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https://github.com/GOSTSec/sgminer
synced 2025-01-22 20:44:19 +00:00
Use windows' own higher resolution time and handlers allowing us to have higher precision absolute timeouts.
This commit is contained in:
parent
563cad189e
commit
8dcbc86b97
133
util.c
133
util.c
@ -899,22 +899,11 @@ void timeraddspec(struct timespec *a, const struct timespec *b)
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}
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}
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}
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}
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static int timespec_to_ms(struct timespec *ts)
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static int __maybe_unused timespec_to_ms(struct timespec *ts)
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{
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{
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return ts->tv_sec * 1000 + ts->tv_nsec / 1000000;
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return ts->tv_sec * 1000 + ts->tv_nsec / 1000000;
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}
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}
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/* Subtracts b from a and stores it in res. */
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void cgtimer_sub(cgtimer_t *a, cgtimer_t *b, cgtimer_t *res)
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{
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res->tv_sec = a->tv_sec - b->tv_sec;
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res->tv_nsec = a->tv_nsec - b->tv_nsec;
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if (res->tv_nsec < 0) {
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res->tv_nsec += 1000000000;
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res->tv_sec--;
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}
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}
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/* Subtract b from a */
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/* Subtract b from a */
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static void __maybe_unused timersubspec(struct timespec *a, const struct timespec *b)
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static void __maybe_unused timersubspec(struct timespec *a, const struct timespec *b)
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{
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{
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@ -926,23 +915,6 @@ static void __maybe_unused timersubspec(struct timespec *a, const struct timespe
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}
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}
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}
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}
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static void __maybe_unused cgsleep_spec(struct timespec *ts_diff, const struct timespec *ts_start)
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{
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struct timespec now;
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timeraddspec(ts_diff, ts_start);
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cgtimer_time(&now);
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timersubspec(ts_diff, &now);
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if (unlikely(ts_diff->tv_sec < 0))
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return;
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nanosleep(ts_diff, NULL);
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}
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int cgtimer_to_ms(cgtimer_t *cgt)
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{
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return timespec_to_ms(cgt);
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}
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/* These are cgminer specific sleep functions that use an absolute nanosecond
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/* These are cgminer specific sleep functions that use an absolute nanosecond
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* resolution timer to avoid poor usleep accuracy and overruns. */
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* resolution timer to avoid poor usleep accuracy and overruns. */
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#ifdef WIN32
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#ifdef WIN32
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@ -976,19 +948,27 @@ void cgtime(struct timeval *tv)
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tv->tv_usec = lidiv.rem / 10;
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tv->tv_usec = lidiv.rem / 10;
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}
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}
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void cgtimer_time(cgtimer_t *ts_start)
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{
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lldiv_t lidiv;;
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decius_time(&lidiv);
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ts_start->tv_sec = lidiv.quot;
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ts_start->tv_nsec = lidiv.rem * 100;
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}
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#else /* WIN32 */
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#else /* WIN32 */
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void cgtime(struct timeval *tv)
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void cgtime(struct timeval *tv)
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{
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{
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gettimeofday(tv, NULL);
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gettimeofday(tv, NULL);
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}
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}
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int cgtimer_to_ms(cgtimer_t *cgt)
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{
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return timespec_to_ms(cgt);
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}
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/* Subtracts b from a and stores it in res. */
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void cgtimer_sub(cgtimer_t *a, cgtimer_t *b, cgtimer_t *res)
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{
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res->tv_sec = a->tv_sec - b->tv_sec;
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res->tv_nsec = a->tv_nsec - b->tv_nsec;
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if (res->tv_nsec < 0) {
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res->tv_nsec += 1000000000;
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res->tv_sec--;
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}
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}
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#endif /* WIN32 */
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#endif /* WIN32 */
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#ifdef CLOCK_MONOTONIC /* Essentially just linux */
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#ifdef CLOCK_MONOTONIC /* Essentially just linux */
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@ -1051,6 +1031,84 @@ void cgtimer_time(cgtimer_t *ts_start)
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ts_start->tv_nsec = tv->tv_usec * 1000;
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ts_start->tv_nsec = tv->tv_usec * 1000;
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}
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}
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#endif /* __MACH__ */
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#endif /* __MACH__ */
