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Use windows' own higher resolution time and handlers allowing us to have higher precision absolute timeouts.

nfactor-troky
Con Kolivas 11 years ago
parent
commit
8dcbc86b97
  1. 133
      util.c
  2. 4
      util.h

133
util.c

@ -899,22 +899,11 @@ void timeraddspec(struct timespec *a, const struct timespec *b) @@ -899,22 +899,11 @@ void timeraddspec(struct timespec *a, const struct timespec *b)
}
}
static int timespec_to_ms(struct timespec *ts)
static int __maybe_unused timespec_to_ms(struct timespec *ts)
{
return ts->tv_sec * 1000 + ts->tv_nsec / 1000000;
}
/* Subtracts b from a and stores it in res. */
void cgtimer_sub(cgtimer_t *a, cgtimer_t *b, cgtimer_t *res)
{
res->tv_sec = a->tv_sec - b->tv_sec;
res->tv_nsec = a->tv_nsec - b->tv_nsec;
if (res->tv_nsec < 0) {
res->tv_nsec += 1000000000;
res->tv_sec--;
}
}
/* Subtract b from a */
static void __maybe_unused timersubspec(struct timespec *a, const struct timespec *b)
{
@ -926,23 +915,6 @@ static void __maybe_unused timersubspec(struct timespec *a, const struct timespe @@ -926,23 +915,6 @@ static void __maybe_unused timersubspec(struct timespec *a, const struct timespe
}
}
static void __maybe_unused cgsleep_spec(struct timespec *ts_diff, const struct timespec *ts_start)
{
struct timespec now;
timeraddspec(ts_diff, ts_start);
cgtimer_time(&now);
timersubspec(ts_diff, &now);
if (unlikely(ts_diff->tv_sec < 0))
return;
nanosleep(ts_diff, NULL);
}
int cgtimer_to_ms(cgtimer_t *cgt)
{
return timespec_to_ms(cgt);
}
/* These are cgminer specific sleep functions that use an absolute nanosecond
* resolution timer to avoid poor usleep accuracy and overruns. */
#ifdef WIN32
@ -976,19 +948,27 @@ void cgtime(struct timeval *tv) @@ -976,19 +948,27 @@ void cgtime(struct timeval *tv)
tv->tv_usec = lidiv.rem / 10;
}
void cgtimer_time(cgtimer_t *ts_start)
{
lldiv_t lidiv;;
decius_time(&lidiv);
ts_start->tv_sec = lidiv.quot;
ts_start->tv_nsec = lidiv.rem * 100;
}
#else /* WIN32 */
void cgtime(struct timeval *tv)
{
gettimeofday(tv, NULL);
}
int cgtimer_to_ms(cgtimer_t *cgt)
{
return timespec_to_ms(cgt);
}
/* Subtracts b from a and stores it in res. */
void cgtimer_sub(cgtimer_t *a, cgtimer_t *b, cgtimer_t *res)
{
res->tv_sec = a->tv_sec - b->tv_sec;
res->tv_nsec = a->tv_nsec - b->tv_nsec;
if (res->tv_nsec < 0) {
res->tv_nsec += 1000000000;
res->tv_sec--;
}
}
#endif /* WIN32 */
#ifdef CLOCK_MONOTONIC /* Essentially just linux */
@ -1051,6 +1031,84 @@ void cgtimer_time(cgtimer_t *ts_start) @@ -1051,6 +1031,84 @@ void cgtimer_time(cgtimer_t *ts_start)
ts_start->tv_nsec = tv->tv_usec * 1000;
}
#endif /* __MACH__ */
#ifdef WIN32
/* For windows we use the SystemTime stored as a LARGE_INTEGER as the cgtimer_t
* typedef, allowing us to have sub-microsecond resolution for times, do simple
* arithmetic for timer calculations, and use windows' own hTimers to get
* accurate absolute timeouts. */
int cgtimer_to_ms(cgtimer_t *cgt)
{
return (int)(cgt->QuadPart / 10000LL);
}
/* Subtracts b from a and stores it in res. */
void cgtimer_sub(cgtimer_t *a, cgtimer_t *b, cgtimer_t *res)
{
res->QuadPart = a->QuadPart - b->QuadPart;
}
/* Note that cgtimer time is NOT offset by the unix epoch since we use absolute
* timeouts with hTimers. */
void cgtimer_time(cgtimer_t *ts_start)
{
FILETIME ft;
GetSystemTimeAsFileTime(&ft);
ts_start->LowPart = ft.dwLowDateTime;
ts_start->HighPart = ft.dwHighDateTime;
}
static void liSleep(LARGE_INTEGER *li, int timeout)
{
HANDLE hTimer = CreateWaitableTimer(NULL, TRUE, NULL);
DWORD ret;
if (unlikely(!hTimer))
quit(1, "Failed to create hTimer in liSleep");
ret = SetWaitableTimer(hTimer, li, 0, NULL, NULL, 0);
if (unlikely(!ret))
quit(1, "Failed to SetWaitableTimer in liSleep");
/* We still use a timeout as a sanity check in case the system time
* is changed while we're running */
ret = WaitForSingleObject(hTimer, timeout);
if (unlikely(ret != WAIT_OBJECT_0 && ret != WAIT_TIMEOUT))
quit(1, "Failed to WaitForSingleObject in liSleep");
CloseHandle(hTimer);
}
void cgsleep_ms_r(cgtimer_t *ts_start, int ms)
{
LARGE_INTEGER li;
li.QuadPart = ts_start->QuadPart + (int64_t)ms * 10000LL;
liSleep(&li, ms);
}
void cgsleep_us_r(cgtimer_t *ts_start, int64_t us)
{
LARGE_INTEGER li;
int ms;
li.QuadPart = ts_start->QuadPart + us * 10LL;
ms = us / 1000;
if (!ms)
ms = 1;
liSleep(&li, ms);
}
#else /* WIN32 */
static void cgsleep_spec(struct timespec *ts_diff, const struct timespec *ts_start)
{
struct timespec now;
timeraddspec(ts_diff, ts_start);
cgtimer_time(&now);
timersubspec(ts_diff, &now);
if (unlikely(ts_diff->tv_sec < 0))
return;
nanosleep(ts_diff, NULL);
}
void cgsleep_ms_r(cgtimer_t *ts_start, int ms)
{
struct timespec ts_diff;
@ -1066,6 +1124,7 @@ void cgsleep_us_r(cgtimer_t *ts_start, int64_t us) @@ -1066,6 +1124,7 @@ void cgsleep_us_r(cgtimer_t *ts_start, int64_t us)
us_to_timespec(&ts_diff, us);
cgsleep_spec(&ts_diff, ts_start);
}
#endif /* WIN32 */
#endif /* CLOCK_MONOTONIC */
void cgsleep_ms(int ms)

4
util.h

@ -85,7 +85,11 @@ typedef struct cgsem cgsem_t; @@ -85,7 +85,11 @@ typedef struct cgsem cgsem_t;
#else
typedef sem_t cgsem_t;
#endif
#ifdef WIN32
typedef LARGE_INTEGER cgtimer_t;
#else
typedef struct timespec cgtimer_t;
#endif
struct thr_info;
struct pool;

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