindowDropSize + m_WindowSize) / 2;
else
m_LastWindowDropSize = m_WindowSize;
m_WindowSize = m_WindowSize / 2; // /2
if (m_WindowSize < MIN_WINDOW_SIZE) m_WindowSize = MIN_WINDOW_SIZE;
m_WindowIncCounter = 0;
m_DropWindowDelayTime = ts + m_SlowRTT;
m_IsFirstACK = true;
m_IsWinDropped = true; // don't drop window twice
}
UpdatePacingTime (); UpdatePacingTime ();
if (rttSample < m_RTT) // need for delay-based CC m_SlowRTT = SLOWRTT_EWMA_ALPHA * rttSample + (1.0 - SLOWRTT_EWMA_ALPHA) * m_SlowRTT;
m_SlowRTT = RTT_EWMA_ALPHA * rttSample + (1.0 - RTT_EWMA_ALPHA) * m_SlowRTT; m_PrevRTTSample = rttSample;
else
m_SlowRTT = RTT_EWMA_ALPHA * m_RTT + (1.0 - RTT_EWMA_ALPHA) * m_SlowRTT;
m_PrevRTT = m_RTT;
bool wasInitial = m_RTO == INITIAL_RTO; bool wasInitial = m_RTO == INITIAL_RTO;
m_RTO = std::max (MIN_RTO, (int)(m_RTT * 1.3 + m_Jitter)); // TODO: implement it better m_RTO = std::max (MIN_RTO, (int)(m_RTT * 1.3 + m_Jitter)); // TODO: implement it better
@ -562,8 +555,21 @@ namespace stream
if (wasInitial) if (wasInitial)
ScheduleResend (); ScheduleResend ();
} }
if ( ts > m_DropWindowDelayTime) if (ackThrough > m_DropWindowDelaySequenceNumber && m_WindowSize <= m_WindowDropTargetSize)
m_IsWinDropped = false; m_IsWinDropped = false;
if (acknowledged && m_IsWinDropped && m_WindowSize > m_WindowDropTargetSize)
{
if (ackCount > 1)
m_WindowSize = m_SentPackets.size () + 1;
else
{
m_WindowSize = m_SentPackets.size ();
m_IsResendNeeded = true;
}
if (m_WindowSize < MIN_WINDOW_SIZE) m_WindowSize = MIN_WINDOW_SIZE;
m_WindowIncCounter = 0;
UpdatePacingTime ();
}
if (acknowledged || m_IsNAcked) if (acknowledged || m_IsNAcked)
{ {
ScheduleResend (); ScheduleResend ();
@ -578,10 +584,18 @@ namespace stream
m_ResendTimer.cancel (); m_ResendTimer.cancel ();
m_SendTimer.cancel (); m_SendTimer.cancel ();
} }
if (acknowledged && m_IsFirstACK)
{
if (m_RoutingSession)
m_RoutingSession->SetSharedRoutingPath (
std::make_shared<i2p::garlic::GarlicRoutingPath> (
i2p::garlic::GarlicRoutingPath{m_CurrentOutboundTunnel, m_CurrentRemoteLease, (int)m_RTT, 0}));
m_IsFirstACK = false;
}
if (acknowledged) if (acknowledged)
{ {
m_NumResendAttempts = 0; m_NumResendAttempts = 0;
m_IsFirstACK = false; m_IsTimeOutResend = false;
SendBuffer (); SendBuffer ();
} }
if (m_Status == eStreamStatusClosed) if (m_Status == eStreamStatusClosed)
@ -1135,45 +1149,37 @@ namespace stream
{ {
if (ecode != boost::asio::error::operation_aborted) if (ecode != boost::asio::error::operation_aborted)
{ {
if (m_WindowIncCounter && m_WindowSize < MAX_WINDOW_SIZE)
{
if (m_LastWindowDropSize && (m_LastWindowDropSize > m_WindowSize))
{
m_WindowSize += 2.001-(2/((m_LastWindowDropSize+(1/m_WindowSize))/m_WindowSize)); // some magic here
m_WindowIncCounter --;
}
else
{
m_WindowSize += 1;
m_WindowIncCounter --;
}
