mirror of
https://github.com/GOSTSec/sgminer
synced 2025-03-10 20:51:03 +00:00
Change sick/dead processing to use device pointer, not gpu array.
Change BFL timing to adjust only when hashing complete (not error/idle etc.).
This commit is contained in:
parent
78d5a81d70
commit
d3e2b62c54
44
cgminer.c
44
cgminer.c
@ -4484,14 +4484,14 @@ static void *watchdog_thread(void __maybe_unused *userdata)
|
|||||||
if (cgpu->api->get_stats)
|
if (cgpu->api->get_stats)
|
||||||
cgpu->api->get_stats(cgpu);
|
cgpu->api->get_stats(cgpu);
|
||||||
|
|
||||||
gpu = thr->cgpu->device_id;
|
gpu = cgpu->device_id;
|
||||||
denable = &cgpu->deven;
|
denable = &cgpu->deven;
|
||||||
sprintf(dev_str, "%s%d", cgpu->api->name, gpu);
|
sprintf(dev_str, "%s%d", cgpu->api->name, gpu);
|
||||||
|
|
||||||
#ifdef HAVE_ADL
|
#ifdef HAVE_ADL
|
||||||
if (adl_active && gpus[gpu].has_adl)
|
if (adl_active && cgpu->has_adl)
|
||||||
gpu_autotune(gpu, denable);
|
gpu_autotune(gpu, denable);
|
||||||
if (opt_debug && gpus[gpu].has_adl) {
|
if (opt_debug && cgpu->has_adl) {
|
||||||
int engineclock = 0, memclock = 0, activity = 0, fanspeed = 0, fanpercent = 0, powertune = 0;
|
int engineclock = 0, memclock = 0, activity = 0, fanspeed = 0, fanpercent = 0, powertune = 0;
|
||||||
float temp = 0, vddc = 0;
|
float temp = 0, vddc = 0;
|
||||||
|
|
||||||
@ -4505,48 +4505,48 @@ static void *watchdog_thread(void __maybe_unused *userdata)
|
|||||||
if (thr->getwork || *denable == DEV_DISABLED)
|
if (thr->getwork || *denable == DEV_DISABLED)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (gpus[gpu].status != LIFE_WELL && now.tv_sec - thr->last.tv_sec < 60) {
|
if (cgpu->status != LIFE_WELL && now.tv_sec - thr->last.tv_sec < 60) {
|
||||||
applog(LOG_ERR, "%s: Recovered, declaring WELL!", dev_str);
|
applog(LOG_ERR, "%s: Recovered, declaring WELL!", dev_str);
|
||||||
gpus[gpu].status = LIFE_WELL;
|
cgpu->status = LIFE_WELL;
|
||||||
gpus[gpu].device_last_well = time(NULL);
|
cgpu->device_last_well = time(NULL);
|
||||||
} else if (now.tv_sec - thr->last.tv_sec > 60 && gpus[gpu].status == LIFE_WELL) {
|
} else if (now.tv_sec - thr->last.tv_sec > 60 && cgpu->status == LIFE_WELL) {
|
||||||
thr->rolling = thr->cgpu->rolling = 0;
|
thr->rolling = cgpu->rolling = 0;
|
||||||
gpus[gpu].status = LIFE_SICK;
|
cgpu->status = LIFE_SICK;
|
||||||
applog(LOG_ERR, "%s: Idle for more than 60 seconds, declaring SICK!", dev_str);
|
applog(LOG_ERR, "%s: Idle for more than 60 seconds, declaring SICK!", dev_str);
|
||||||
gettimeofday(&thr->sick, NULL);
|
gettimeofday(&thr->sick, NULL);
|
||||||
|
|
||||||
gpus[gpu].device_last_not_well = time(NULL);
|
cgpu->device_last_not_well = time(NULL);
|
||||||
gpus[gpu].device_not_well_reason = REASON_DEV_SICK_IDLE_60;
|
cgpu->device_not_well_reason = REASON_DEV_SICK_IDLE_60;
|
||||||
gpus[gpu].dev_sick_idle_60_count++;
|
cgpu->dev_sick_idle_60_count++;
|
||||||
#ifdef HAVE_ADL
|
#ifdef HAVE_ADL
|
||||||
if (adl_active && gpus[gpu].has_adl && gpu_activity(gpu) > 50) {
|
if (adl_active && cgpu->has_adl && gpu_activity(gpu) > 50) {
|
||||||
applog(LOG_ERR, "GPU still showing activity suggesting a hard hang.");
