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Fixed md formatting in MINING.md

nfactor-troky
Giovanni Toraldo 10 years ago
parent
commit
7ca09655a7
  1. 69
      doc/MINING.md

69
doc/MINING.md

@ -34,14 +34,18 @@ terminal / screen. @@ -34,14 +34,18 @@ terminal / screen.
On Linux:
```
export DISPLAY=:0
export GPU_MAX_ALLOC_PERCENT=100
export GPU_USE_SYNC_OBJECTS=1
```
On Windows:
```
setx GPU_MAX_ALLOC_PERCENT 100
setx GPU_USE_SYNC_OBJECTS 1
```
## Tuning
@ -56,7 +60,7 @@ All parameters are optional for fine tuning. @@ -56,7 +60,7 @@ All parameters are optional for fine tuning.
**WARNING**: documentation below has not been reviewed to be up-to-date.
--intensity XX (-I XX)
### --intensity XX (-I XX)
The scale goes from 0 to 31. The reason this is crucial is that too
high an intensity can actually be disastrous with scrypt because it CAN
@ -72,7 +76,7 @@ prevent it going too low. @@ -72,7 +76,7 @@ prevent it going too low.
SUMMARY: Setting this for reasonable hashrates is mandatory.
--shaders XXX
### --shaders XXX
is an option where you tell sgminer how many shaders your GPU has. This
helps sgminer try to choose some meaningful baseline parameters. Use
@ -85,39 +89,37 @@ SUMMARY: This will get you started but fine tuning for optimal @@ -85,39 +89,37 @@ SUMMARY: This will get you started but fine tuning for optimal
performance is required. Using --thread-concurrency is recommended
instead.
GPU Shaders
7750 512
7770 640
7850 1024
7870 1280
7950 1792
7970 2048
6850 960
6870 1120
6950 1408
6970 1536
6990 (6970x2)
6570 480
6670 480
6790 800
6450 160
5670 400
5750 720
5770 800
5830 1120
5850 1440
5870 1600
5970 (5870x2)
GPU | Shaders
--- | ---
7750 | 512
7770 | 640
7850 | 1024
7870 | 1280
7950 | 1792
7970 | 2048
6850 | 960
6870 | 1120
6950 | 1408
6970 | 1536
6990 | (6970x2)
6570 | 480
6670 | 480
6790 | 800
6450 | 160
5670 | 400
5750 | 720
5770 | 800
5830 | 1120
5850 | 1440
5870 | 1600
5970 | (5870x2)
These are only used as a rough guide for sgminer, and it is rare that
this is all you will need to set.
--thread-concurrency
### --thread-concurrency
This tunes the optimal size of work that scrypt can do. It is internally
tuned by sgminer to be the highest reasonable multiple of shaders that
@ -131,7 +133,7 @@ SUMMARY: Spend lots of time finding the highest value that your device @@ -131,7 +133,7 @@ SUMMARY: Spend lots of time finding the highest value that your device
likes and increases hashrate.
-g
### -g
Once you have found the optimal shaders and intensity, you can start
increasing the -g value till sgminer fails to start. This is really only
@ -141,7 +143,7 @@ more than 1. @@ -141,7 +143,7 @@ more than 1.
SUMMARY: Don't touch this.
--lookup-gap
### --lookup-gap
This tunes a compromise between ram usage and performance. Performance
peaks at a gap of 2, but increasing the gap can save you some GPU
@ -153,7 +155,8 @@ one. @@ -153,7 +155,8 @@ one.
SUMMARY: Don't touch this.
Related parameters:
### Related parameters
--worksize XX (-w XX)
Has a minor effect, should be a multiple of 64 up to 256 maximum.
SUMMARY: Worth playing with once everything else has been tried but will

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