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902 lines
32 KiB
902 lines
32 KiB
/* |
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* Copyright 2011-2012 Con Kolivas |
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* |
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* This program is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License as published by the Free |
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* Software Foundation; either version 3 of the License, or (at your option) |
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* any later version. See COPYING for more details. |
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*/ |
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#include "config.h" |
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#include <signal.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#include <stdio.h> |
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#include <limits.h> |
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#include <sys/types.h> |
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#ifdef WIN32 |
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#include <winsock2.h> |
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#else |
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#include <sys/socket.h> |
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#include <netinet/in.h> |
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#include <netdb.h> |
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#endif |
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#include <time.h> |
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#include <sys/time.h> |
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#include <pthread.h> |
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#include <unistd.h> |
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#include "findnonce.h" |
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#include "algorithm.h" |
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#include "ocl.h" |
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#include "ocl/build_kernel.h" |
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#include "ocl/binary_kernel.h" |
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#include "algorithm/neoscrypt.h" |
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#include "algorithm/pluck.h" |
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#include "algorithm/yescrypt.h" |
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#include "algorithm/lyra2rev2.h" |
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/* FIXME: only here for global config vars, replace with configuration.h |
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* or similar as soon as config is in a struct instead of littered all |
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* over the global namespace. |
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*/ |
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#include "miner.h" |
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int opt_platform_id = -1; |
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bool get_opencl_platform(int preferred_platform_id, cl_platform_id *platform) { |
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cl_int status; |
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cl_uint numPlatforms; |
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cl_platform_id *platforms = NULL; |
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unsigned int i; |
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bool ret = false; |
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status = clGetPlatformIDs(0, NULL, &numPlatforms); |
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/* If this fails, assume no GPUs. */ |
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if (status != CL_SUCCESS) { |
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applog(LOG_ERR, "Error %d: clGetPlatformsIDs failed (no OpenCL SDK installed?)", status); |
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goto out; |
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} |
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if (numPlatforms == 0) { |
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applog(LOG_ERR, "clGetPlatformsIDs returned no platforms (no OpenCL SDK installed?)"); |
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goto out; |
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} |
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if (preferred_platform_id >= (int)numPlatforms) { |
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applog(LOG_ERR, "Specified platform that does not exist"); |
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goto out; |
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} |
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platforms = (cl_platform_id *)malloc(numPlatforms*sizeof(cl_platform_id)); |
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status = clGetPlatformIDs(numPlatforms, platforms, NULL); |
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if (status != CL_SUCCESS) { |
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applog(LOG_ERR, "Error %d: Getting Platform Ids. (clGetPlatformsIDs)", status); |
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goto out; |
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} |
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for (i = 0; i < numPlatforms; i++) { |
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if (preferred_platform_id >= 0 && (int)i != preferred_platform_id) |
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continue; |
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*platform = platforms[i]; |
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ret = true; |
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break; |
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} |
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out: |
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if (platforms) free(platforms); |
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return ret; |
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} |
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int clDevicesNum(void) { |
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cl_int status; |
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char pbuff[256]; |
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cl_uint numDevices; |
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cl_platform_id platform = NULL; |
