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https://github.com/GOSTSec/sgminer
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Move poclbm to new branch optimisation as well.
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@ -5,7 +5,7 @@
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#define MAXTHREADS (0xFFFFFFFEULL)
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#define MAXTHREADS (0xFFFFFFFEULL)
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/* Maximum worksize 4k to match page size */
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/* Maximum worksize 4k to match page size */
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#define MAXBUFFERS (0xFF)
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#define MAXBUFFERS (0xFFFF)
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#define BUFFERSIZE (sizeof(uint32_t) * MAXBUFFERS)
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#define BUFFERSIZE (sizeof(uint32_t) * MAXBUFFERS)
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#define FOUND (0x80)
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#define FOUND (0x80)
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/* #define NFLAG (0x7F) Just for reference */
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/* #define NFLAG (0x7F) Just for reference */
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@ -624,33 +624,33 @@ __kernel void search( const uint state0, const uint state1, const uint state2, c
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W[12] = W[12] + (rotr(W[13], 7) ^ rotr(W[13], 18) ^ (W[13] >> 3U)) + W[5] + (rotr(W[10], 17) ^ rotr(W[10], 19) ^ (W[10] >> 10U));
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W[12] = W[12] + (rotr(W[13], 7) ^ rotr(W[13], 18) ^ (W[13] >> 3U)) + W[5] + (rotr(W[10], 17) ^ rotr(W[10], 19) ^ (W[10] >> 10U));
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Vals[7] = Vals[7] + Vals[3] + (rotr(Vals[0], 6) ^ rotr(Vals[0], 11) ^ rotr(Vals[0], 25)) + ch(Vals[0], Vals[1], Vals[2]) + K[60] + W[12];
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Vals[7] = Vals[7] + Vals[3] + (rotr(Vals[0], 6) ^ rotr(Vals[0], 11) ^ rotr(Vals[0], 25)) + ch(Vals[0], Vals[1], Vals[2]) + K[60] + W[12];
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Vals[7] ^= -0x5be0cd19U;
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#define FOUND (0x80)
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#define FOUND (0x80)
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#define NFLAG (0x7F)
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#define NFLAG (0x7F)
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#if defined(VECTORS4) || defined(VECTORS2)
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#if defined(VECTORS4)
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if (Vals[7].x == -0x5be0cd19U)
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bool result = Vals[7].x & Vals[7].y & Vals[7].z & Vals[7].w;
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{
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if (!result) {
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output[FOUND] = output[NFLAG & nonce.x] = nonce.x;
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if (!Vals[7].x)
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output[FOUND] = output[NFLAG & nonce.x] = nonce.x;
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if (!Vals[7].y)
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output[FOUND] = output[NFLAG & nonce.y] = nonce.y;
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if (!Vals[7].z)
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output[FOUND] = output[NFLAG & nonce.z] = nonce.z;
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if (!Vals[7].w)
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output[FOUND] = output[NFLAG & nonce.w] = nonce.w;
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}
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}
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if (Vals[7].y == -0x5be0cd19U)
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#elif defined(VECTORS2)
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{
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bool result = Vals[7].x & Vals[7].y;
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output[FOUND] = output[NFLAG & nonce.y] = nonce.y;
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if (!result) {
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if (!Vals[7].x)
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output[FOUND] = output[NFLAG & nonce.x] = nonce.x;
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if (!Vals[7].y)
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output[FOUND] = output[NFLAG & nonce.y] = nonce.y;
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}
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}
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#ifdef VECTORS4
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if (Vals[7].z == -0x5be0cd19U)
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{
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output[FOUND] = output[NFLAG & nonce.z] = nonce.z;
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}
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if (Vals[7].w == -0x5be0cd19U)
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{
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output[FOUND] = output[NFLAG & nonce.w] = nonce.w;
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}
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#endif
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#else
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#else
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if (Vals[7] == -0x5be0cd19U)
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if (!Vals[7])
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{
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output[FOUND] = output[NFLAG & nonce] = nonce;
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output[FOUND] = output[NFLAG & nonce] = nonce;
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}
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#endif
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#endif
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}
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}
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