#ifndef CONFIG_PARSER_H #define CONFIG_PARSER_H #include "config.h" #include "miner.h" #include "api.h" #include "algorithm.h" //profile structure struct profile { int profile_no; char *name; bool removed; algorithm_t algorithm; const char *devices; const char *intensity; const char *xintensity; const char *rawintensity; const char *lookup_gap; const char *gpu_engine; const char *gpu_memclock; const char *gpu_threads; const char *gpu_fan; const char *gpu_powertune; const char *gpu_vddc; const char *shaders; const char *thread_concurrency; const char *worksize; }; /* globals needed outside */ extern char *cnfbuf; extern int fileconf_load; extern const char def_conf[]; extern char *default_config; extern bool config_loaded; extern int json_array_index; extern struct profile default_profile; extern struct profile **profiles; extern int total_profiles; /* option parser functions */ extern char *set_default_algorithm(const char *arg); extern char *set_default_nfactor(const char *arg); extern char *set_default_devices(const char *arg); extern char *set_default_lookup_gap(const char *arg); extern char *set_default_intensity(const char *arg); extern char *set_default_xintensity(const char *arg); extern char *set_default_rawintensity(const char *arg); extern char *set_default_thread_concurrency(const char *arg); #ifdef HAVE_ADL extern char *set_default_gpu_engine(const char *arg); extern char *set_default_gpu_memclock(const char *arg); extern char *set_default_gpu_threads(const char *arg); extern char *set_default_gpu_fan(const char *arg); extern char *set_default_gpu_powertune(const char *arg); extern char *set_default_gpu_vddc(const char *arg); #endif extern char *set_default_profile(char *arg); extern char *set_default_shaders(const char *arg); extern char *set_default_worksize(const char *arg); extern char *set_profile_name(const char *arg); extern char *set_profile_algorithm(const char *arg); extern char *set_profile_devices(const char *arg); extern char *set_profile_lookup_gap(const char *arg); extern char *set_profile_intensity(const char *arg); extern char *set_profile_xintensity(const char *arg); extern char *set_profile_rawintensity(const char *arg); extern char *set_profile_thread_concurrency(const char *arg); #ifdef HAVE_ADL extern char *set_profile_gpu_engine(const char *arg); extern char *set_profile_gpu_memclock(const char *arg); extern char *set_profile_gpu_threads(const char *arg); extern char *set_profile_gpu_fan(const char *arg); extern char *set_profile_gpu_powertune(const char *arg); extern char *set_profile_gpu_vddc(const char *arg); #endif extern char *set_profile_nfactor(const char *arg); extern char *set_profile_shaders(const char *arg); extern char *set_profile_worksize(const char *arg); /* config parser functions */ extern char *parse_config(json_t *val, const char *key, const char *parentkey, bool fileconf, int parent_iteration); extern char *load_config(const char *arg, const char *parentkey, void __maybe_unused *unused); extern char *set_default_config(const char *arg); extern void load_default_config(void); /* startup functions */ extern void load_default_profile(); extern void apply_defaults(); extern void apply_pool_profiles(); extern void apply_pool_profile(struct pool *pool); /* config writer */ extern void write_config(const char *filename); /* API functions */ extern void api_profile_list(struct io_data *io_data, __maybe_unused SOCKETTYPE c, __maybe_unused char *param, bool isjson, __maybe_unused char group); extern void api_profile_add(struct io_data *io_data, __maybe_unused SOCKETTYPE c, char *param, bool isjson, __maybe_unused char group); extern void api_profile_remove(struct io_data *io_data, __maybe_unused SOCKETTYPE c, char *param, bool isjson, __maybe_unused char group); extern void api_pool_profile(struct io_data *io_data, __maybe_unused SOCKETTYPE c, char *param, bool isjson, __maybe_unused char group); #endif // CONFIG_PARSER_H