While BTC donations are preferred, if you wish to donate to the author, Con Kolivas, in LTC, please submit your donations to: Lc8TWMiKM7gRUrG8VB8pPNP1Yvt1SGZnoH Otherwise, please donate in BTC as per the main README. --- Scrypt mining, AKA litecoin mining, for GPU is completely different to sha256 used for bitcoin mining. The algorithm was originally developed in a manner that it was anticipated would make it suitable for mining on CPU but NOT GPU. Thanks to some innovative work by Artforz and mtrlt, this was proven to be wrong. However, it has very different requirements to bitcoin mining and is a lot more complicated to get working well. Note that it is a ram dependent workload, and requires you to have enough system ram as well as fast enough GPU ram. If you have less system ram than your GPU has, it may not be possible to mine at any reasonable rate. There are 5 main parameters to tuning scrypt, all of which are optional for further fine tuning. When you start scrypt mining with the --scrypt option, cgminer will fail IN RANDOM WAYS. They are all due to parameters being outside what the GPU can cope with. NOTE that if it does not fail at startup, the presence of hardware errors (HW) are a sure sign that you have set the parameters too high. DRIVERS AND OPENCL SDK The choice of driver version for your GPU is critical, as some are known to break scrypt mining entirely while others give poor hashrates. As for the OpenCL SDK installed, for AMD it must be version 2.6 or later. Step 1 on linux: export GPU_MAX_ALLOC_PERCENT=100 If you do not do this, you may find it impossible to scrypt mine. You may find a value of 40 is enough and increasing this further has little effect. export GPU_USE_SYNC_OBJECTS=1 may help CPU usage a little as well. On windows the same commands can be passed via a batch file if the following lines are in the .bat before starting cgminer: setx GPU_MAX_ALLOC_PERCENT 100 setx GPU_USE_SYNC_OBJECTS 1 --intensity XX (-I XX) Just like in bitcoin mining, scrypt mining takes an intensity, however the scale goes from 0 to 20 to mimic the "Aggression" used in mtrlt's reaper. The reason this is crucial is that too high an intensity can actually be disastrous with scrypt because it CAN run out of ram. High intensities start writing over the same ram and it is highly dependent on the GPU, but they can start actually DECREASING your hashrate, or even worse, start producing garbage with HW errors skyrocketing. Note that if you do NOT specify an intensity, cgminer uses dynamic mode which is designed to minimise the harm to a running desktop and performance WILL be poor. The lower limit to intensity with scrypt is usually 8 and cgminer will prevent it going too low. SUMMARY: Setting this for reasonable hashrates is mandatory. --shaders XXX is a new option where you tell cgminer how many shaders your GPU has. This helps cgminer try to choose some meaningful baseline parameters. Use this table below to determine how many shaders your GPU has, and note that there are some variants of these cards, and nvidia shaders are much much lower and virtually pointless trying to mine on. If this is not set, cgminer will query the device for how much memory it supports and will try to set a value based on that. SUMMARY: This will get you started but fine tuning for optimal performance is required. GPU Shaders 7750 512 7770 640 7850 1024 7870 1280 7950 1792 7970 2048 6850 960 6870 1120 6950 1408 6970 1536 6990 (6970x2) 6570 480 6670 480 6790 800 6450 160 5670 400 5750 720 5770 800 5830 1120 5850 1440 5870 1600 5970 (5870x2) These are only used as a rough guide for cgminer, and it is rare that this is all you will need to set. Optional parameters to tune: -g, --thread-concurrency, --lookup-gap --thread-concurrency: This tunes the optimal size of work that scrypt can do. It is internally tuned by cgminer to be the highest reasonable multiple of shaders that it can allocate on your GPU. Ideally it should be a multiple of your shader count. vliw5 architecture (R5XXX) would be best at 5x shaders, while VLIW4 (R6xxx and R7xxx) are best at 4x. Setting thread concurrency overrides anything you put into --shaders and is ultimately a BETTER way to tune performance. SUMMARY: Spend lots of time finding the highest value that your device likes and increases hashrate. -g: Once you have found the optimal shaders and intensity, you can start increasing the -g value till cgminer fails to start. This is really only of value if you want to run low intensities as you will be unable to run more than 1. SUMMARY: Don't touch this. --lookup-gap This tunes a compromise between ram usage and performance. Performance peaks at a gap of 2, but increasing the gap can save you some GPU ram, but almost always at the cost of significant loss of hashrate. Setting lookup gap overrides the default of 2, but cgminer will use the --shaders value to choose a thread-concurrency if you haven't chosen one. SUMMARY: Don't touch this. Related parameters: --worksize XX (-w XX) Has a minor effect, should be a multiple of 64 up to 256 maximum. SUMMARY: Worth playing with once everything else has been tried but will probably do nothing. --vectors XX (-v XX) Vectors are NOT used by the scrypt mining kernel. SUMMARY: Does nothing. Overclocking for scrypt mining: First of all, do not underclock your memory initially. Scrypt mining requires memory speed and on most, but not all, GPUs, lowering memory speed lowers mining performance. Second, absolute engine clock speeds do NOT correlate with hashrate. The ratio of engine clock speed to memory matters, so if you set your memory to the default value, and then start overclocking as you are running it, you should find a sweet spot where the hashrate peaks and then it might actually drop if you increase the engine clock speed further. Third, the combination of motherboard, CPU and system ram ALSO makes a difference, so values that work for a GPU on one system may not work for the same GPU on a different system. A decent amount of system ram is actually required for scrypt mining, and 4GB is suggested. Finally, the power consumption while mining at high engine clocks, very high memory clocks can be far in excess of what you might imagine. For example, a 7970 running with the following settings: --thread-concurrency 22392 --gpu-engine 1135 --gpu-memclock 1890 was using 305W! --- While BTC donations are preferred, if you wish to donate to the author, Con Kolivas, in LTC, please submit your donations to: Lc8TWMiKM7gRUrG8VB8pPNP1Yvt1SGZnoH Otherwise, please donate in BTC as per the main README.