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int ret = -1; |
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if (!get_opencl_platform(opt_platform_id, &platform)) { |
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goto out; |
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} |
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status = clGetPlatformInfo(platform, CL_PLATFORM_VENDOR, sizeof(pbuff), pbuff, NULL); |
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if (status != CL_SUCCESS) { |
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applog(LOG_ERR, "Error %d: Getting Platform Info. (clGetPlatformInfo)", status); |
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goto out; |
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} |
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applog(LOG_INFO, "CL Platform vendor: %s", pbuff); |
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status = clGetPlatformInfo(platform, CL_PLATFORM_NAME, sizeof(pbuff), pbuff, NULL); |
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if (status == CL_SUCCESS) |
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applog(LOG_INFO, "CL Platform name: %s", pbuff); |
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status = clGetPlatformInfo(platform, CL_PLATFORM_VERSION, sizeof(pbuff), pbuff, NULL); |
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if (status == CL_SUCCESS) |
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applog(LOG_INFO, "CL Platform version: %s", pbuff); |
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status = clGetDeviceIDs(platform, CL_DEVICE_TYPE_GPU, 0, NULL, &numDevices); |
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if (status != CL_SUCCESS) { |
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applog(LOG_INFO, "Error %d: Getting Device IDs (num)", status); |
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goto out; |
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} |
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applog(LOG_INFO, "Platform devices: %d", numDevices); |
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if (numDevices) { |
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unsigned int j; |
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cl_device_id *devices = (cl_device_id *)malloc(numDevices*sizeof(cl_device_id)); |
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clGetDeviceIDs(platform, CL_DEVICE_TYPE_GPU, numDevices, devices, NULL); |
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for (j = 0; j < numDevices; j++) { |
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clGetDeviceInfo(devices[j], CL_DEVICE_NAME, sizeof(pbuff), pbuff, NULL); |
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applog(LOG_INFO, "\t%i\t%s", j, pbuff); |
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} |
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free(devices); |
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} |
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ret = numDevices; |
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out: |
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return ret; |
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} |
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static cl_int create_opencl_context(cl_context *context, cl_platform_id *platform) |
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{ |
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cl_context_properties cps[3] = { CL_CONTEXT_PLATFORM, (cl_context_properties)*platform, 0 }; |
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cl_int status; |
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*context = clCreateContextFromType(cps, CL_DEVICE_TYPE_GPU, NULL, NULL, &status); |
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return status; |
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} |
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static float get_opencl_version(cl_device_id device) |
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{ |
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/* Check for OpenCL >= 1.0 support, needed for global offset parameter usage. */ |
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char devoclver[1024]; |
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char *find; |
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float version = 1.0; |
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cl_int status; |
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status = clGetDeviceInfo(device, CL_DEVICE_VERSION, 1024, (void *)devoclver, NULL); |
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if (status != CL_SUCCESS) { |
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quit(1, "Failed to clGetDeviceInfo when trying to get CL_DEVICE_VERSION"); |
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} |
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find = strstr(devoclver, "OpenCL 1.0"); |
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if (!find) { |
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version = 1.1; |
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find = strstr(devoclver, "OpenCL 1.1"); |
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if (!find) |
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version = 1.2; |
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} |
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return version; |
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} |
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static cl_int create_opencl_command_queue(cl_command_queue *command_queue, cl_context *context, cl_device_id *device, cl_command_queue_properties cq_properties) |
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{ |
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cl_int status; |
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*command_queue = clCreateCommandQueue(*context, *device, |
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cq_properties, &status); |
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if (status != CL_SUCCESS) /* Try again without OOE enable */ |
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*command_queue = clCreateCommandQueue(*context, *device, 0, &status); |
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return status; |
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} |
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_clState *initCl(unsigned int gpu, char *name, size_t nameSize, algorithm_t *algorithm) |
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{ |
