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Further simplify the queue request mechanism.

nfactor-troky
Con Kolivas 13 years ago
parent
commit
8085ae6854
  1. 92
      cgminer.c
  2. 2
      miner.h

92
cgminer.c

@ -1355,23 +1355,6 @@ static int pending_staged(void) @@ -1355,23 +1355,6 @@ static int pending_staged(void)
return ret;
}
static int pool_staged(struct pool *pool)
{
int ret;
mutex_lock(stgd_lock);
ret = pool->staged;
mutex_unlock(stgd_lock);
return ret;
}
static int current_staged(void)
{
struct pool *pool = current_pool();
return pool_staged(pool);
}
#ifdef HAVE_CURSES
WINDOW *mainwin, *statuswin, *logwin;
#endif
@ -2240,43 +2223,26 @@ static void push_curl_entry(struct curl_ent *ce, struct pool *pool) @@ -2240,43 +2223,26 @@ static void push_curl_entry(struct curl_ent *ce, struct pool *pool)
/* This is overkill, but at least we'll know accurately how much work is
* queued to prevent ever being left without work */
static void inc_queued(struct pool *pool)
static void inc_queued(void)
{
mutex_lock(stgd_lock);
if (likely(pool))
pool->queued++;
total_queued++;
mutex_unlock(stgd_lock);
}
static void __dec_queued(struct pool *pool)
static void __dec_queued(void)
{
if (!total_queued)
return;
if (likely(pool))
pool->queued--;
total_queued--;
if (total_queued)
total_queued--;
}
static void dec_queued(struct pool *pool)
static void dec_queued(void)
{
mutex_lock(stgd_lock);
__dec_queued(pool);
__dec_queued();
mutex_unlock(stgd_lock);
}
static int current_queued(void)
{
struct pool *pool = current_pool();
int ret;
mutex_lock(stgd_lock);
ret = pool->queued;
mutex_unlock(stgd_lock);
return ret;
}
static int global_queued(void)
{
int ret;
@ -2617,7 +2583,6 @@ static void discard_stale(void) @@ -2617,7 +2583,6 @@ static void discard_stale(void)
HASH_ITER(hh, staged_work, work, tmp) {
if (stale_work(work, false)) {
HASH_DEL(staged_work, work);
work->pool->staged--;
discard_work(work);
stale++;
}
@ -2789,8 +2754,7 @@ static bool hash_push(struct work *work) @@ -2789,8 +2754,7 @@ static bool hash_push(struct work *work)
mutex_lock(stgd_lock);
if (likely(!getq->frozen)) {
HASH_ADD_INT(staged_work, id, work);
work->pool->staged++;
__dec_queued(work->pool);
__dec_queued();
HASH_SORT(staged_work, tv_sort);
} else
rc = false;
@ -3823,34 +3787,25 @@ static bool clone_available(void) @@ -3823,34 +3787,25 @@ static bool clone_available(void)
bool queue_request(struct thr_info *thr, bool needed)
{
int cq, cs, ts, tq, maxq;
bool lag, ret, qing;
struct workio_cmd *wc;
bool lag, ret, qing;
int ps, ts, maxq;
inc_queued(NULL);
inc_queued();
maxq = opt_queue + mining_threads;
lag = ret = qing = false;
cq = current_queued();
cs = current_staged();
ts = pending_staged();
tq = global_queued();
ps = pending_staged();
ts = total_staged();
if (needed && cq >= maxq && !ts && !opt_fail_only) {
/* If we're queueing work faster than we can stage it, consider
* the system lagging and allow work to be gathered from
* another pool if possible */
lag = true;
} else {
/* Test to make sure we have enough work for pools without rolltime
* and enough original work for pools with rolltime */
if (((cs || cq >= opt_queue) && ts >= maxq) ||
((cs || cq) && tq >= maxq)) {
ret = true;
goto out;
}
if (ps >= maxq) {
ret = true;
goto out;
}
if (needed && !ts && !opt_fail_only)
lag = true;
/* fill out work request message */
wc = calloc(1, sizeof(*wc));
if (unlikely(!wc)) {
@ -3873,7 +3828,7 @@ bool queue_request(struct thr_info *thr, bool needed) @@ -3873,7 +3828,7 @@ bool queue_request(struct thr_info *thr, bool needed)
qing = ret = true;
out:
if (!qing)
dec_queued(NULL);
dec_queued();
return true;
}
@ -3889,7 +3844,6 @@ static struct work *hash_pop(const struct timespec *abstime) @@ -3889,7 +3844,6 @@ static struct work *hash_pop(const struct timespec *abstime)
if (HASH_COUNT(staged_work)) {
work = staged_work;
HASH_DEL(staged_work, work);
work->pool->staged--;
}
mutex_unlock(stgd_lock);
@ -3952,7 +3906,7 @@ static bool get_work(struct work *work, bool requested, struct thr_info *thr, @@ -3952,7 +3906,7 @@ static bool get_work(struct work *work, bool requested, struct thr_info *thr,
struct timespec abstime = {0, 0};
struct timeval now;
struct work *work_heap;
int failures = 0, cq;
int failures = 0, tq;
struct pool *pool;
/* Tell the watchdog thread this thread is waiting on getwork and
@ -3965,10 +3919,10 @@ static bool get_work(struct work *work, bool requested, struct thr_info *thr, @@ -3965,10 +3919,10 @@ static bool get_work(struct work *work, bool requested, struct thr_info *thr,
return true;
}
cq = current_queued();
tq = global_queued();
retry:
pool = current_pool();
if (!requested || cq < opt_queue) {
if (!requested || tq < opt_queue) {
if (unlikely(!queue_request(thr, true))) {
applog(LOG_WARNING, "Failed to queue_request in get_work");
goto out;
@ -3981,7 +3935,7 @@ retry: @@ -3981,7 +3935,7 @@ retry:
goto out;
}
if (!pool->lagging && requested && !newreq && !pool_staged(pool) && cq >= mining_threads + opt_queue) {
if (!pool->lagging && requested && !newreq && !total_staged() && pending_staged() >= mining_threads + opt_queue) {
struct cgpu_info *cgpu = thr->cgpu;
bool stalled = true;
int i;

2
miner.h

@ -720,8 +720,6 @@ struct pool { @@ -720,8 +720,6 @@ struct pool {
int accepted, rejected;
int seq_rejects;
int solved;
int queued;
int staged;
bool submit_fail;
bool idle;

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