From 703c7309c23aab1e5b1f4b1be5756c9b8cf6c0a5 Mon Sep 17 00:00:00 2001 From: Con Kolivas Date: Sun, 18 Aug 2013 14:26:41 +1000 Subject: [PATCH] Make the cgsleep functions build on windows. --- configure.ac | 1 + util.c | 116 ++++++++++++++++++++++++++++++++------------------- 2 files changed, 73 insertions(+), 44 deletions(-) diff --git a/configure.ac b/configure.ac index ddf5cae4..938e589a 100644 --- a/configure.ac +++ b/configure.ac @@ -88,6 +88,7 @@ case $target in DLOPEN_FLAGS="" WS2_LIBS="-lws2_32" MM_LIBS="-lwinmm" + RT_LIBS="" AC_DEFINE([_WIN32_WINNT], [0x0501], "WinNT version for XP+ support") ;; powerpc-*-darwin*) diff --git a/util.c b/util.c index a84d2787..65375828 100644 --- a/util.c +++ b/util.c @@ -885,83 +885,111 @@ void timeraddspec(struct timespec *a, const struct timespec *b) /* These are cgminer specific sleep functions that use an absolute nanosecond * resolution timer to avoid pool usleep accuracy and overruns. */ -void cgsleep_ms(int ms) +#ifdef CLOCK_MONOTONIC +void cgsleep_prepare_r(struct timespec *ts_start) +{ + clock_gettime(CLOCK_MONOTONIC, ts_start); +} + +static void nanosleep_abstime(struct timespec *ts_end) { - struct timespec ts_start, ts_end; int ret; -#ifdef WIN32 - timeBeginPeriod(1); -#endif - clock_gettime(CLOCK_MONOTONIC, &ts_start); - ms_to_timespec(&ts_end, ms); - timeraddspec(&ts_end, &ts_start); do { - ret = clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &ts_end, NULL); + ret = clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, ts_end, NULL); } while (ret == EINTR); -#ifdef WIN32 - timeEndPeriod(1); -#endif } - -void cgsleep_us(int64_t us) +#else +void cgsleep_prepare_r(struct timespec *ts_start) { - struct timespec ts_start, ts_end; - int ret; + struct timeval tv_start; #ifdef WIN32 timeBeginPeriod(1); #endif - clock_gettime(CLOCK_MONOTONIC, &ts_start); - us_to_timespec(&ts_end, us); - timeraddspec(&ts_end, &ts_start); - do { - ret = clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &ts_end, NULL); - } while (ret == EINTR); + gettimeofday(&tv_start, NULL); + timeval_to_spec(ts_start, &tv_start); +} + +static uint64_t timespec_to_ns(struct timespec *ts) +{ + uint64_t ret; + + ret = (uint64_t)ts->tv_sec * 1000000000; + ret += ts->tv_nsec; + return ret; +} + +static uint64_t timeval_to_ns(struct timeval *tv) +{ + uint64_t ret; + + ret = (uint64_t)tv->tv_sec * 1000000000; + ret += tv->tv_usec * 1000; + return ret; +} + +static void ns_to_timespec(struct timespec *ts, uint64_t ns) +{ + ts->tv_sec = ns / 1000000000; + ts->tv_nsec = ns - ((uint64_t)ts->tv_sec * 1000000000ull); +} + +static void nanosleep_abstime(struct timespec *ts_end) +{ + uint64_t now_ns, end_ns, diff_ns; + struct timespec ts_diff; + struct timeval now; + + end_ns = timespec_to_ns(ts_end); + gettimeofday(&now, NULL); + now_ns = timeval_to_ns(&now); + if (unlikely(now_ns >= end_ns)) + return; + diff_ns = end_ns - now_ns; + ns_to_timespec(&ts_diff, diff_ns); + nanosleep(&ts_diff, NULL); #ifdef WIN32 timeEndPeriod(1); #endif } +#endif /* Reentrant version of cgsleep functions allow start time to be set separately * from the beginning of the actual sleep, allowing scheduling delays to be * counted in the sleep. */ -void cgsleep_prepare_r(struct timespec *ts_start) -{ -#ifdef WIN32 - timeBeginPeriod(1); -#endif - clock_gettime(CLOCK_MONOTONIC, ts_start); -} - void cgsleep_ms_r(struct timespec *ts_start, int ms) { struct timespec ts_end; - int ret; ms_to_timespec(&ts_end, ms); timeraddspec(&ts_end, ts_start); - do { - ret = clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &ts_end, NULL); - } while (ret == EINTR); -#ifdef WIN32 - timeEndPeriod(1); -#endif + nanosleep_abstime(&ts_end); } void cgsleep_us_r(struct timespec *ts_start, int us) { struct timespec ts_end; - int ret; us_to_timespec(&ts_end, us); timeraddspec(&ts_end, ts_start); - do { - ret = clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &ts_end, NULL); - } while (ret == EINTR); -#ifdef WIN32 - timeEndPeriod(1); -#endif + nanosleep_abstime(&ts_end); +} + +void cgsleep_ms(int ms) +{ + struct timespec ts_start; + + cgsleep_prepare_r(&ts_start); + cgsleep_ms_r(&ts_start, ms); +} + +void cgsleep_us(int64_t us) +{ + struct timespec ts_start; + + cgsleep_prepare_r(&ts_start); + cgsleep_us_r(&ts_start, us); } /* Provide a ms based sleep that uses nanosleep to avoid poor usleep accuracy