I2P: End-to-End encrypted and anonymous Internet https://i2pd.website/
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#include "SOCKS.h"
#include "Identity.h"
#include "NetDb.h"
#include "Destination.h"
#include "ClientContext.h"
#include "I2PEndian.h"
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#include <cstring>
#include <cassert>
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namespace i2p
{
namespace proxy
{
const uint8_t socks_leaseset_timeout = 10;
const uint8_t socks_timeout = 60;
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void SOCKS4AHandler::AsyncSockRead()
{
LogPrint(eLogDebug,"--- SOCKS async sock read");
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if(m_sock) {
m_sock->async_receive(boost::asio::buffer(m_sock_buff, socks_buffer_size),
std::bind(&SOCKS4AHandler::HandleSockRecv, this,
std::placeholders::_1, std::placeholders::_2));
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} else {
LogPrint(eLogError,"--- SOCKS no socket for read");
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}
}
void SOCKS4AHandler::Terminate() {
CloseStream();
CloseSock();
delete this; // HACK: ew
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}
void SOCKS4AHandler::SocksFailed()
{
LogPrint(eLogWarning,"--- SOCKS failed");
//TODO: send the right response
boost::asio::async_write(*m_sock, boost::asio::buffer("\x00\x5b 12345"),
std::bind(&SOCKS4AHandler::SentSocksFailed, this,
std::placeholders::_1));
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}
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void SOCKS4AHandler::CloseSock()
{
if (m_sock) {
LogPrint(eLogDebug,"--- SOCKS close sock");
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m_sock->close();
delete m_sock;
m_sock = nullptr;
}
}
void SOCKS4AHandler::CloseStream()
{
if (m_stream) {
LogPrint(eLogDebug,"--- SOCKS close stream");
m_stream.reset ();
}
}
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const size_t socks_hostname_size = 1024;
const size_t socks_ident_size = 1024;
const size_t destb32_len = 52;
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std::size_t SOCKS4AHandler::HandleData(uint8_t *sock_buff, std::size_t len)
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{
assert(len); // This should always be called with a least a byte left to parse
switch (m_state) {
case GET_VERSION:
return HandleVersion(sock_buff);
case SOCKS4A:
return HandleSOCKS4A(sock_buff,len);
default:
LogPrint(eLogError,"--- SOCKS state?? ", m_state);
Terminate();
return 0;
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}
}
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std::size_t SOCKS4AHandler::HandleVersion(uint8_t *sock_buff)
{
switch (*sock_buff) {
case 4:
m_state = SOCKS4A; // Switch to the 4a handler
m_pstate = GET4A_COMMAND; //Initialize the parser at the right position
return 1;
default:
LogPrint(eLogError,"--- SOCKS rejected invalid version", ((int)*sock_buff));
Terminate();
return 0;
}
}
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std::size_t SOCKS4AHandler::HandleSOCKS4A(uint8_t *sock_buff, std::size_t len)
{
std::size_t rv = 0;
while (len > 0) {
rv++;
switch (m_pstate)
{
case GET4A_COMMAND:
if ( *sock_buff != 1 ) {
//TODO: we need to support binds and other shit!
