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Use the reentrant cgsleep function to time sleeps on reading from avalon.

nfactor-troky
Con Kolivas 12 years ago
parent
commit
e784b23004
  1. 20
      driver-avalon.c

20
driver-avalon.c

@ -860,20 +860,19 @@ static void *avalon_get_results(void *userdata) @@ -860,20 +860,19 @@ static void *avalon_get_results(void *userdata)
{
struct cgpu_info *avalon = (struct cgpu_info *)userdata;
struct avalon_info *info = avalon->device_data;
int offset = 0, read_delay = 0, ret = 0;
const int rsize = AVALON_FTDI_READSIZE;
char readbuf[AVALON_READBUF_SIZE];
struct thr_info *thr = info->thr;
struct timeval tv_start, tv_end;
struct timespec ts_start;
int offset = 0, ret = 0;
char threadname[24];
snprintf(threadname, 24, "ava_recv/%d", avalon->device_id);
RenameThread(threadname);
cgsleep_prepare_r(&ts_start);
while (likely(!avalon->shutdown)) {
unsigned char buf[rsize];
struct timeval tv_diff;
int us_diff;
if (offset >= (int)AVALON_READ_SIZE)
avalon_parse_results(avalon, info, thr, readbuf, &offset);
@ -894,17 +893,10 @@ static void *avalon_get_results(void *userdata) @@ -894,17 +893,10 @@ static void *avalon_get_results(void *userdata)
* to leave the interface idle for writes to occur, but do not
* sleep if we have been receiving data, and we do not yet have
* a full result as more may be coming. */
if (ret < 1 || offset == 0) {
cgtime(&tv_end);
timersub(&tv_end, &tv_start, &tv_diff);
/* Assume it has not been > 1 second so ignore tv_sec */
us_diff = tv_diff.tv_usec;
read_delay = AVALON_READ_TIMEOUT * 1000 - us_diff;
if (likely(read_delay >= 1000))
nusleep(read_delay);
}
if (ret < 1 || offset == 0)
cgsleep_ms_r(&ts_start, AVALON_READ_TIMEOUT);
cgtime(&tv_start);
cgsleep_prepare_r(&ts_start);
ret = avalon_read(avalon, buf, rsize, AVALON_READ_TIMEOUT,
C_AVALON_READ);

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