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cl_int status = 0; |
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size_t compute_units = 0; |
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cl_platform_id platform = NULL; |
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struct cgpu_info *cgpu = &gpus[gpu]; |
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_clState *clState = (_clState *)calloc(1, sizeof(_clState)); |
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cl_uint preferred_vwidth, numDevices = clDevicesNum(); |
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cl_device_id *devices = (cl_device_id *)alloca(numDevices * sizeof(cl_device_id)); |
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build_kernel_data *build_data = (build_kernel_data *)alloca(sizeof(struct _build_kernel_data)); |
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char **pbuff = (char **)alloca(sizeof(char *) * numDevices), filename[256]; |
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// sanity check |
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if (!get_opencl_platform(opt_platform_id, &platform)) { |
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return NULL; |
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} |
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if (numDevices <= 0) { |
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return NULL; |
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} |
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if (gpu >= numDevices) { |
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applog(LOG_ERR, "Invalid GPU %i", gpu); |
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return NULL; |
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} |
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/* Now, get the device list data */ |
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status = clGetDeviceIDs(platform, CL_DEVICE_TYPE_GPU, numDevices, devices, NULL); |
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if (status != CL_SUCCESS) { |
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applog(LOG_ERR, "Error %d: Getting Device IDs (list)", status); |
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return NULL; |
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} |
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applog(LOG_INFO, "List of devices:"); |
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for (int i = 0; i < numDevices; ++i) { |
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size_t tmpsize; |
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if (clGetDeviceInfo(devices[i], CL_DEVICE_NAME, 0, NULL, &tmpsize) != CL_SUCCESS) { |
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applog(LOG_ERR, "Error while getting the length of the name for GPU #%d.", i); |
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return NULL; |
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} |
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// Does the size include the NULL terminator? Who knows, just add one, it's faster than looking it up. |
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pbuff[i] = (char *)alloca(sizeof(char) * (tmpsize + 1)); |
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if (clGetDeviceInfo(devices[i], CL_DEVICE_NAME, sizeof(char) * tmpsize, pbuff[i], NULL) != CL_SUCCESS) { |
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applog(LOG_ERR, "Error while attempting to get device information."); |
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return NULL; |
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} |
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applog(LOG_INFO, "\t%i\t%s", i, pbuff[i]); |
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} |
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applog(LOG_INFO, "Selected %d: %s", gpu, pbuff[gpu]); |
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strncpy(name, pbuff[gpu], nameSize); |
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status = create_opencl_context(&clState->context, &platform); |
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if (status != CL_SUCCESS) { |
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applog(LOG_ERR, "Error %d: Creating Context. (clCreateContextFromType)", status); |
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return NULL; |
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} |
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status = create_opencl_command_queue(&clState->commandQueue, &clState->context, &devices[gpu], cgpu->algorithm.cq_properties); |
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if (status != CL_SUCCESS) { |
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applog(LOG_ERR, "Error %d: Creating Command Queue. (clCreateCommandQueue)", status); |
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return NULL; |
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} |
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status = clGetDeviceInfo(devices[gpu], CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT, sizeof(cl_uint), (void *)&preferred_vwidth, NULL); |
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if (status != CL_SUCCESS) { |
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applog(LOG_ERR, "Error %d: Failed to clGetDeviceInfo when trying to get CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT", status); |
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return NULL; |
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} |
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applog(LOG_DEBUG, "Preferred vector width reported %d", preferred_vwidth); |
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status = clGetDeviceInfo(devices[gpu], CL_DEVICE_MAX_WORK_GROUP_SIZE, sizeof(size_t), (void *)&clState->max_work_size, NULL); |
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if (status != CL_SUCCESS) { |
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applog(LOG_ERR, "Error %d: Failed to clGetDeviceInfo when trying to get CL_DEVICE_MAX_WORK_GROUP_SIZE", status); |
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return NULL; |
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} |
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applog(LOG_DEBUG, "Max work group size reported %d", (int)(clState->max_work_size)); |
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status = clGetDeviceInfo(devices[gpu], CL_DEVICE_MAX_COMPUTE_UNITS, sizeof(size_t), (void *)&compute_units, NULL); |