if (m_WindowSize > MAX_WINDOW_SIZE) m_WindowSize = MAX_WINDOW_SIZE;
UpdatePacingTime ();
}
auto ts = i2p::util::GetMillisecondsSinceEpoch (); auto ts = i2p::util::GetMillisecondsSinceEpoch ();
if (m_LastSendTime && ts*1000 > m_LastSendTime*1000 + m_PacingTime) if (m_LastSendTime && ts*1000 > m_LastSendTime*1000 + m_PacingTime)
{ {
m_NumPacketsToSend = ((ts*1000 - m_LastSendTime*1000) + m_PacingTimeRem) / m_PacingTime; m_NumPacketsToSend = ((ts*1000 - m_LastSendTime*1000) + m_PacingTimeRem) / m_PacingTime;
m_PacingTimeRem = ((ts*1000 - m_LastSendTime*1000) + m_PacingTimeRem) - (m_NumPacketsToSend * m_PacingTime); m_PacingTimeRem = ((ts*1000 - m_LastSendTime*1000) + m_PacingTimeRem) - (m_NumPacketsToSend * m_PacingTime);
m_IsSendTime = true; m_IsSendTime = true;
if (m_IsNAcked || m_IsResendNeeded) // resend packets if (m_WindowIncCounter && m_WindowSize < MAX_WINDOW_SIZE && !m_SendBuffer.IsEmpty ())
{
for (int i = 0; i < m_NumPacketsToSend; i++)
{
if (m_WindowIncCounter)
{
if (m_LastWindowDropSize && (m_LastWindowDropSize >= m_WindowSize))
m_WindowSize += 1 - (1 / ((m_LastWindowDropSize + PREV_SPEED_KEEP_TIME_COEFF) / m_WindowSize)); // some magic here
else if (m_LastWindowDropSize && (m_LastWindowDropSize < m_WindowSize))
m_WindowSize += (m_WindowSize - (m_LastWindowDropSize - PREV_SPEED_KEEP_TIME_COEFF)) / m_WindowSize; // some magic here
else
m_WindowSize += (m_WindowSize - (1 - PREV_SPEED_KEEP_TIME_COEFF)) / m_WindowSize;
if (m_WindowSize > MAX_WINDOW_SIZE) m_WindowSize = MAX_WINDOW_SIZE;
m_WindowIncCounter --;
UpdatePacingTime ();
}
}
}
if (m_IsNAcked)
ResendPacket ();
else if (m_IsResendNeeded) // resend packets
ResendPacket (); ResendPacket ();
// delay-based CC // delay-based CC
else if (!m_IsWinDropped && int(m_SentPackets.size ()) == m_WindowSize) // we sending packets too fast, early detection else if (!m_IsWinDropped && int(m_SentPackets.size ()) == m_WindowSize) // we sending packets too fast, early detection
{ ProcessWindowDrop ();
auto ts = i2p::util::GetMillisecondsSinceEpoch ();
if (m_LastWindowDropSize)
m_LastWindowDropSize = (m_LastWindowDropSize + m_WindowSize) / 2;
else
m_LastWindowDropSize = m_WindowSize;
m_WindowSize = m_WindowSize / 2; // /2
if (m_WindowSize < MIN_WINDOW_SIZE) m_WindowSize = MIN_WINDOW_SIZE;
m_WindowIncCounter = 0;
m_DropWindowDelayTime = ts + m_SlowRTT;
m_IsFirstACK = true;
m_IsWinDropped = true; // don't drop window twice
UpdatePacingTime ();
}
else if (m_WindowSize > int(m_SentPackets.size ())) // send packets else if (m_WindowSize > int(m_SentPackets.size ())) // send packets
SendBuffer (); SendBuffer ();
} }
@ -1266,30 +1272,18 @@ namespace stream
{ {
// loss-based CC // loss-based CC
if (!m_IsWinDropped) if (!m_IsWinDropped)
{ ProcessWindowDrop ();
if (m_LastWindowDropSize)
m_LastWindowDropSize = (m_LastWindowDropSize + m_WindowSize) / 2;
else
