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Curses will be disabled in clean_up so don't do it early in kill_work, and disable_adl so that GPU settings may be restored to normal in case shutting
down curses leads to instability on windows.
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@ -1689,7 +1689,6 @@ void kill_work(void)
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struct thr_info *thr;
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struct thr_info *thr;
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int i;
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int i;
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disable_curses();
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applog(LOG_INFO, "Received kill message");
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applog(LOG_INFO, "Received kill message");
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applog(LOG_DEBUG, "Killing off watchpool thread");
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applog(LOG_DEBUG, "Killing off watchpool thread");
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@ -3891,15 +3890,15 @@ static void print_summary(void)
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static void clean_up(void)
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static void clean_up(void)
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{
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{
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#ifdef HAVE_OPENCL
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clear_adl(nDevs);
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#endif
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gettimeofday(&total_tv_end, NULL);
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gettimeofday(&total_tv_end, NULL);
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disable_curses();
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disable_curses();
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if (!opt_realquiet && successful_connect)
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if (!opt_realquiet && successful_connect)
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print_summary();
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print_summary();
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#ifdef HAVE_OPENCL
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clear_adl(nDevs);
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#endif
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if (opt_n_threads)
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if (opt_n_threads)
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free(cpus);
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free(cpus);
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