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Initial wait time is always known so no need to zero it beforehand in bitforce.

This commit is contained in:
Con Kolivas 2012-07-05 22:33:21 +10:00
parent 1b0a0ac5db
commit 88dd599f34

View File

@ -431,7 +431,6 @@ static uint64_t bitforce_scanhash(struct thr_info *thr, struct work *work, uint6
unsigned int sleep_time;
uint64_t ret;
bitforce->wait_ms = 0;
ret = bitforce_send_work(thr, work);
if (!bitforce->nonce_range) {
@ -441,7 +440,7 @@ static uint64_t bitforce_scanhash(struct thr_info *thr, struct work *work, uint6
if (!restart_wait(sleep_time))
return 1;
bitforce->wait_ms += sleep_time;
bitforce->wait_ms = sleep_time;
queue_request(thr, false);
/* Now wait athe final 1/3rd; no bitforce should be finished by now */
@ -455,7 +454,7 @@ static uint64_t bitforce_scanhash(struct thr_info *thr, struct work *work, uint6
if (!restart_wait(sleep_time))
return 1;
bitforce->wait_ms += sleep_time;
bitforce->wait_ms = sleep_time;
}
if (ret)