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Put additions on separate lines for consistency in poclbm.
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@ -85,7 +85,8 @@ __kernel void search(const uint state0, const uint state1, const uint state2, co
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const u nonce = base + (uint)(get_global_id(0));
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Vals[0]=Preval0+nonce;
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Vals[0]=Preval0;
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Vals[0]+=nonce;
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Vals[3]=(rotr(Vals[0],6)^rotr(Vals[0],11)^rotr(Vals[0],25));
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Vals[3]+=ch(Vals[0],b1,c1);
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@ -93,7 +94,8 @@ Vals[3]+=D1A;
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Vals[7]=Vals[3];
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Vals[7]+=h1;
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Vals[4]=PreVal4addT1+nonce;
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Vals[4]=PreVal4addT1;
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Vals[4]+=nonce;
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Vals[3]+=(rotr(Vals[4],2)^rotr(Vals[4],13)^rotr(Vals[4],22));
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Vals[2]=C1addK5;
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