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Allow use of config provided shaders count.
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parent
a7e46721f6
commit
e82f938afa
12
ocl.c
12
ocl.c
@ -383,9 +383,15 @@ _clState *initCl(unsigned int gpu, char *name, size_t nameSize)
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applog(LOG_ERR, "Error %d: Failed to clGetDeviceInfo when trying to get CL_DEVICE_MAX_COMPUTE_UNITS", status);
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return NULL;
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}
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// AMD architechture got 64 compute shaders per compute unit.
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// Source: http://www.amd.com/us/Documents/GCN_Architecture_whitepaper.pdf
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clState->compute_shaders = compute_units * 64;
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if (cgpu->shaders) {
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clState->compute_shaders = cgpu->shaders;
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}
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else {
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// AMD architechture got 64 compute shaders per compute unit.
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// Source: http://www.amd.com/us/Documents/GCN_Architecture_whitepaper.pdf
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clState->compute_shaders = compute_units * 64;
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}
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applog(LOG_DEBUG, "Max shaders calculated %d", (int)(clState->compute_shaders));
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status = clGetDeviceInfo(devices[gpu], CL_DEVICE_MAX_MEM_ALLOC_SIZE , sizeof(cl_ulong), (void *)&cgpu->max_alloc, NULL);
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