Browse Source

Ensure all virtual_gpu entries are set when the number of ADL devices does not match the number of OpenCL devices.

nfactor-troky
Con Kolivas 13 years ago
parent
commit
94059c06f4
  1. 57
      adl.c

57
adl.c

@ -264,43 +264,44 @@ void init_adl(int nDevs) @@ -264,43 +264,44 @@ void init_adl(int nDevs)
}
}
if (devs_match && devices == nDevs) {
if (devices < nDevs) {
applog(LOG_ERR, "ADL found less devices than opencl!");
applog(LOG_ERR, "There is possibly more than one display attached to a GPU");
devs_match = false;
}
for (i = 0; i < nDevs; i++) {
vadapters[i].virtual_gpu = i;
vadapters[i].id = adapters[i].id;
}
if (!devs_match) {
applog(LOG_ERR, "WARNING: Number of OpenCL and ADL devices does not match!");
applog(LOG_ERR, "Hardware monitoring may NOT match up with devices!");
} else if (opt_reorder) {
/* Windows has some kind of random ordering for bus number IDs and
* ordering the GPUs according to ascending order fixes it. Linux
* has usually sequential but decreasing order instead! */
for (i = 0; i < devices; i++) {
int j, virtual_gpu;
if (opt_reorder) {
virtual_gpu = 0;
for (j = 0; j < devices; j++) {
if (i == j)
continue;
virtual_gpu = 0;
for (j = 0; j < devices; j++) {
if (i == j)
continue;
#ifdef WIN32
if (adapters[j].iBusNumber < adapters[i].iBusNumber)
if (adapters[j].iBusNumber < adapters[i].iBusNumber)
#else
if (adapters[j].iBusNumber > adapters[i].iBusNumber)
if (adapters[j].iBusNumber > adapters[i].iBusNumber)
#endif
virtual_gpu++;
}
if (virtual_gpu != i)
applog(LOG_INFO, "Mapping device %d to GPU %d according to Bus Number order",
i, virtual_gpu);
} else
virtual_gpu = i;
vadapters[virtual_gpu].virtual_gpu = i;
vadapters[virtual_gpu].id = adapters[i].id;
}
} else {
if (devices < nDevs) {
applog(LOG_ERR, "ADL found less devices than opencl!");
applog(LOG_ERR, "There is possibly more than one display attached to a GPU");
}
applog(LOG_ERR, "WARNING: Number of OpenCL and ADL devices does not match!");
applog(LOG_ERR, "Hardware monitoring may NOT match up with devices!");
for (i = 0; i < devices; i++) {
vadapters[i].virtual_gpu = i;
vadapters[i].id = adapters[i].id;
virtual_gpu++;
}
if (virtual_gpu != i) {
applog(LOG_INFO, "Mapping device %d to GPU %d according to Bus Number order",
i, virtual_gpu);
vadapters[virtual_gpu].virtual_gpu = i;
vadapters[virtual_gpu].id = adapters[i].id;
}
}
}

Loading…
Cancel
Save