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#ifndef SSU_DATA_H__
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#define SSU_DATA_H__
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#include <inttypes.h>
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#include <map>
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#include <vector>
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#include "I2NPProtocol.h"
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namespace i2p
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{
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namespace ssu
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{
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// data flags
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const uint8_t DATA_FLAG_EXTENDED_DATA_INCLUDED = 0x02;
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const uint8_t DATA_FLAG_WANT_REPLY = 0x04;
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const uint8_t DATA_FLAG_REQUEST_PREVIOUS_ACKS = 0x08;
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const uint8_t DATA_FLAG_EXPLICIT_CONGESTION_NOTIFICATION = 0x10;
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const uint8_t DATA_FLAG_ACK_BITFIELDS_INCLUDED = 0x40;
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const uint8_t DATA_FLAG_EXPLICIT_ACKS_INCLUDED = 0x80;
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class SSUSession;
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class SSUData
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{
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public:
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SSUData (SSUSession& session);
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~SSUData ();
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void ProcessMessage (uint8_t * buf, size_t len);
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void Send (i2p::I2NPMessage * msg);
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private:
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void SendMsgAck (uint32_t msgID);
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void ProcessSentMessageAck (uint32_t msgID);
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private:
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struct IncompleteMessage
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{
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I2NPMessage * msg;
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uint8_t nextFragmentNum;
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IncompleteMessage (I2NPMessage * m): msg (m), nextFragmentNum (1) {};
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};
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SSUSession& m_Session;
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std::map<uint32_t, IncompleteMessage *> m_IncomleteMessages;
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std::map<uint32_t, std::vector<uint8_t *> > m_SentMessages; // msgID -> fragments
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};
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}
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}
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#endif
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