diff --git a/util.c b/util.c index ac593614..cf28a08c 100644 --- a/util.c +++ b/util.c @@ -880,6 +880,17 @@ static int timespec_to_ms(struct timespec *ts) return ts->tv_sec * 1000 + ts->tv_nsec / 1000000; } +/* Subtracts b from a and stores it in res. */ +void cgtimer_sub(cgtimer_t *a, cgtimer_t *b, cgtimer_t *res) +{ + res->tv_sec = a->tv_sec - b->tv_sec; + res->tv_nsec = a->tv_nsec - b->tv_nsec; + if (res->tv_nsec < 0) { + res->tv_nsec += 1000000000; + res->tv_sec--; + } +} + /* These are cgminer specific sleep functions that use an absolute nanosecond * resolution timer to avoid poor usleep accuracy and overruns. */ #ifndef WIN32 @@ -923,17 +934,6 @@ int cgtimer_to_ms(cgtimer_t *cgt) return timespec_to_ms(cgt); } -/* Subtracts b from a and stores it in res. */ -void cgtimer_sub(cgtimer_t *a, cgtimer_t *b, cgtimer_t *res) -{ - res->tv_sec = a->tv_sec - b->tv_sec; - res->tv_nsec = a->tv_nsec - b->tv_nsec; - if (res->tv_nsec < 0) { - res->tv_nsec += 1000000000; - res->tv_sec--; - } -} - /* This is a cgminer gettimeofday wrapper. Since we always call gettimeofday * with tz set to NULL, and windows' default resolution is only 15ms, this * gives us higher resolution times on windows. */ @@ -1021,16 +1021,6 @@ int cgtimer_to_ms(cgtimer_t *cgt) { return timespec_to_ms(cgt); } - -void cgtimer_sub(cgtimer_t *a, cgtimer_t *b, cgtimer_t *res) -{ - res->tv_sec = a->tv_sec - b->tv_sec; - res->tv_nsec = a->tv_nsec - b->tv_nsec; - if (res->tv_nsec < 0) { - res->tv_nsec += 1000000000;; - res->tv_sec--; - } -} #endif void cgsleep_ms(int ms)