#ifndef ADL_H #define ADL_H #ifdef HAVE_ADL extern bool adl_active; extern bool opt_reorder; extern int opt_hysteresis; extern int opt_targettemp; extern int opt_overheattemp; void init_adl(int nDevs); float gpu_temp(int gpu); int gpu_engineclock(int gpu); int gpu_memclock(int gpu); float gpu_vddc(int gpu); int gpu_activity(int gpu); int gpu_fanspeed(int gpu); int gpu_fanpercent(int gpu); extern int set_powertune(int gpu, int iPercentage); bool gpu_stats(int gpu, float *temp, int *engineclock, int *memclock, float *vddc, int *activity, int *fanspeed, int *fanpercent, int *powertune); void change_gpusettings(int gpu); void gpu_autotune(int gpu, enum dev_enable *denable); void clear_adl(int nDevs); #else /* HAVE_ADL */ #define adl_active (0) static inline void init_adl(__maybe_unused int nDevs) {} static inline void change_gpusettings(__maybe_unused int gpu) { } static inline void clear_adl(__maybe_unused int nDevs) {} #endif /* HAVE_ADL */ #endif /* ADL_H */