LogPrint(eLogError,"--- SOCKS4a unsupported command", ((int)*sock_buff));
SocksFailed();
return 0;
}
m_pstate = GET4A_PORT1;
break;
case GET4A_PORT1:
m_port = ((uint16_t)*sock_buff) << 8;
m_pstate = GET4A_PORT2;
break;
case GET4A_PORT2:
m_port |= ((uint16_t)*sock_buff);
m_pstate = GET4A_IP1;
break;
case GET4A_IP1:
m_ip = ((uint32_t)*sock_buff) << 24;
m_pstate = GET4A_IP2;
break;
case GET4A_IP2:
m_ip |= ((uint32_t)*sock_buff) << 16;
m_pstate = GET4A_IP3;
break;
case GET4A_IP3:
m_ip |= ((uint32_t)*sock_buff) << 8;
m_pstate = GET4A_IP4;
break;
case GET4A_IP4:
m_ip |= ((uint32_t)*sock_buff);
m_pstate = GET4A_IDENT;
if( m_ip == 0 || m_ip > 255 ) {
LogPrint(eLogError,"--- SOCKS4a rejected because it's actually SOCKS4");
SocksFailed();
return 0;
}
break;
case GET4A_IDENT:
if (!*sock_buff)
m_pstate = GET4A_HOST;
break;
case GET4A_HOST:
if (!*sock_buff) {
m_pstate = DONE;
m_state = READY;
return rv;
}
if (m_destination.size() > HOST_NAME_MAX) {
LogPrint(eLogError,"--- SOCKS4a destination is too large ");
SocksFailed();
return 0;
}
m_destination.push_back(*sock_buff);
break;
default:
LogPrint(eLogError,"--- SOCKS4a parse state?? ", m_pstate);
Terminate();
return 0;
}
sock_buff++;
len--;
}
return rv;
}
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void SOCKS4AHandler::HandleSockRecv(const boost::system::error_code & ecode, std::size_t len)
{
LogPrint(eLogDebug,"--- SOCKS sock recv: ", len);
if(ecode) {
LogPrint(eLogWarning," --- SOCKS sock recv got error: ", ecode);
Terminate();
return;
}
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std::size_t pos = 0;
while (pos != len && m_state != READY) {
assert(pos < len); //We are overflowing the buffer otherwise
std::size_t rv = HandleData(m_sock_buff + pos, len - pos);
if (!rv) return; //Something went wrong die misserably
pos += rv;
}
if (m_state == READY) {
LogPrint(eLogInfo,"--- SOCKS requested ", m_destination, ":" , m_port);
if (pos != len) {
LogPrint(eLogError,"--- SOCKS rejected because be can't handle extra data");
SocksFailed();
return ;
}
if(m_destination.find(".i2p") == std::string::npos) {
LogPrint(eLogError,"--- SOCKS invalid hostname: ", m_destination);
SocksFailed();
return;
}
m_parent->GetLocalDestination ()->CreateStream (
std::bind (&SOCKS4AHandler::HandleStreamRequestComplete,
this, std::placeholders::_1), m_destination, m_port);
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}
}
void SOCKS4AHandler::ConnectionSuccess()
{
LogPrint(eLogInfo,"--- SOCKS connection success");
//TODO: send the right response
boost::asio::async_write(*m_sock, boost::asio::buffer("\x00\x5a 12345"),
std::bind(&SOCKS4AHandler::SentConnectionSuccess, this,
std::placeholders::_1));
}
void SOCKS4AHandler::SentSocksFailed(const boost::system::error_code & ecode)
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{
if (!ecode) {
Terminate();
}
else
{
LogPrint (eLogError,"--- SOCKS Closing socket after sending failure because: ", ecode.message ());
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Terminate();
}
}
void SOCKS4AHandler::SentConnectionSuccess(const boost::system::error_code & ecode)
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{
if (!ecode) {
LogPrint (eLogInfo,"--- SOCKS New I2PTunnel connection");
auto connection = std::make_shared<i2p::client::I2PTunnelConnection>((i2p::client::I2PTunnel *)m_parent, m_sock, m_stream);
m_parent->AddConnection (connection);
connection->I2PConnect ();
}
else
{
LogPrint (eLogError,"--- SOCKS Closing socket after sending success because: ", ecode.message ());
Terminate();
}
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}
void SOCKS4AHandler::HandleStreamRequestComplete (std::shared_ptr<i2p::stream::Stream> stream)
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{
if (stream)
{
m_stream = stream;
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ConnectionSuccess();
}
else
{
LogPrint (eLogError,"--- SOCKS Issue when creating the stream, check the previous warnings for more info.");
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SocksFailed();
}
}
void SOCKS4AServer::Start ()
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{
m_Acceptor.listen ();
Accept ();
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}
void SOCKS4AServer::Stop ()
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{
m_Acceptor.close();
m_Timer.cancel ();
ClearConnections ();
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}
void SOCKS4AServer::Accept ()
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{
auto newSocket = new boost::asio::ip::tcp::socket (GetService ());
m_Acceptor.async_accept (*newSocket, std::bind (&SOCKS4AServer::HandleAccept, this,
std::placeholders::_1, newSocket));
}
void SOCKS4AServer::HandleAccept (const boost::system::error_code& ecode, boost::asio::ip::tcp::socket * socket)
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{
if (!ecode)
{
LogPrint(eLogDebug,"--- SOCKS accepted");
new SOCKS4AHandler(this, socket);
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Accept();
}
else
{
LogPrint (eLogError,"--- SOCKS Closing socket on accept because: ", ecode.message ());
delete socket;
}
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}
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}
}