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if (status != CL_SUCCESS) { |
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applog(LOG_ERR, "Error %d: Failed to clGetDeviceInfo when trying to get CL_DEVICE_MAX_COMPUTE_UNITS", status); |
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return NULL; |
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} |
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// AMD architechture got 64 compute shaders per compute unit. |
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// Source: http://www.amd.com/us/Documents/GCN_Architecture_whitepaper.pdf |
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clState->compute_shaders = compute_units << 6; |
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applog(LOG_INFO, "Maximum work size for this GPU (%d) is %d.", gpu, clState->max_work_size); |
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applog(LOG_INFO, "Your GPU (#%d) has %d compute units, and all AMD cards in the 7 series or newer (GCN cards) \ |
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have 64 shaders per compute unit - this means it has %d shaders.", gpu, compute_units, clState->compute_shaders); |
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status = clGetDeviceInfo(devices[gpu], CL_DEVICE_MAX_MEM_ALLOC_SIZE, sizeof(cl_ulong), (void *)&cgpu->max_alloc, NULL); |
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if (status != CL_SUCCESS) { |
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applog(LOG_ERR, "Error %d: Failed to clGetDeviceInfo when trying to get CL_DEVICE_MAX_MEM_ALLOC_SIZE", status); |
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return NULL; |
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} |
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applog(LOG_DEBUG, "Max mem alloc size is %lu", (long unsigned int)(cgpu->max_alloc)); |
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/* Create binary filename based on parameters passed to opencl |
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* compiler to ensure we only load a binary that matches what |
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* would have otherwise created. The filename is: |
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* name + g + lg + lookup_gap + tc + thread_concurrency + nf + nfactor + w + work_size + l + sizeof(long) + .bin |
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*/ |
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sprintf(filename, "%s.cl", (!empty_string(cgpu->algorithm.kernelfile) ? cgpu->algorithm.kernelfile : cgpu->algorithm.name)); |
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applog(LOG_DEBUG, "Using source file %s", filename); |
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/* For some reason 2 vectors is still better even if the card says |
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* otherwise, and many cards lie about their max so use 256 as max |
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* unless explicitly set on the command line. Tahiti prefers 1 */ |
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if (strstr(name, "Tahiti")) |
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preferred_vwidth = 1; |
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else if (preferred_vwidth > 2) |
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preferred_vwidth = 2; |
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/* All available kernels only support vector 1 */ |
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cgpu->vwidth = 1; |
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/* Vectors are hard-set to 1 above. */ |
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if (likely(cgpu->vwidth)) |
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clState->vwidth = cgpu->vwidth; |
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else { |
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clState->vwidth = preferred_vwidth; |
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cgpu->vwidth = preferred_vwidth; |
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} |
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clState->goffset = true; |
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clState->wsize = (cgpu->work_size && cgpu->work_size <= clState->max_work_size) ? cgpu->work_size : 256; |
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if (!cgpu->opt_lg) { |
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applog(LOG_DEBUG, "GPU %d: selecting lookup gap of 2", gpu); |
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cgpu->lookup_gap = 2; |
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} |
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else |
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cgpu->lookup_gap = cgpu->opt_lg; |
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if ((strcmp(cgpu->algorithm.name, "zuikkis") == 0) && (cgpu->lookup_gap != 2)) { |
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applog(LOG_WARNING, "Kernel zuikkis only supports lookup-gap = 2 (currently %d), forcing.", cgpu->lookup_gap); |
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cgpu->lookup_gap = 2; |
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} |
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if ((strcmp(cgpu->algorithm.name, "bufius") == 0) && ((cgpu->lookup_gap != 2) && (cgpu->lookup_gap != 4) && (cgpu->lookup_gap != 8))) { |
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applog(LOG_WARNING, "Kernel bufius only supports lookup-gap of 2, 4 or 8 (currently %d), forcing to 2", cgpu->lookup_gap); |
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cgpu->lookup_gap = 2; |
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} |
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// neoscrypt TC |
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if (cgpu->algorithm.type == ALGO_NEOSCRYPT && !cgpu->opt_tc) { |
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size_t glob_thread_count; |
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long max_int; |
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unsigned char type = 0; |
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// determine which intensity type to use |
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if (cgpu->rawintensity > 0) { |
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glob_thread_count = cgpu->rawintensity; |
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max_int = glob_thread_count; |
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type = 2; |
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} |
