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Bypass attempting to read and save binary files on OSX to avoid crashes on >1 GPU.

nfactor-troky
Con Kolivas 12 years ago
parent
commit
9aae2256d3
  1. 8
      ocl.c

8
ocl.c

@ -514,6 +514,11 @@ _clState *initCl(unsigned int gpu, char *name, size_t nameSize) @@ -514,6 +514,11 @@ _clState *initCl(unsigned int gpu, char *name, size_t nameSize)
if (!source)
return NULL;
/* OSX OpenCL breaks reading off binaries with >1 GPU so always build
* from source. */
#ifdef __APPLE__
goto build;
#endif
binary_sizes = calloc(sizeof(size_t) * MAX_GPUDEVICES * 4, 1);
if (unlikely(!binary_sizes)) {
applog(LOG_ERR, "Unable to calloc binary_sizes");
@ -662,6 +667,9 @@ build: @@ -662,6 +667,9 @@ build:
}
prog_built = true;
#ifdef __APPLE__
goto built;
#endif
status = clGetProgramInfo(clState->program, CL_PROGRAM_NUM_DEVICES, sizeof(cl_uint), &cpnd, NULL);
if (unlikely(status != CL_SUCCESS)) {

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