From 6e2c12eeb0b0d9411be7d275b6f18130187d2ce6 Mon Sep 17 00:00:00 2001 From: Con Kolivas Date: Thu, 14 Jun 2012 16:11:29 +1000 Subject: [PATCH] When using rotate pool strategy, ensure we only select from alive enabled pools. --- cgminer.c | 19 ++++++++++++++----- 1 file changed, 14 insertions(+), 5 deletions(-) diff --git a/cgminer.c b/cgminer.c index 64c29d76..6bbf1ebe 100644 --- a/cgminer.c +++ b/cgminer.c @@ -2284,7 +2284,7 @@ static struct pool *priority_pool(int choice) void switch_pools(struct pool *selected) { struct pool *pool, *last_pool; - int i, pool_no; + int i, pool_no, next_pool; mutex_lock(&control_lock); last_pool = currentpool; @@ -2317,13 +2317,22 @@ void switch_pools(struct pool *selected) /* Both of these simply increment and cycle */ case POOL_ROUNDROBIN: case POOL_ROTATE: - if (selected) { + if (selected && !selected->idle) { pool_no = selected->pool_no; break; } - pool_no++; - if (pool_no >= total_pools) - pool_no = 0; + next_pool = pool_no; + /* Select the next alive pool */ + for (i = 1; i < total_pools; i++) { + next_pool++; + if (next_pool >= total_pools) + next_pool = 0; + pool = pools[next_pool]; + if (!pool->idle && pool->enabled == POOL_ENABLED) { + pool_no = next_pool; + break; + } + } break; default: break;