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else if (cgpu->xintensity > 0) { |
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glob_thread_count = clState->compute_shaders * ((cgpu->algorithm.xintensity_shift) ? (1UL << (cgpu->algorithm.xintensity_shift + cgpu->xintensity)) : cgpu->xintensity); |
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max_int = cgpu->xintensity; |
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type = 1; |
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} |
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else { |
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glob_thread_count = 1UL << (cgpu->algorithm.intensity_shift + cgpu->intensity); |
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max_int = ((cgpu->dynamic) ? MAX_INTENSITY : cgpu->intensity); |
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} |
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glob_thread_count = ((glob_thread_count < cgpu->work_size) ? cgpu->work_size : glob_thread_count); |
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// if TC * scratchbuf size is too big for memory... reduce to max |
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if ((glob_thread_count * NEOSCRYPT_SCRATCHBUF_SIZE) >= (uint64_t)cgpu->max_alloc) { |
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/* Selected intensity will not run on this GPU. Not enough memory. |
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* Adapt the memory setting. */ |
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// depending on intensity type used, reduce the intensity until it fits into the GPU max_alloc |
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switch (type) { |
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//raw intensity |
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case 2: |
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while ((glob_thread_count * NEOSCRYPT_SCRATCHBUF_SIZE) > (uint64_t)cgpu->max_alloc) { |
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--glob_thread_count; |
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} |
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max_int = glob_thread_count; |
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cgpu->rawintensity = glob_thread_count; |
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break; |
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//x intensity |
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case 1: |
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glob_thread_count = cgpu->max_alloc / NEOSCRYPT_SCRATCHBUF_SIZE; |
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max_int = glob_thread_count / clState->compute_shaders; |
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while (max_int && ((clState->compute_shaders * (1UL << max_int)) > glob_thread_count)) { |
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--max_int; |
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} |
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/* Check if max_intensity is >0. */ |
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if (max_int < MIN_XINTENSITY) { |
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applog(LOG_ERR, "GPU %d: Max xintensity is below minimum.", gpu); |
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max_int = MIN_XINTENSITY; |
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} |
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cgpu->xintensity = max_int; |
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glob_thread_count = clState->compute_shaders * (1UL << max_int); |
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break; |
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default: |
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glob_thread_count = cgpu->max_alloc / NEOSCRYPT_SCRATCHBUF_SIZE; |
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while (max_int && ((1UL << max_int) & glob_thread_count) == 0) { |
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--max_int; |
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} |
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/* Check if max_intensity is >0. */ |
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if (max_int < MIN_INTENSITY) { |
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applog(LOG_ERR, "GPU %d: Max intensity is below minimum.", gpu); |
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max_int = MIN_INTENSITY; |
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} |
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cgpu->intensity = max_int; |
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glob_thread_count = 1UL << max_int; |
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break; |
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} |
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} |
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// TC is glob thread count |
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cgpu->thread_concurrency = glob_thread_count; |
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applog(LOG_DEBUG, "GPU %d: computing max. global thread count to %u", gpu, (unsigned)(cgpu->thread_concurrency)); |
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} |
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// pluck TC |
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else if (cgpu->algorithm.type == ALGO_PLUCK && !cgpu->opt_tc) { |
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size_t glob_thread_count; |
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long max_int; |
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unsigned char type = 0; |
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// determine which intensity type to use |
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if (cgpu->rawintensity > 0) { |
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glob_thread_count = cgpu->rawintensity; |
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max_int = glob_thread_count; |
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type = 2; |
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} |
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else if (cgpu->xintensity > 0) { |
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glob_thread_count = clState->compute_shaders * ((cgpu->algorithm.xintensity_shift) ? (1UL << (cgpu->algorithm.xintensity_shift + cgpu->xintensity)) : cgpu->xintensity); |
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max_int = cgpu->xintensity; |
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type = 1; |
