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#ifndef NETDB_H__
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#define NETDB_H__
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#include <inttypes.h>
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#include <map>
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#include <string>
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#include <thread>
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#include "Queue.h"
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#include "I2NPProtocol.h"
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#include "RouterInfo.h"
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#include "LeaseSet.h"
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namespace i2p
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{
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namespace data
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{
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class NetDb
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{
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public:
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NetDb ();
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~NetDb ();
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void Start ();
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void Stop ();
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void AddRouterInfo (uint8_t * buf, int len);
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void AddLeaseSet (uint8_t * buf, int len);
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RouterInfo * FindRouter (const IdentHash& ident) const;
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void RequestDestination (const char * b32, const uint8_t * router); // in base32
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void RequestDestination (const uint8_t * destination, const uint8_t * router);
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void HandleDatabaseStoreMsg (uint8_t * buf, size_t len);
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void HandleDatabaseSearchReplyMsg (I2NPMessage * msg);
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const RouterInfo * GetRandomNTCPRouter (bool floodfillOnly = false) const;
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const RouterInfo * GetRandomRouter () const;
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void PostI2NPMsg (I2NPMessage * msg);
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private:
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void Load (const char * directory);
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void SaveUpdated (const char * directory);
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void Run (); // exploratory thread
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void Explore ();
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private:
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std::map<IdentHash, LeaseSet *> m_LeaseSets;
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std::map<IdentHash, RouterInfo *> m_RouterInfos;
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bool m_IsRunning;
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std::thread * m_Thread;
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uint8_t m_Exploratory[32];
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const RouterInfo * m_LastFloodfill;
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i2p::util::Queue<I2NPMessage> m_Queue; // of I2NPDatabaseStoreMsg
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};
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extern NetDb netdb;
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}
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}
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#endif
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