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@ -656,15 +656,15 @@ void load_default_config(void) |
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// assign default settings from default profile if set
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// assign default settings from default profile if set
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void load_default_profile() |
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void load_default_profile() |
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{ |
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{ |
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struct profile *profile; |
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applog(LOG_DEBUG, "default_profile.name is %s", default_profile.name); |
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if (empty_string(default_profile.name)) |
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if (empty_string(default_profile.name)) |
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{ |
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{ |
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applog(LOG_WARNING, "Default profile name not set."); |
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applog(LOG_WARNING, "Default profile name is not set."); |
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return; |
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return; |
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} |
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} |
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else |
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{ |
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struct profile *profile; |
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// find profile ...
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// find profile ...
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profile = get_profile(default_profile.name); |
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profile = get_profile(default_profile.name); |
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if (!profile) { |
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if (!profile) { |
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@ -692,7 +692,6 @@ void load_default_profile() |
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default_profile.shaders = profile->shaders; |
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default_profile.shaders = profile->shaders; |
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default_profile.worksize = profile->worksize; |
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default_profile.worksize = profile->worksize; |
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} |
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} |
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} |
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//apply default settings
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//apply default settings
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void apply_defaults() |
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void apply_defaults() |
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