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} |
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else { |
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glob_thread_count = 1UL << (cgpu->algorithm.intensity_shift + cgpu->intensity); |
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max_int = ((cgpu->dynamic) ? MAX_INTENSITY : cgpu->intensity); |
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} |
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glob_thread_count = ((glob_thread_count < cgpu->work_size) ? cgpu->work_size : glob_thread_count); |
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// if TC * scratchbuf size is too big for memory... reduce to max |
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if ((glob_thread_count * PLUCK_SCRATCHBUF_SIZE) >= (uint64_t)cgpu->max_alloc) { |
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/* Selected intensity will not run on this GPU. Not enough memory. |
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* Adapt the memory setting. */ |
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// depending on intensity type used, reduce the intensity until it fits into the GPU max_alloc |
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switch (type) { |
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//raw intensity |
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case 2: |
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while ((glob_thread_count * PLUCK_SCRATCHBUF_SIZE) > (uint64_t)cgpu->max_alloc) { |
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--glob_thread_count; |
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} |
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max_int = glob_thread_count; |
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cgpu->rawintensity = glob_thread_count; |
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break; |
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//x intensity |
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case 1: |
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glob_thread_count = cgpu->max_alloc / PLUCK_SCRATCHBUF_SIZE; |
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max_int = glob_thread_count / clState->compute_shaders; |
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while (max_int && ((clState->compute_shaders * (1UL << max_int)) > glob_thread_count)) { |
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--max_int; |
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} |
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/* Check if max_intensity is >0. */ |
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if (max_int < MIN_XINTENSITY) { |
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applog(LOG_ERR, "GPU %d: Max xintensity is below minimum.", gpu); |
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max_int = MIN_XINTENSITY; |
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} |
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cgpu->xintensity = max_int; |
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glob_thread_count = clState->compute_shaders * (1UL << max_int); |
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break; |
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default: |
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glob_thread_count = cgpu->max_alloc / PLUCK_SCRATCHBUF_SIZE; |
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while (max_int && ((1UL << max_int) & glob_thread_count) == 0) { |
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--max_int; |
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} |
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/* Check if max_intensity is >0. */ |
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if (max_int < MIN_INTENSITY) { |
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applog(LOG_ERR, "GPU %d: Max intensity is below minimum.", gpu); |
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max_int = MIN_INTENSITY; |
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} |
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cgpu->intensity = max_int; |
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glob_thread_count = 1UL << max_int; |
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break; |
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} |
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} |
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// TC is glob thread count |
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cgpu->thread_concurrency = glob_thread_count; |
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|
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applog(LOG_DEBUG, "GPU %d: computing max. global thread count to %u", gpu, (unsigned)(cgpu->thread_concurrency)); |
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} |
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|
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// Yescrypt TC |
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else if ((cgpu->algorithm.type == ALGO_YESCRYPT || |
|
algorithm->type == ALGO_YESCRYPT_MULTI) && !cgpu->opt_tc) { |
|
size_t glob_thread_count; |
|
long max_int; |
|
unsigned char type = 0; |
|
|
|
// determine which intensity type to use |
|
if (cgpu->rawintensity > 0) { |
|
glob_thread_count = cgpu->rawintensity; |
|
max_int = glob_thread_count; |
|
type = 2; |
|
} |
|
else if (cgpu->xintensity > 0) { |
|
glob_thread_count = clState->compute_shaders * ((cgpu->algorithm.xintensity_shift) ? (1UL << (cgpu->algorithm.xintensity_shift + cgpu->xintensity)) : cgpu->xintensity); |
|
max_int = cgpu->xintensity; |
|
type = 1; |
|
} |
|
else { |
|
glob_thread_count = 1UL << (cgpu->algorithm.intensity_shift + cgpu->intensity); |
|
max_int = ((cgpu->dynamic) ? MAX_INTENSITY : cgpu->intensity); |
|
} |
|
|
|
glob_thread_count = ((glob_thread_count < cgpu->work_size) ? cgpu->work_size : glob_thread_count); |
|
|
|
// if TC * scratchbuf size is too big for memory... reduce to max |
|
if ((glob_thread_count * YESCRYPT_SCRATCHBUF_SIZE) >= (uint64_t)cgpu->max_alloc) { |
|
|
|
/* Selected intensity will not run on this GPU. Not enough memory. |
|
* Adapt the memory setting. */ |
|
// depending on intensity type used, reduce the intensity until it fits into the GPU max_alloc |
|
switch (type) { |
|
//raw intensity |
|
case 2: |
|
while ((glob_thread_count * YESCRYPT_SCRATCHBUF_SIZE) > (uint64_t)cgpu->max_alloc) { |
|
--glob_thread_count; |
|
} |
|
|
|
max_int = glob_thread_count; |
|
cgpu->rawintensity = glob_thread_count; |
|
break; |
|
|
|
//x intensity |
|
case 1: |
|
