I2P: End-to-End encrypted and anonymous Internet https://i2pd.website/
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#ifndef TUNNEL_H__
#define TUNNEL_H__
#include <inttypes.h>
#include <map>
#include <list>
#include <vector>
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#include <string>
#include <thread>
#include <mutex>
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#include "Queue.h"
#include "TunnelConfig.h"
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#include "TunnelPool.h"
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#include "TransitTunnel.h"
#include "TunnelEndpoint.h"
#include "TunnelGateway.h"
#include "TunnelBase.h"
#include "I2NPProtocol.h"
namespace i2p
{
namespace tunnel
{
const int TUNNEL_EXPIRATION_TIMEOUT = 660; // 11 minutes
const int TUNNEL_EXPIRATION_THRESHOLD = 60; // 1 minute
const int TUNNEL_CREATION_TIMEOUT = 20; // 20 seconds
const int STANDARD_NUM_RECORDS = 5; // in VariableTunnelBuild message
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enum TunnelState
{
eTunnelStatePending,
eTunnelStateEstablished,
eTunnelStateTestFailed,
eTunnelStateFailed,
eTunnelStateExpiring
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};
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class OutboundTunnel;
class InboundTunnel;
class Tunnel: public TunnelBase
{
public:
Tunnel (TunnelConfig * config);
~Tunnel ();
void Build (uint32_t replyMsgID, OutboundTunnel * outboundTunnel = 0);
TunnelConfig * GetTunnelConfig () const { return m_Config; }
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TunnelState GetState () const { return m_State; };
void SetState (TunnelState state) { m_State = state; };
bool IsEstablished () const { return m_State == eTunnelStateEstablished; };
bool IsFailed () const { return m_State == eTunnelStateFailed; };
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TunnelPool * GetTunnelPool () const { return m_Pool; };
void SetTunnelPool (TunnelPool * pool) { m_Pool = pool; };
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bool HandleTunnelBuildResponse (uint8_t * msg, size_t len);
// implements TunnelBase
void EncryptTunnelMsg (I2NPMessage * tunnelMsg);
uint32_t GetNextTunnelID () const { return m_Config->GetFirstHop ()->tunnelID; };
const i2p::data::IdentHash& GetNextIdentHash () const { return m_Config->GetFirstHop ()->router->GetIdentHash (); };
private:
TunnelConfig * m_Config;
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TunnelPool * m_Pool; // pool, tunnel belongs to, or null
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TunnelState m_State;
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};
class OutboundTunnel: public Tunnel
{
public:
OutboundTunnel (TunnelConfig * config): Tunnel (config), m_Gateway (this) {};
void SendTunnelDataMsg (const uint8_t * gwHash, uint32_t gwTunnel, i2p::I2NPMessage * msg);
void SendTunnelDataMsg (std::vector<TunnelMessageBlock> msgs); // multiple messages
const i2p::data::RouterInfo * GetEndpointRouter () const
{ return GetTunnelConfig ()->GetLastHop ()->router; };
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size_t GetNumSentBytes () const { return m_Gateway.GetNumSentBytes (); };
// implements TunnelBase
uint32_t GetTunnelID () const { return GetNextTunnelID (); };
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private:
std::mutex m_SendMutex;
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TunnelGateway m_Gateway;
};
class InboundTunnel: public Tunnel
{
public:
InboundTunnel (TunnelConfig * config): Tunnel (config), m_Endpoint (true) {};
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void HandleTunnelDataMsg (I2NPMessage * msg);
size_t GetNumReceivedBytes () const { return m_Endpoint.GetNumReceivedBytes (); };
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// implements TunnelBase
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uint32_t GetTunnelID () const { return GetTunnelConfig ()->GetLastHop ()->nextTunnelID; };
private:
TunnelEndpoint m_Endpoint;
};
class Tunnels
{
public:
Tunnels ();
~Tunnels ();
void Start ();
void Stop ();
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InboundTunnel * GetInboundTunnel (uint32_t tunnelID);
Tunnel * GetPendingTunnel (uint32_t replyMsgID);
InboundTunnel * GetNextInboundTunnel ();
OutboundTunnel * GetNextOutboundTunnel ();
TunnelPool * GetExploratoryPool () const { return m_ExploratoryPool; };
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TransitTunnel * GetTransitTunnel (uint32_t tunnelID);
void AddTransitTunnel (TransitTunnel * tunnel);
void AddOutboundTunnel (OutboundTunnel * newTunnel);
void AddInboundTunnel (InboundTunnel * newTunnel);
void PostTunnelData (I2NPMessage * msg);
template<class TTunnel>
TTunnel * CreateTunnel (TunnelConfig * config, OutboundTunnel * outboundTunnel = 0);
TunnelPool * CreateTunnelPool (i2p::data::LocalDestination& localDestination, int numHops);
void DeleteTunnelPool (TunnelPool * pool);
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private:
void Run ();
void ManageTunnels ();
void ManageOutboundTunnels ();
void ManageInboundTunnels ();
void ManageTransitTunnels ();
void ManageTunnelPools ();
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void CreateZeroHopsInboundTunnel ();
private:
bool m_IsRunning;
bool m_IsTunnelCreated; // TODO: temporary
uint32_t m_NextReplyMsgID; // TODO: make it random later
std::thread * m_Thread;
std::map<uint32_t, Tunnel *> m_PendingTunnels; // by replyMsgID
std::mutex m_InboundTunnelsMutex;
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std::map<uint32_t, InboundTunnel *> m_InboundTunnels;
std::mutex m_OutboundTunnelsMutex;
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std::list<OutboundTunnel *> m_OutboundTunnels;
std::map<uint32_t, TransitTunnel *> m_TransitTunnels;
std::map<i2p::data::IdentHash, TunnelPool *> m_Pools;
TunnelPool * m_ExploratoryPool;
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i2p::util::Queue<I2NPMessage> m_Queue;
public:
// for HTTP only
const decltype(m_OutboundTunnels)& GetOutboundTunnels () const { return m_OutboundTunnels; };
const decltype(m_InboundTunnels)& GetInboundTunnels () const { return m_InboundTunnels; };
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const decltype(m_TransitTunnels)& GetTransitTunnels () const { return m_TransitTunnels; };
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};
extern Tunnels tunnels;
}
}
#endif