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@ -1,3 +1,36 @@
@@ -1,3 +1,36 @@
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Version 1.5.1 |
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- Two redraws in a row cause a crash in old libncurses so just do one redraw |
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using the main window. |
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- Don't adjust hash_div only up for GPUs. Disable hash_div adjustment for GPUs. |
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- Only free the thread structures if the thread still exists. |
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- Update both windows separately, but not at the same time to prevent the double |
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refresh crash that old libncurses has. Do the window resize check only when |
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about to redraw the log window to minimise ncurses cpu usage. |
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- Abstract out the decay time function and use it to make hash_div a rolling |
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average so it doesn't change too abruptly and divide work in chunks large enough |
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to guarantee they won't overlap. |
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- Sanity check to prove locking. |
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- Don't take more than one lock at a time. |
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- Make threads report out when they're queueing a request and report if they've |
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failed. |
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- Make cpu mining work submission asynchronous as well. |
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- Properly detect stale work based on time from staging and discard instead of |
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handing on, but be more lax about how long work can be divided for up to the |
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scantime. |
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- Do away with queueing work separately at the start and let each thread grab |
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its own work as soon as it's ready. |
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- Don't put an extra work item in the queue as each new device thread will do so |
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itself. |
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- Make sure to decrease queued count if we discard the work. |
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- Attribute split work as local work generation. |
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- If work has been cloned it is already at the head of the list and when being |
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reinserted into the queue it should be placed back at the head of the list. |
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- Dividing work is like the work is never removed at all so treat it as such. |
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However the queued bool needs to be reset to ensure we *can* request more work |
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even if we didn't initially. |
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Version 1.5.0 - July 26, 2011 |
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- Increase efficiency of slow mining threads such as CPU miners dramatically. Do |
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