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phatk prefers to have the check unrolled instead of using any() since it's already zeroed.

nfactor-troky
Con Kolivas 13 years ago
parent
commit
59b88408f6
  1. 10
      phatk120222.cl

10
phatk120222.cl

@ -379,8 +379,8 @@ void search( const uint state0, const uint state1, const uint state2, const uint
#define NFLAG (0x7F) #define NFLAG (0x7F)
#ifdef VECTORS4 #ifdef VECTORS4
bool result = any(W[117] == 0); bool result = W[117].x & W[117].y & W[117].z & W[117].w;
if (result) { if (!result) {
output[FOUND] = FOUND; output[FOUND] = FOUND;
if (!W[117].x) if (!W[117].x)
output[NFLAG & W[3].x] = W[3].x; output[NFLAG & W[3].x] = W[3].x;
@ -392,8 +392,8 @@ void search( const uint state0, const uint state1, const uint state2, const uint
output[NFLAG & W[3].w] = W[3].w; output[NFLAG & W[3].w] = W[3].w;
} }
#elif defined VECTORS2 #elif defined VECTORS2
bool result = any(W[117] == 0); bool result = W[117].x & W[117].y;
if (result) { if (!result) {
output[FOUND] = FOUND; output[FOUND] = FOUND;
if (!W[117].x) if (!W[117].x)
output[NFLAG & W[3].x] = W[3].x; output[NFLAG & W[3].x] = W[3].x;
@ -401,7 +401,7 @@ void search( const uint state0, const uint state1, const uint state2, const uint
output[NFLAG & W[3].y] = W[3].y; output[NFLAG & W[3].y] = W[3].y;
} }
#else #else
if (W[117] == 0) if (!W[117])
output[FOUND] = output[NFLAG & W[3]] = W[3]; output[FOUND] = output[NFLAG & W[3]] = W[3];
#endif #endif
} }

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