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#ifdef WIN32
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/* For windows we use the SystemTime stored as a LARGE_INTEGER as the cgtimer_t
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* typedef, allowing us to have sub-microsecond resolution for times, do simple
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* arithmetic for timer calculations, and use windows' own hTimers to get
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* accurate absolute timeouts. */
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int cgtimer_to_ms(cgtimer_t *cgt)
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{
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return (int)(cgt->QuadPart / 10000LL);
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}
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/* Subtracts b from a and stores it in res. */
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void cgtimer_sub(cgtimer_t *a, cgtimer_t *b, cgtimer_t *res)
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{
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res->QuadPart = a->QuadPart - b->QuadPart;
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}
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/* Note that cgtimer time is NOT offset by the unix epoch since we use absolute
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* timeouts with hTimers. */
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void cgtimer_time(cgtimer_t *ts_start)
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{
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FILETIME ft;
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GetSystemTimeAsFileTime(&ft);
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ts_start->LowPart = ft.dwLowDateTime;
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ts_start->HighPart = ft.dwHighDateTime;
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}
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static void liSleep(LARGE_INTEGER *li, int timeout)
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{
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HANDLE hTimer = CreateWaitableTimer(NULL, TRUE, NULL);
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DWORD ret;
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if (unlikely(!hTimer))
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quit(1, "Failed to create hTimer in liSleep");
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ret = SetWaitableTimer(hTimer, li, 0, NULL, NULL, 0);
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if (unlikely(!ret))
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quit(1, "Failed to SetWaitableTimer in liSleep");
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/* We still use a timeout as a sanity check in case the system time
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* is changed while we're running */
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ret = WaitForSingleObject(hTimer, timeout);
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if (unlikely(ret != WAIT_OBJECT_0 && ret != WAIT_TIMEOUT))
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quit(1, "Failed to WaitForSingleObject in liSleep");
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CloseHandle(hTimer);
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}
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void cgsleep_ms_r(cgtimer_t *ts_start, int ms)
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{
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LARGE_INTEGER li;
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li.QuadPart = ts_start->QuadPart + (int64_t)ms * 10000LL;
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liSleep(&li, ms);
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}
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void cgsleep_us_r(cgtimer_t *ts_start, int64_t us)
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{
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LARGE_INTEGER li;
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int ms;
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li.QuadPart = ts_start->QuadPart + us * 10LL;
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ms = us / 1000;
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if (!ms)
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ms = 1;
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liSleep(&li, ms);
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}
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#else /* WIN32 */
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static void cgsleep_spec(struct timespec *ts_diff, const struct timespec *ts_start)
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{
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struct timespec now;
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timeraddspec(ts_diff, ts_start);
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cgtimer_time(&now);
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timersubspec(ts_diff, &now);
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if (unlikely(ts_diff->tv_sec < 0))
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return;
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nanosleep(ts_diff, NULL);
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}
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void cgsleep_ms_r(cgtimer_t *ts_start, int ms)
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void cgsleep_ms_r(cgtimer_t *ts_start, int ms)
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{
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{
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struct timespec ts_diff;
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struct timespec ts_diff;
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@ -1066,6 +1124,7 @@ void cgsleep_us_r(cgtimer_t *ts_start, int64_t us)
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us_to_timespec(&ts_diff, us);
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us_to_timespec(&ts_diff, us);
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cgsleep_spec(&ts_diff, ts_start);
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cgsleep_spec(&ts_diff, ts_start);
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}
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}
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#endif /* WIN32 */
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#endif /* CLOCK_MONOTONIC */
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#endif /* CLOCK_MONOTONIC */
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void cgsleep_ms(int ms)
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void cgsleep_ms(int ms)
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4
util.h
4
util.h
@ -85,7 +85,11 @@ typedef struct cgsem cgsem_t;
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#else
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#else
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typedef sem_t cgsem_t;
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typedef sem_t cgsem_t;
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#endif
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#endif
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#ifdef WIN32
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typedef LARGE_INTEGER cgtimer_t;
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#else
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typedef struct timespec cgtimer_t;
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typedef struct timespec cgtimer_t;
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#endif
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struct thr_info;
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struct thr_info;
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struct pool;
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struct pool;
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