|
applog(LOG_ERR, "GPU still showing activity suggesting a hard hang.");
|
||||||
applog(LOG_ERR, "Will not attempt to auto-restart it.");
|
applog(LOG_ERR, "Will not attempt to auto-restart it.");
|
||||||
} else
|
} else
|
||||||
#endif
|
#endif
|
||||||
if (opt_restart) {
|
if (opt_restart) {
|
||||||
applog(LOG_ERR, "%s: Attempting to restart", dev_str);
|
applog(LOG_ERR, "%s: Attempting to restart", dev_str);
|
||||||
reinit_device(thr->cgpu);
|
reinit_device(cgpu);
|
||||||
}
|
}
|
||||||
} else if (now.tv_sec - thr->last.tv_sec > 600 && gpus[i].status == LIFE_SICK) {
|
} else if (now.tv_sec - thr->last.tv_sec > 600 && cgpu->status == LIFE_SICK) {
|
||||||
gpus[gpu].status = LIFE_DEAD;
|
cgpu->status = LIFE_DEAD;
|
||||||
applog(LOG_ERR, "%s: Not responded for more than 10 minutes, declaring DEAD!", dev_str);
|
applog(LOG_ERR, "%s: Not responded for more than 10 minutes, declaring DEAD!", dev_str);
|
||||||
gettimeofday(&thr->sick, NULL);
|
gettimeofday(&thr->sick, NULL);
|
||||||
|
|
||||||
gpus[gpu].device_last_not_well = time(NULL);
|
cgpu->device_last_not_well = time(NULL);
|
||||||
gpus[gpu].device_not_well_reason = REASON_DEV_DEAD_IDLE_600;
|
cgpu->device_not_well_reason = REASON_DEV_DEAD_IDLE_600;
|
||||||
gpus[gpu].dev_dead_idle_600_count++;
|
cgpu->dev_dead_idle_600_count++;
|
||||||
} else if (now.tv_sec - thr->sick.tv_sec > 60 &&
|
} else if (now.tv_sec - thr->sick.tv_sec > 60 &&
|
||||||
(gpus[i].status == LIFE_SICK || gpus[i].status == LIFE_DEAD)) {
|
(cgpu->status == LIFE_SICK || cgpu->status == LIFE_DEAD)) {
|
||||||
/* Attempt to restart a GPU that's sick or dead once every minute */
|
/* Attempt to restart a GPU that's sick or dead once every minute */
|
||||||
gettimeofday(&thr->sick, NULL);
|
gettimeofday(&thr->sick, NULL);
|
||||||
#ifdef HAVE_ADL
|
#ifdef HAVE_ADL
|
||||||
if (adl_active && gpus[gpu].has_adl && gpu_activity(gpu) > 50) {
|
if (adl_active && cgpu->has_adl && gpu_activity(gpu) > 50) {
|
||||||
/* Again do not attempt to restart a device that may have hard hung */
|
/* Again do not attempt to restart a device that may have hard hung */
|
||||||
} else
|
} else
|
||||||
#endif
|
#endif
|
||||||
if (opt_restart)
|
if (opt_restart)
|
||||||
reinit_device(thr->cgpu);
|
reinit_device(cgpu);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -292,7 +292,7 @@ static uint64_t bitforce_get_result(struct thr_info *thr, struct work *work)
|
|||||||
bitforce->device_not_well_reason = REASON_DEV_OVER_HEAT;
|
bitforce->device_not_well_reason = REASON_DEV_OVER_HEAT;
|
||||||
bitforce->dev_over_heat_count++;
|
bitforce->dev_over_heat_count++;
|
||||||
return 1;
|
return 1;
|
||||||
} else {
|
} else if (pdevbuf[0] == 'N') {/* Hashing complete (NONCE-FOUND or NO-NONCE) */
|
||||||
/* Simple timing adjustment */
|
/* Simple timing adjustment */
|
||||||
if (bitforce->wait_ms > (bitforce->sleep_ms + WORK_CHECK_INTERVAL_MS))
|
if (bitforce->wait_ms > (bitforce->sleep_ms + WORK_CHECK_INTERVAL_MS))
|
||||||
bitforce->sleep_ms += WORK_CHECK_INTERVAL_MS;
|
bitforce->sleep_ms += WORK_CHECK_INTERVAL_MS;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user