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Simplify debugging and only discard from avalon read buffer if at least one full result has been discarded.

nfactor-troky
Con Kolivas 12 years ago
parent
commit
fba70ff593
  1. 19
      driver-avalon.c

19
driver-avalon.c

@ -650,25 +650,26 @@ static void avalon_parse_results(struct cgpu_info *avalon, struct avalon_info *i @@ -650,25 +650,26 @@ static void avalon_parse_results(struct cgpu_info *avalon, struct avalon_info *i
if (!found) {
spare = *offset - AVALON_READ_SIZE;
if (spare)
/* We are buffering and haven't accumulated one more corrupt
* work result. */
if (spare < (int)AVALON_READ_SIZE)
return;
applog(LOG_WARNING, "Avalon: Discarding %d bytes from buffer", spare);
inc_hw_errors(thr);
mutex_lock(&info->lock);
info->no_matching_work++;
mutex_unlock(&info->lock);
} else {
spare = AVALON_READ_SIZE + i;
if (i)
applog(LOG_WARNING, "Avalon: Discarding %d bytes from buffer", i);
}
if (spare) {
*offset -= spare;
memmove(buf, buf + spare, *offset);
}
if (!found) {
mutex_lock(&info->lock);
info->no_matching_work++;
mutex_unlock(&info->lock);
}
}
static void *avalon_get_results(void *userdata)
{
struct cgpu_info *avalon = (struct cgpu_info *)userdata;

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