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#pragma once
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#include <string>
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#ifdef _WIN32
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#define Daemon i2p::util::DaemonWin32::Instance()
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#else
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#define Daemon i2p::util::DaemonLinux::Instance()
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#endif
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namespace i2p
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{
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namespace util
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{
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class Daemon_Singleton_Private;
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class Daemon_Singleton
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{
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public:
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virtual bool init(int argc, char* argv[]);
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virtual bool start();
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virtual bool stop();
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int isLogging;
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int isDaemon;
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int running;
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protected:
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Daemon_Singleton();
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virtual ~Daemon_Singleton();
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bool IsService () const;
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// d-pointer for httpServer, httpProxy, etc.
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class Daemon_Singleton_Private;
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Daemon_Singleton_Private &d;
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};
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#ifdef _WIN32
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class DaemonWin32 : public Daemon_Singleton
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{
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public:
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static DaemonWin32& Instance()
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{
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static DaemonWin32 instance;
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return instance;
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}
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virtual bool init(int argc, char* argv[]);
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virtual bool start();
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virtual bool stop();
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};
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#else
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class DaemonLinux : public Daemon_Singleton
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{
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public:
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DeamonLinux() = default;
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static DaemonLinux& Instance()
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{
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static DaemonLinux instance;
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return instance;
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}
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virtual bool start();
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virtual bool stop();
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private:
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std::string pidfile;
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int pidFilehandle;
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};
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#endif
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}
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}
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