glob_thread_count = cgpu->max_alloc / YESCRYPT_SCRATCHBUF_SIZE; |
|
max_int = glob_thread_count / clState->compute_shaders; |
|
|
|
while (max_int && ((clState->compute_shaders * (1UL << max_int)) > glob_thread_count)) { |
|
--max_int; |
|
} |
|
|
|
/* Check if max_intensity is >0. */ |
|
if (max_int < MIN_XINTENSITY) { |
|
applog(LOG_ERR, "GPU %d: Max xintensity is below minimum.", gpu); |
|
max_int = MIN_XINTENSITY; |
|
} |
|
|
|
cgpu->xintensity = max_int; |
|
glob_thread_count = clState->compute_shaders * (1UL << max_int); |
|
break; |
|
|
|
default: |
|
glob_thread_count = cgpu->max_alloc / YESCRYPT_SCRATCHBUF_SIZE; |
|
while (max_int && ((1UL << max_int) & glob_thread_count) == 0) { |
|
--max_int; |
|
} |
|
|
|
/* Check if max_intensity is >0. */ |
|
if (max_int < MIN_INTENSITY) { |
|
applog(LOG_ERR, "GPU %d: Max intensity is below minimum.", gpu); |
|
max_int = MIN_INTENSITY; |
|
} |
|
|
|
cgpu->intensity = max_int; |
|
glob_thread_count = 1UL << max_int; |
|
break; |
|
} |
|
} |
|
|
|
// TC is glob thread count |
|
cgpu->thread_concurrency = glob_thread_count; |
|
|
|
applog(LOG_DEBUG, "GPU %d: computing max. global thread count to %u", gpu, (unsigned)(cgpu->thread_concurrency)); |
|
} |
|
|
|
// Lyra2re v2 TC |
|
else if (cgpu->algorithm.type == ALGO_LYRA2REV2 && !cgpu->opt_tc) { |
|
size_t glob_thread_count; |
|
long max_int; |
|
unsigned char type = 0; |
|
|
|
// determine which intensity type to use |
|
if (cgpu->rawintensity > 0) { |
|
glob_thread_count = cgpu->rawintensity; |
|
max_int = glob_thread_count; |
|
type = 2; |
|
} |
|
else if (cgpu->xintensity > 0) { |
|
glob_thread_count = clState->compute_shaders * ((cgpu->algorithm.xintensity_shift) ? (1UL << (cgpu->algorithm.xintensity_shift + cgpu->xintensity)) : cgpu->xintensity); |
|
max_int = cgpu->xintensity; |
|
type = 1; |
|
} |
|
else { |
|
glob_thread_count = 1UL << (cgpu->algorithm.intensity_shift + cgpu->intensity); |
|
max_int = ((cgpu->dynamic) ? MAX_INTENSITY : cgpu->intensity); |
|
} |
|
|
|
glob_thread_count = ((glob_thread_count < cgpu->work_size) ? cgpu->work_size : glob_thread_count); |
|
|
|
// if TC * scratchbuf size is too big for memory... reduce to max |
|
if ((glob_thread_count * LYRA_SCRATCHBUF_SIZE) >= (uint64_t)cgpu->max_alloc) { |
|
|
|
/* Selected intensity will not run on this GPU. Not enough memory. |
|
* Adapt the memory setting. */ |
|
// depending on intensity type used, reduce the intensity until it fits into the GPU max_alloc |
|
switch (type) { |
|
//raw intensity |
|
case 2: |
|
while ((glob_thread_count * LYRA_SCRATCHBUF_SIZE) > (uint64_t)cgpu->max_alloc) { |
|
--glob_thread_count; |
|
} |
|
|
|
max_int = glob_thread_count; |
|
cgpu->rawintensity = glob_thread_count; |
|
break; |
|
|
|
//x intensity |
|
case 1: |
|
glob_thread_count = cgpu->max_alloc / LYRA_SCRATCHBUF_SIZE; |
|
max_int = glob_thread_count / clState->compute_shaders; |
|
|
|
while (max_int && ((clState->compute_shaders * (1UL << max_int)) > glob_thread_count)) { |
|
--max_int; |
|
} |
|
|
|
/* Check if max_intensity is >0. */ |
|
if (max_int < MIN_XINTENSITY) { |
|
applog(LOG_ERR, "GPU %d: Max xintensity is below minimum.", gpu); |
|
max_int = MIN_XINTENSITY; |
|
} |
|
|
|
cgpu->xintensity = max_int; |
|
glob_thread_count = clState->compute_shaders * (1UL << max_int); |
|
break; |
|
|
|
default: |
|
glob_thread_count = cgpu->max_alloc / LYRA_SCRATCHBUF_SIZE; |
|
while (max_int && ((1UL << max_int) & glob_thread_count) == 0) { |
|
--max_int; |
|
} |
|
|
|
/* Check if max_intensity is >0. */ |
|
if (max_int < MIN_INTENSITY) { |
|
applog(LOG_ERR, "GPU %d: Max intensity is below minimum.", gpu); |
|
max_int = MIN_INTENSITY; |
|
} |
|
|
|
cgpu->intensity = max_int; |
|
glob_thread_count = 1UL << max_int; |
|
break; |
|
} |
|
} |
|
|
|
// TC is glob thread count |
|
cgpu->thread_concurrency = glob_thread_count; |
|
|
|
applog(LOG_DEBUG, "GPU %d: computing max. global thread count to %u", gpu, (unsigned)(cgpu->thread_concurrency)); |
|
} |
|
else if (!cgpu->opt_tc) { |
|
unsigned int sixtyfours; |
|
|
|
sixtyfours = cgpu->max_alloc / 131072 / 64 / (algorithm->n / 1024) - 1; |
|
cgpu->thread_concurrency = sixtyfours * 64; |
|
if (cgpu->shaders && cgpu->thread_concurrency > cgpu->shaders) { |
|
cgpu->thread_concurrency -= cgpu->thread_concurrency % cgpu->shaders; |
|
|
|
if (cgpu->thread_concurrency > cgpu->shaders * 5) { |
|
cgpu->thread_concurrency = cgpu->shaders * 5; |
|
} |
|
} |
|
applog(LOG_DEBUG, "GPU %d: selecting thread concurrency of %d", gpu, (int)(cgpu->thread_concurrency)); |
|
} |
|
else { |
|
cgpu->thread_concurrency = cgpu->opt_tc; |
|
} |
|
|
|
build_data->context = clState->context; |
|
build_data->device = &devices[gpu]; |
|
|
|
// Build information |
|
strcpy(build_data->source_filename, filename); |
|
strcpy(build_data->platform, name); |
|
strcpy(build_data->sgminer_path, sgminer_path); |
|
|
|
build_data->kernel_path = (*opt_kernel_path) ? opt_kernel_path : NULL; |
|
build_data->work_size = clState->wsize; |
|
build_data->opencl_version = get_opencl_version(devices[gpu]); |
|
|
|
strcpy(build_data->binary_filename, filename); |
|
build_data->binary_filename[strlen(filename) - 3] = 0x00; // And one NULL terminator, cutting off the .cl suffix. |
|
strcat(build_data->binary_filename, pbuff[gpu]); |
|
|
|
if (clState->goffset) { |
|
strcat(build_data->binary_filename, "g"); |
|
} |
|
|
|
set_base_compiler_options(build_data); |
|
if (algorithm->set_compile_options) { |
|
algorithm->set_compile_options(build_data, cgpu, algorithm); |
|
} |
|
|
|
strcat(build_data->binary_filename, ".bin"); |
|
applog(LOG_DEBUG, "Using binary file %s", build_data->binary_filename); |
|
|
|
// Load program from file or build it if it doesn't exist |
|
if (!(clState->program = load_opencl_binary_kernel(build_data))) { |
|
applog(LOG_NOTICE, "Building binary %s", build_data->binary_filename); |
|
|
|
if (!(clState->program = build_opencl_kernel(build_data, filename))) { |
|
return NULL; |
|
} |
|
|
|
// If it doesn't work, oh well, build it again next run |
|
save_opencl_kernel(build_data, clState->program); |
|
} |
|
|
|
// Load kernels |
|
applog(LOG_NOTICE, "Initialising kernel %s with nfactor %d, n %d", |
|
filename, algorithm->nfactor, algorithm->n); |
|
|
|
/* get a kernel object handle for a kernel with the given name */ |
|
clState->kernel = clCreateKernel(clState->program, "search", &status); |
|
if (status != CL_SUCCESS) { |
|
applog(LOG_ERR, "Error %d: Creating Kernel from program. (clCreateKernel)", status); |
|
return NULL; |
|
} |
|
|
|
clState->n_extra_kernels = algorithm->n_extra_kernels; |
|
if (clState->n_extra_kernels > 0) { |
|
unsigned int i; |
|
char kernel_name[9]; // max: search99 + 0x0 |
