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store relay session directly

pull/759/head
orignal 8 years ago
parent
commit
178dedf78c
  1. 9
      SSU.cpp
  2. 4
      SSU.h
  3. 2
      SSUSession.cpp

9
SSU.cpp

@ -154,7 +154,7 @@ namespace transport @@ -154,7 +154,7 @@ namespace transport
}
}
void SSUServer::AddRelay (uint32_t tag, const boost::asio::ip::udp::endpoint& relay)
void SSUServer::AddRelay (uint32_t tag, std::shared_ptr<SSUSession> relay)
{
m_Relays[tag] = relay;
}
@ -168,7 +168,12 @@ namespace transport @@ -168,7 +168,12 @@ namespace transport
{
auto it = m_Relays.find (tag);
if (it != m_Relays.end ())
return FindSession (it->second);
{
if (it->second->GetState () == eSessionStateEstablished)
return it->second;
else
m_Relays.erase (it);
}
return nullptr;
}

4
SSU.h

@ -57,7 +57,7 @@ namespace transport @@ -57,7 +57,7 @@ namespace transport
boost::asio::io_service& GetServiceV6 () { return m_ServiceV6; };
const boost::asio::ip::udp::endpoint& GetEndpoint () const { return m_Endpoint; };
void Send (const uint8_t * buf, size_t len, const boost::asio::ip::udp::endpoint& to);
void AddRelay (uint32_t tag, const boost::asio::ip::udp::endpoint& relay);
void AddRelay (uint32_t tag, std::shared_ptr<SSUSession> relay);
void RemoveRelay (uint32_t tag);
std::shared_ptr<SSUSession> FindRelaySession (uint32_t tag);
@ -120,7 +120,7 @@ namespace transport @@ -120,7 +120,7 @@ namespace transport
m_TerminationTimer, m_TerminationTimerV6;
std::list<boost::asio::ip::udp::endpoint> m_Introducers; // introducers we are connected to
std::map<boost::asio::ip::udp::endpoint, std::shared_ptr<SSUSession> > m_Sessions, m_SessionsV6;
std::map<uint32_t, boost::asio::ip::udp::endpoint> m_Relays; // we are introducer
std::map<uint32_t, std::shared_ptr<SSUSession> > m_Relays; // we are introducer
std::map<uint32_t, PeerTest> m_PeerTests; // nonce -> creation time in milliseconds
public:

2
SSUSession.cpp

@ -462,7 +462,7 @@ namespace transport @@ -462,7 +462,7 @@ namespace transport
{
RAND_bytes((uint8_t *)&m_SentRelayTag, 4);
if (!m_SentRelayTag) m_SentRelayTag = 1;
m_Server.AddRelay (m_SentRelayTag, m_RemoteEndpoint);
m_Server.AddRelay (m_SentRelayTag, shared_from_this ());
}
htobe32buf (payload, m_SentRelayTag);
payload += 4; // relay tag

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