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#ifndef TUNNEL_GATEWAY_H__
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#define TUNNEL_GATEWAY_H__
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#include <inttypes.h>
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#include <vector>
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#include <memory>
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#include "I2NPProtocol.h"
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#include "TunnelBase.h"
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namespace i2p
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{
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namespace tunnel
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{
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class TunnelGatewayBuffer
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{
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public:
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TunnelGatewayBuffer (uint32_t tunnelID);
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~TunnelGatewayBuffer ();
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void PutI2NPMsg (const TunnelMessageBlock& block);
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const std::vector<std::shared_ptr<I2NPMessage> >& GetTunnelDataMsgs () const { return m_TunnelDataMsgs; };
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void ClearTunnelDataMsgs ();
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void CompleteCurrentTunnelDataMessage ();
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private:
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void CreateCurrentTunnelDataMessage ();
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private:
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uint32_t m_TunnelID;
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std::vector<std::shared_ptr<I2NPMessage> > m_TunnelDataMsgs;
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std::shared_ptr<I2NPMessage> m_CurrentTunnelDataMsg;
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size_t m_RemainingSize;
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uint8_t m_NonZeroRandomBuffer[TUNNEL_DATA_MAX_PAYLOAD_SIZE];
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};
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class TunnelGateway
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{
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public:
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TunnelGateway (TunnelBase * tunnel):
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m_Tunnel (tunnel), m_Buffer (tunnel->GetNextTunnelID ()), m_NumSentBytes (0) {};
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void SendTunnelDataMsg (const TunnelMessageBlock& block);
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void PutTunnelDataMsg (const TunnelMessageBlock& block);
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void SendBuffer ();
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size_t GetNumSentBytes () const { return m_NumSentBytes; };
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private:
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TunnelBase * m_Tunnel;
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TunnelGatewayBuffer m_Buffer;
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size_t m_NumSentBytes;
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};
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}
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}
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#endif
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