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@ -815,6 +815,7 @@ void gpu_autotune(int gpu, bool *enable) |
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ga = &cgpu->adl; |
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ga = &cgpu->adl; |
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lock_adl(); |
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lock_adl(); |
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ADL_Overdrive5_CurrentActivity_Get(ga->iAdapterIndex, &ga->lpActivity); |
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temp = __gpu_temp(ga); |
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temp = __gpu_temp(ga); |
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newpercent = fanpercent = __gpu_fanpercent(ga); |
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newpercent = fanpercent = __gpu_fanpercent(ga); |
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unlock_adl(); |
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unlock_adl(); |
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@ -864,11 +865,14 @@ void gpu_autotune(int gpu, bool *enable) |
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} else if (temp > ga->overtemp && engine > ga->minspeed) { |
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} else if (temp > ga->overtemp && engine > ga->minspeed) { |
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applog(LOG_WARNING, "Overheat detected, decreasing GPU %d clock speed", gpu); |
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applog(LOG_WARNING, "Overheat detected, decreasing GPU %d clock speed", gpu); |
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newengine = ga->minspeed; |
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newengine = ga->minspeed; |
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} else if (temp > ga->targettemp + opt_hysteresis && engine > ga->minspeed && fan_optimal) { |
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/* Only try to tune engine speed if the current performance level is at max */ |
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} else if ((ga->lpActivity.iCurrentPerformanceLevel == ga->lpOdParameters.iNumberOfPerformanceLevels) && |
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(temp > ga->targettemp + opt_hysteresis && engine > ga->minspeed && fan_optimal)) { |
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if (opt_debug) |
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if (opt_debug) |
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applog(LOG_DEBUG, "Temperature %d degrees over target, decreasing clock speed", opt_hysteresis); |
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applog(LOG_DEBUG, "Temperature %d degrees over target, decreasing clock speed", opt_hysteresis); |
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newengine = engine - ga->lpOdParameters.sEngineClock.iStep; |
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newengine = engine - ga->lpOdParameters.sEngineClock.iStep; |
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} else if (temp < ga->targettemp && engine < ga->maxspeed) { |
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} else if ((ga->lpActivity.iCurrentPerformanceLevel == ga->lpOdParameters.iNumberOfPerformanceLevels) && |
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(temp < ga->targettemp && engine < ga->maxspeed)) { |
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if (opt_debug) |
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if (opt_debug) |
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applog(LOG_DEBUG, "Temperature below target, increasing clock speed"); |
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applog(LOG_DEBUG, "Temperature below target, increasing clock speed"); |
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newengine = engine + ga->lpOdParameters.sEngineClock.iStep; |
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newengine = engine + ga->lpOdParameters.sEngineClock.iStep; |
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