m_LastWindowDropSize = m_WindowSize;
m_WindowSize = m_WindowSize / 2; // /2
if (m_WindowSize < MIN_WINDOW_SIZE) m_WindowSize = MIN_WINDOW_SIZE;
m_WindowIncCounter = 0;
m_IsWinDropped = true; // don't drop window twice
m_DropWindowDelayTime = ts + m_SlowRTT;
m_IsFirstACK = true;
UpdatePacingTime ();
}
} }
else if (m_IsTimeOutResend) else if (m_IsTimeOutResend)
{ {
m_IsTimeOutResend = false; m_IsTimeOutResend = false;
m_RTO = INITIAL_RTO; // drop RTO to initial upon tunnels pair change m_RTO = INITIAL_RTO; // drop RTO to initial upon tunnels pair change
m_WindowSize = INITIAL_WINDOW_SIZE; m_WindowDropTargetSize = INITIAL_WINDOW_SIZE;
m_LastWindowDropSize = 0; m_LastWindowDropSize = 0;
m_WindowIncCounter = 0; m_WindowIncCounter = 0;
m_IsWinDropped = true; m_IsWinDropped = true;
m_IsFirstRttSample = true; m_IsFirstRttSample = true;
m_DropWindowDelayTime = 0; m_DropWindowDelaySequenceNumber = 0;
m_IsFirstACK = true; m_IsFirstACK = true;
UpdatePacingTime (); UpdatePacingTime ();
if (m_RoutingSession) m_RoutingSession->SetSharedRoutingPath (nullptr); if (m_RoutingSession) m_RoutingSession->SetSharedRoutingPath (nullptr);
@ -1438,12 +1432,16 @@ namespace stream
} }
// drop window to initial upon RemoteLease change // drop window to initial upon RemoteLease change
m_RTO = INITIAL_RTO; m_RTO = INITIAL_RTO;
m_WindowSize = INITIAL_WINDOW_SIZE; if (m_WindowSize > INITIAL_WINDOW_SIZE)
{
m_WindowDropTargetSize = INITIAL_WINDOW_SIZE;
m_IsWinDropped = true;
}
else
m_WindowSize = INITIAL_WINDOW_SIZE;
m_LastWindowDropSize = 0; m_LastWindowDropSize = 0;
m_WindowIncCounter = 0; m_WindowIncCounter = 0;
m_IsWinDropped = true;
m_IsFirstRttSample = true; m_IsFirstRttSample = true;
m_DropWindowDelayTime = 0;
m_IsFirstACK = true; m_IsFirstACK = true;
UpdatePacingTime (); UpdatePacingTime ();
} }
@ -1464,6 +1462,24 @@ namespace stream
if (m_MinPacingTime && m_PacingTime < m_MinPacingTime) if (m_MinPacingTime && m_PacingTime < m_MinPacingTime)
m_PacingTime = m_MinPacingTime; m_PacingTime = m_MinPacingTime;
} }
void Stream::ProcessWindowDrop ()
{
if (m_WindowSize > m_LastWindowDropSize)
m_LastWindowDropSize = (m_LastWindowDropSize + m_WindowSize) / 2;
else
m_LastWindowDropSize = m_WindowSize;
m_WindowDropTargetSize = m_LastWindowDropSize - (m_LastWindowDropSize / 4); // -25%;
if (m_WindowDropTargetSize < MIN_WINDOW_SIZE + 1)
m_WindowDropTargetSize = MIN_WINDOW_SIZE + 1;
m_WindowSize = m_SentPackets.size (); // stop sending now
if (m_WindowSize < MIN_WINDOW_SIZE) m_WindowSize = MIN_WINDOW_SIZE;
m_WindowIncCounter = 0; // disable window growth
m_DropWindowDelaySequenceNumber = m_SequenceNumber;
m_IsFirstACK = true; // ignore first RTT sample
m_IsWinDropped = true; // don't drop window twice
UpdatePacingTime ();
}