|
|
|
clState->extra_kernels = (cl_kernel *)malloc(sizeof(cl_kernel)* clState->n_extra_kernels); |
|
|
|
for (i = 0; i < clState->n_extra_kernels; i++) { |
|
snprintf(kernel_name, 9, "%s%d", "search", i + 1); |
|
clState->extra_kernels[i] = clCreateKernel(clState->program, kernel_name, &status); |
|
if (status != CL_SUCCESS) { |
|
applog(LOG_ERR, "Error %d: Creating ExtraKernel #%d from program. (clCreateKernel)", status, i); |
|
return NULL; |
|
} |
|
} |
|
} |
|
|
|
size_t bufsize; |
|
size_t buf1size; |
|
size_t buf3size; |
|
size_t buf2size; |
|
size_t readbufsize = 128; |
|
if (algorithm->type == ALGO_CRE) readbufsize = 168; |
|
else if (algorithm->type == ALGO_DECRED) readbufsize = 192; |
|
|
|
if (algorithm->rw_buffer_size < 0) { |
|
// calc buffer size for neoscrypt |
|
if (algorithm->type == ALGO_NEOSCRYPT) { |
|
/* The scratch/pad-buffer needs 32kBytes memory per thread. */ |
|
bufsize = NEOSCRYPT_SCRATCHBUF_SIZE * cgpu->thread_concurrency; |
|
|
|
/* This is the input buffer. For neoscrypt this is guaranteed to be |
|
* 80 bytes only. */ |
|
readbufsize = 80; |
|
|
|
applog(LOG_DEBUG, "Neoscrypt buffer sizes: %lu RW, %lu R", (unsigned long)bufsize, (unsigned long)readbufsize); |
|
// scrypt/n-scrypt |
|
} |
|
else if (algorithm->type == ALGO_PLUCK) { |
|
/* The scratch/pad-buffer needs 32kBytes memory per thread. */ |
|
bufsize = PLUCK_SCRATCHBUF_SIZE * cgpu->thread_concurrency; |
|
|
|
/* This is the input buffer. For pluck this is guaranteed to be |
|
* 80 bytes only. */ |
|
readbufsize = 80; |
|
|
|
applog(LOG_DEBUG, "pluck buffer sizes: %lu RW, %lu R", (unsigned long)bufsize, (unsigned long)readbufsize); |
|
// scrypt/n-scrypt |
|
} |
|
else if (algorithm->type == ALGO_YESCRYPT || algorithm->type == ALGO_YESCRYPT_MULTI) { |
|
/* The scratch/pad-buffer needs 32kBytes memory per thread. */ |
|
bufsize = YESCRYPT_SCRATCHBUF_SIZE * cgpu->thread_concurrency; |
|
buf1size = PLUCK_SECBUF_SIZE * cgpu->thread_concurrency; |
|
buf2size = 128 * 8 * 8 * cgpu->thread_concurrency; |
|
buf3size= 8 * 8 * 4 * cgpu->thread_concurrency; |
|
/* This is the input buffer. For yescrypt this is guaranteed to be |
|
* 80 bytes only. */ |
|
readbufsize = 80; |
|
|
|
applog(LOG_DEBUG, "yescrypt buffer sizes: %lu RW, %lu R", (unsigned long)bufsize, (unsigned long)readbufsize); |
|
// scrypt/n-scrypt |
|
} |
|
else if (algorithm->type == ALGO_LYRA2REV2) { |
|
/* The scratch/pad-buffer needs 32kBytes memory per thread. */ |
|
bufsize = LYRA_SCRATCHBUF_SIZE * cgpu->thread_concurrency; |
|
buf1size = 4* 8 * cgpu->thread_concurrency; //matrix |
|
|
|
/* This is the input buffer. For yescrypt this is guaranteed to be |
|
* 80 bytes only. */ |
|
readbufsize = 80; |
|
|
|
applog(LOG_DEBUG, "lyra2REv2 buffer sizes: %lu RW, %lu RW", (unsigned long)bufsize, (unsigned long)buf1size); |
|
// scrypt/n-scrypt |
|
} |
|
else { |
|
size_t ipt = (algorithm->n / cgpu->lookup_gap + (algorithm->n % cgpu->lookup_gap > 0)); |
|
bufsize = 128 * ipt * cgpu->thread_concurrency; |
|
applog(LOG_DEBUG, "Scrypt buffer sizes: %lu RW, %lu R", (unsigned long)bufsize, (unsigned long)readbufsize); |
|
} |
|
} |
|
else { |
|
bufsize = (size_t)algorithm->rw_buffer_size; |
|
applog(LOG_DEBUG, "Buffer sizes: %lu RW, %lu R", (unsigned long)bufsize, (unsigned long)readbufsize); |
|
} |
|
|
|
clState->padbuffer8 = NULL; |
|
clState->buffer1 = NULL; |
|
clState->buffer2 = NULL; |
|
clState->buffer3 = NULL; |
|
|
|
if (bufsize > 0) { |
|
applog(LOG_DEBUG, "Creating read/write buffer sized %lu", (unsigned long)bufsize); |
|
/* Use the max alloc value which has been rounded to a power of |
|
* 2 greater >= required amount earlier */ |
|
if (bufsize > cgpu->max_alloc) { |
|
applog(LOG_WARNING, "Maximum buffer memory device %d supports says %lu", |
|
gpu, (unsigned long)(cgpu->max_alloc)); |
|
applog(LOG_WARNING, "Your settings come to %lu", (unsigned long)bufsize); |
|
} |
|
|
|
if (algorithm->type == ALGO_YESCRYPT || algorithm->type == ALGO_YESCRYPT_MULTI) { |
|
// need additionnal buffers |
|
clState->buffer1 = clCreateBuffer(clState->context, CL_MEM_READ_WRITE, buf1size, NULL, &status); |
|
if (status != CL_SUCCESS && !clState->buffer1) { |
|
applog(LOG_DEBUG, "Error %d: clCreateBuffer (buffer1), decrease TC or increase LG", status); |
|
return NULL; |
|
} |
|
|
|
clState->buffer2 = clCreateBuffer(clState->context, CL_MEM_READ_WRITE, buf2size, NULL, &status); |
|
if (status != CL_SUCCESS && !clState->buffer2) { |
|
applog(LOG_DEBUG, "Error %d: clCreateBuffer (buffer2), decrease TC or increase LG", status); |
|
return NULL; |
|
} |
|
|
|
clState->buffer3 = clCreateBuffer(clState->context, CL_MEM_READ_WRITE, buf3size, NULL, &status); |
|
if (status != CL_SUCCESS && !clState->buffer3) { |
|
applog(LOG_DEBUG, "Error %d: clCreateBuffer (buffer3), decrease TC or increase LG", status); |
|
return NULL; |
|
} |
|
} |
|
else if (algorithm->type == ALGO_LYRA2REV2) { |
|
// need additionnal buffers |
|
clState->buffer1 = clCreateBuffer(clState->context, CL_MEM_READ_WRITE, buf1size, NULL, &status); |
|
if (status != CL_SUCCESS && !clState->buffer1) { |
|
applog(LOG_DEBUG, "Error %d: clCreateBuffer (buffer1), decrease TC or increase LG", status); |
|
return NULL; |
|
} |
|
} |
|
else { |
|
clState->buffer1 = clCreateBuffer(clState->context, CL_MEM_READ_WRITE, bufsize, NULL, &status); // we don't need that much just tired... |
|
if (status != CL_SUCCESS && !clState->buffer1) { |
|
applog(LOG_DEBUG, "Error %d: clCreateBuffer (buffer1), decrease TC or increase LG", status); |
|
return NULL; |
|
} |
|
} |
|
|
|
/* This buffer is weird and might work to some degree even if |
|
* the create buffer call has apparently failed, so check if we |
|
* get anything back before we call it a failure. */ |
|
clState->padbuffer8 = clCreateBuffer(clState->context, CL_MEM_READ_WRITE, bufsize, NULL, &status); |
|
if (status != CL_SUCCESS && !clState->padbuffer8) { |
|
applog(LOG_ERR, "Error %d: clCreateBuffer (padbuffer8), decrease TC or increase LG", status); |
|
return NULL; |
|
} |
|
} |
|
|
|
applog(LOG_DEBUG, "Using read buffer sized %lu", (unsigned long)readbufsize); |
|
clState->CLbuffer0 = clCreateBuffer(clState->context, CL_MEM_READ_ONLY, readbufsize, NULL, &status); |
|
if (status != CL_SUCCESS) { |
|
applog(LOG_ERR, "Error %d: clCreateBuffer (CLbuffer0)", status); |
|
return NULL; |
|
} |
|
|
|
applog(LOG_DEBUG, "Using output buffer sized %lu", BUFFERSIZE); |
|
clState->outputBuffer = clCreateBuffer(clState->context, CL_MEM_WRITE_ONLY, BUFFERSIZE, NULL, &status); |
|
if (status != CL_SUCCESS) { |
|
applog(LOG_ERR, "Error %d: clCreateBuffer (outputBuffer)", status); |
|
return NULL; |
|
} |
|
|
|
return clState; |
|
} |
|
|
|
|