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#ifndef TUNNEL_GATEWAY_H__
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#define TUNNEL_GATEWAY_H__
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#include <inttypes.h>
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#include <vector>
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#include "I2NPProtocol.h"
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#include "TunnelBase.h"
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namespace i2p
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{
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namespace tunnel
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{
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class TunnelGatewayBuffer
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{
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struct TunnelMessageBlockExt: public TunnelMessageBlock
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{
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size_t deliveryInstructionsLen, totalLen;
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bool isFragmented;
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};
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public:
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TunnelGatewayBuffer (): m_Remaining (0) {};
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void PutI2NPMsg (const uint8_t * gwHash, uint32_t gwTunnel, I2NPMessage * msg);
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std::vector<I2NPMessage *> GetTunnelDataMsgs (uint32_t tunnelID);
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private:
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size_t CreateFirstFragment (TunnelMessageBlockExt * block, uint8_t * buf, size_t len);
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size_t CreateFollowOnFragment (TunnelMessageBlockExt * block, uint8_t * buf, size_t len);
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I2NPMessage * CreateNextTunnelMessage (uint32_t tunnelID, int& ind);
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private:
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std::vector<TunnelMessageBlockExt *> m_I2NPMsgs;
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// for fragmented messages
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size_t m_NextOffset, m_NextSeqn, m_Remaining;
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uint32_t m_NextMsgID;
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};
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class TunnelGateway
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{
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public:
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TunnelGateway (TunnelBase * tunnel): m_Tunnel (tunnel) {};
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void SendTunnelDataMsg (const uint8_t * gwHash, uint32_t gwTunnel, i2p::I2NPMessage * msg);
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void PutTunnelDataMsg (const uint8_t * gwHash, uint32_t gwTunnel, i2p::I2NPMessage * msg);
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void SendBuffer ();
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private:
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TunnelBase * m_Tunnel;
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TunnelGatewayBuffer m_Buffer;
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};
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}
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}
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#endif
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