StreamingDestination::StreamingDestination (std::shared_ptr<i2p::client::ClientDestination> owner, uint16_t localPort, bool gzip): StreamingDestination::StreamingDestination (std::shared_ptr<i2p::client::ClientDestination> owner, uint16_t localPort, bool gzip):
m_Owner (owner), m_LocalPort (localPort), m_Gzip (gzip), m_Owner (owner), m_LocalPort (localPort), m_Gzip (gzip),

11
libi2pd/Streaming.h

@ -56,7 +56,9 @@ namespace stream
const int INITIAL_WINDOW_SIZE = 10; const int INITIAL_WINDOW_SIZE = 10;
const int MIN_WINDOW_SIZE = 1; const int MIN_WINDOW_SIZE = 1;
const int MAX_WINDOW_SIZE = 1024; const int MAX_WINDOW_SIZE = 1024;
const double RTT_EWMA_ALPHA = 0.125; const double RTT_EWMA_ALPHA = 0.25;
const double SLOWRTT_EWMA_ALPHA = 0.125;
const double PREV_SPEED_KEEP_TIME_COEFF = 0.1; // 0.1 - 1 // how long will the window size stay around the previous drop level, less is longer
const int MIN_RTO = 20; // in milliseconds const int MIN_RTO = 20; // in milliseconds
const int INITIAL_RTT = 8000; // in milliseconds const int INITIAL_RTT = 8000; // in milliseconds
const int INITIAL_RTO = 9000; // in milliseconds const int INITIAL_RTO = 9000; // in milliseconds
@ -241,11 +243,13 @@ namespace stream
void HandleAckSendTimer (const boost::system::error_code& ecode); void HandleAckSendTimer (const boost::system::error_code& ecode);
void UpdatePacingTime (); void UpdatePacingTime ();
void ProcessWindowDrop ();
private: private:
boost::asio::io_service& m_Service; boost::asio::io_service& m_Service;
uint32_t m_SendStreamID, m_RecvStreamID, m_SequenceNumber; uint32_t m_SendStreamID, m_RecvStreamID, m_SequenceNumber;
uint32_t m_DropWindowDelaySequenceNumber;
uint32_t m_TunnelsChangeSequenceNumber; uint32_t m_TunnelsChangeSequenceNumber;
int32_t m_LastReceivedSequenceNumber; int32_t m_LastReceivedSequenceNumber;
int32_t m_PreviousReceivedSequenceNumber; int32_t m_PreviousReceivedSequenceNumber;
@ -276,8 +280,9 @@ namespace stream
SendBufferQueue m_SendBuffer; SendBufferQueue m_SendBuffer;
double m_RTT, m_SlowRTT; double m_RTT, m_SlowRTT;
float m_WindowSize, m_LastWindowDropSize; float m_WindowSize, m_LastWindowDropSize, m_WindowDropTargetSize;
int m_WindowIncCounter, m_RTO, m_AckDelay, m_PrevRTTSample, m_PrevRTT, m_Jitter; int m_WindowIncCounter, m_RTO, m_AckDelay, m_PrevRTTSample;
double m_Jitter;
uint64_t m_MinPacingTime, m_PacingTime, m_PacingTimeRem, m_DropWindowDelayTime, m_LastSendTime; // microseconds uint64_t m_MinPacingTime, m_PacingTime, m_PacingTimeRem, m_DropWindowDelayTime, m_LastSendTime; // microseconds
uint64_t m_LastACKSendTime, m_PacketACKInterval, m_PacketACKIntervalRem; // for limit inbound speed uint64_t m_LastACKSendTime, m_PacketACKInterval, m_PacketACKIntervalRem; // for limit inbound speed
int m_NumResendAttempts, m_NumPacketsToSend; int m_NumResendAttempts, m_NumPacketsToSend;

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